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Hearts (Microsoft, Windows, 2007)

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Title Screen


Developers: Oberon Media, Microsoft
Publisher: Microsoft
Platform: Windows
Released internationally: January 30, 2007

DebugIcon.png This game has debugging material.

To do:
  • Like the other Vista games, this has XInput support.
  • See if more of the options work in the Vista version. This was tested with the Windows 7 version.
  • There's much more to document. A good place to start would be to use Resource Hacker on the game executable and DLLs.
  • Add sub-page for "Media Center Hearts", a full-screen version of the game embedded into the game's executable which although is technically used as it can be launched from Windows Media Center, it is not documented in any Help menus, and it also contains a whole bunch of unused content the normal game doesn't.
  • Multiple prototypes of this game exist in various Windows Longhorn/Vista Beta builds, collect all of them and create a Prototypes sub-page.
  • Win8 DP1 (6.2.8102.0 (winmain_win8m3.110823-1455)) saw the removal of the built-in Windows games from the edition manifest for Prerelease(ARM); this change would be later expanded through the removal of most Win7 client editions (excluding Starter(N), Professional(N) and Enterprise(N)) from the source tree during early 830x, orphaning the games entirely. The only catch to this, however, is that the Win7 games were still compiled from until as late as Win10 v1703, which is when MS decided to ditch the rest of the older editions entirely. The binaries were included in the provided repair content sources for the following builds: 8250 (Win8 Consumer Preview), 8400 (Win8 Release Preview), 9200 (Win8 RTM), 9431 (Win8.1 BlueMP), 9600 (Blue RTM), 10586 (Win10 v1511) and 14393 x86 (Win10 v1607). As the enablement flags for the games are still present in every SKU's product policies, it'd be a good idea if someone were to re-enable them through ProductPolicyEditor and look through any noticeable code changes from within their binaries.

A fun card game included with Windows Vista and 7.

Debug Mode


Like many other games included with Windows Vista/7, they have an internal g_debugEnabled variable. When this variable is set to a non-zero value, it replaces the normal menu with this debug one. The options are pretty self-explanatory. They allow you to see the opponents' hands, test the AI, and choose whether to win or lose.

Setting that variable also enables the very same block & pause modes and logging as described on the Solitaire page.