If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Help:Contents/Development Rules & Guidelines

From The Cutting Room Floor
Jump to navigation Jump to search
Other languages:

This is a sub-page of Help:Contents.

TCRF's development pages document the course of a game's development, and highlight the many changes a title goes through from the time of its conception until its retail release. We strive to be a reliable resource in this regard, providing factual, non-speculative, and well-sourced information that doesn't stray unannounced into rumour or fan speculation.

Development articles cover assets not from game builds or media coverage. These assets can originate from old floppy disk backups, for example.

  • Games With Development Pages: These games have existing development pages for you to add to.
  • Development Content to Expand: This page features a list of information, categorized by game, that has yet to be added to a development page. Some games listed here don't have development pages yet.

Page Setup

  1. Development pages don't require bobs or title screen images. These are already covered on the main page for the game in question.
  2. Start your article with a {{development}} tag and a general summarizing description of the source of the materials to be added.
  3. Decide on an organizational structure for your page.
  4. Make the last section of the article a reference section.

What information can I add?

Except for the rules about what to add and what to avoid that are specific to Development pages, TCRF's regular rules and guidelines also apply. Don't forget to read them, too!

Add This Stuff

  1. Content that is not present in released versions of the game.

    • Example: Characters, levels, items, objects, cutscenes, audio, text, textures, menus, control schemes, and aspects of gameplay that were later deleted or changed.
  2. Evidence of debug functions removed from the released versions of the game.

    • Example: Debug menus, debug functions, level selects.
  3. Information about the various changes a game went through during its development.

    • Example: Information sourced from interviews with the game's developers.

Don't Add This Stuff

  1. Development articles on newly-released games that don't have a mainspace article yet.

    • Until a game is hacked, there's no way to know if material shown in development files are still in the final game's files. This information determines whether content is documented on a Development page, or the main article for a game.
    • Example: If Game Name doesn't exist on the wiki, Development:Game Name shouldn't either.
    • Exception: Old games that have been found to have no content worthy for mainspace articles.
  2. Content still present in leaked and playable or released versions of the game.

    • This information is already documented on Prototype pages and main articles.

Who owns the information?

Please see the Ownership of Information page.