If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Gex (PlayStation)
Gex |
---|
Developer:
Beam Software
|
A port of the 3DO version, now with improved camera scrolling in levels.
Debug Display
Use the following code to display debug text.
US | JP | EU |
---|---|---|
80097284 00FF |
Unused Graphics
3DO Version Leftovers
0C1B5864.dat and 0C174235.dat
Remnants of the 3DO version's save feature (which in every other port was traded for a password system).
0C174231.dat
Sprites initially used for an animation of Gex using his tail to spray-paint the game's logo on the title screen.
Tiles initially used for the transparent border surrounding the title screen.
Miscellaneous
Sprites of Gex's tail and what might be its shadow, both of which are never used in any version of the game. These are stored in the same file as the graphics used for the title screen. The palettes for these is unknown.
The Gex series | |
---|---|
3DO | Gex |
PlayStation | Gex • Gex: Enter the Gecko • Gex 3: Deep Cover Gecko |
Nintendo 64 | Gex 64: Enter the Gecko • Gex 3: Deep Cover Gecko |
Game Boy (Color) | Gex: Enter the Gecko • Gex 3: Deep Pocket Gecko |
Windows | Gex |
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Beam Software
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by BMG Interactive Entertainment
Games > Games by publisher > Games published by Square Enix > Games published by Crystal Dynamics
Games > Games by release date > Games released in 1995
Games > Games by series > Gex series