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Jammer Splash

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Title Screen

Jammer Splash

Developer: Big Blue Bubble
Publisher: Big Blue Bubble
Platforms: iOS, Android
Released internationally: November 18, 2016


GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


See, this is why game preservation is important.
This game is defunct.
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.

Jammer Splash was a match 3 spin-off game based off of the game My Singing Monsters.

Unused Graphics

Placeholder Jigsaw Puzzle Designs

There is a file called puzzles.unity3d that contains images of Furcorn's Jelly Dreams app icons, with two of them being used for the actual icon and the others being sketches of either what would've became icons for Furcorn's Jelly Dreams, or concept art for its icon. There is also the icon for My Singing Monsters: Dawn of Fire. In version 1.1.0 these images were moved to the sharedassets file with the 11th icon being removed and a version of the locked icon without the lock being added.

Icon Puzzle Number
Jammer splash locked puzzle icon.png Locked
Jammer splash locked puzzle icon no lock.png Locked Without Lock
Jammer splash puzzle icon 1.png Puzzle 1
Jammer splash puzzle icon 2.png Puzzle 2
Jammer splash puzzle icon 3.png Puzzle 3
Jammer splash puzzle icon 4.png Puzzle 4
Jammer splash puzzle icon 5.png Puzzle 5
Jammer splash puzzle icon 6.png Puzzle 6
Jammer splash puzzle icon 7.png Puzzle 7
Jammer splash puzzle icon 8.png Puzzle 8
Jammer splash puzzle icon 9.png Puzzle 9
Jammer splash puzzle icon 10.png Puzzle 10
Jammer splash puzzle icon 11.png Puzzle 11

Level Paint

In version 1.0.0 of Jammer Splash, there were images relating to a painting level mechanic, where pictures would be painted upon the popping of Jammers. A feature similar to this existed in early versions of the game, but instead they were just painting the background a colour and not painting a picture.

Image Name
JS Jammer blue 01.png Blue Jammer 1
JS Jammer blue 02.png Blue Jammer 2
JS Jammer blue 03.png Blue Jammer 3
JS Jammer blue 04.png Blue Jammer 4
JS Jammer blue 05.png Blue Jammer 5
JS Jammer blue 06.png Blue Jammer 6
JS Jammer green 01.png Green Jammer 1 (Early)
JS Green jammer 01.png Green Jammer 1 (Finalized)
JS Jammer green 02.png Green Jammer 2
JS Jammer pink 01.png Pink Jammer 1
JS Jammer pink 02.png Pink Jammer 2
JS Jammer pink 03.png Pink Jammer 3
JS Jammer purple 01.png Purple Jammer 1
JS Jammer purple 02.png Purple Jammer 2
JS Jammer red 01.png Red Jammer 1
JS Jammer red 02.png Red Jammer 2
JS Jammer red 03.png Red Jammer 3
JS Jammer red 04.png Red Jammer 4
JS Jammer yellow 01.png Yellow Jammer 1
JS Jammer yellow 02.png Yellow Jammer 2
JS Jammer yellow 03.png Yellow Jammer 3
JS Toejammer 01.png Toe Jammer 1
JS Toejammer 02.png Toe Jammer 2
JS Jammer booboo.png Booboo
JS Jammer bows.png Bows

Spung

In version 1.1.0 of the game there was a placeholder graphic of Spunge as poop named "Spung" added to the files.

Jammer splash spung.png

scary block

Located in the same version and place as Spung is an image called "scary block" which is a creepy looking wooden block with leaves coming out.

Jammer splash scary block.png

Unused Grid Objects

Eggs

In Furcorn's Jelly Dreams there were level objects called eggs which you would need to bring them to the bottom of the screen to collect. These were probably going to work like that.

Jammer Splash Eggs.png Jammer Splash Egg Goal Icons.png

Bells

In version 1.1.0 objective sprites for bells were added. These never had any grid object sprite in the files.

Jammer splash bells.png

Music Notes

In 1.0 there were grid objects in the game's files called Music Notes.

Jammer splash note bubble.png

Unused Jammers

In 1.1.0 there were sprites for 3 unused jammers. They are the Cappucino Jammer, the Bubble Jammer, and the Soda Jammer.

Design Name
Jammer Splash cappucino jammer.png Cappucino Jammer
Jammer splash bubble jammer.png Bubble Jammer
Jammer splash soda jammer.png Soda Jammer

Unused Audio

Eggs

There are 4 sounds for breaking the unused egg object. For some reason, one of them is a scream sound, and was likely a placeholder.

Music Note

There is a destroyed sound for the unused Music Note object.

Bell

There are sounds relating to bells, which would play a similar role to how they did in Furcorn's Jelly Dreams.

Egg Level Theme

There exists a music file for an unused "Egg Level" that is the loading theme from My Singing Monsters.

Unused Text

Build Info

In the first version of the game, there was a file in it that contained the build date and the name of the device used to build it. This file was removed in version 2.0 of the game.

Build from BBB-SLAVE02 at 5/3/2016 10:27:42 AM

Leftovers from Furcorn's Jelly Dreams

Jammer Splash was made based off of another spin-off of My Singing Monsters called Furcorn's Jelly Dreams, which only was available on iOS in Canada and had development cut to make Jammer Splash. The unused text also includes the names of the monsters that would have been on Air Island in Furcorn's Jelly Dreams if development for it wasn't cut.

FURCORN = FURCORN
BOWGART = BOWGART
NOGGIN = NOGGIN
OAKTOPUS = OAKTOPUS
GHAZT = GHAZT
DEEDGE = DEEDGE
QUIBBLE = QUIBBLE
MAMMOTT = MAMMOTT
TOE_JAMMER = TOE JAMMER
SPUNGE = SPUNGE
REEBRO = REEBRO
TWEEDLE = TWEEDLE
FWOG = FWOG
RIFF = RIFF
POMPOM = POMPOM
GRID_OBJECT_LOG = Logs
GOAL_COLLECT_RED_JELLY = Clear the Red Jelly
TUTORIAL_12_0 = Logs can only be destroyed by power-ups like Boom Jars and Splash Jars!
MONSTER_HATCH_TITLE = You just hatched

Text Codenames

GRID_OBJECT_JELLY = Jammers
GRID_OBJECT_BOMB_NORMAL = Boom Jars
GRID_OBJECT_BOMB_COLOR = Star Jars
GRID_OBJECT_HARP_DUAL = Splash Jars
GRID_OBJECT_ICE_MACHINE = Snow Globes
GRID_OBJECT_ICE_FLOWER = Crystal Cores
TUTORIAL_BOMB_TITLE = Boom Jars
TUTORIAL_HARPOON_TITLE = Splash Jars
TUTORIAL_COLOR_BOMB_TITLE = Star Jars
TUTORIAL_ICE_MACHINE_TITLE = Snow Globes

Egg Object

This text is for an unused egg object, which probably would have worked like how they did in Furcorn's Jelly Dreams.

GOAL_HATCH_EGG = Hatch the Egg
GRID_OBJECT_EGG = Egg

Unused Jammer Names and Descriptions

In version 2.1.0 there was text for 3 unused jammers. Their designs can be seen above.

JAMMER_TYPE_BUBBLE = Bubble
AVATAR_NAME_12 = Bubble Jammer
AVATAR_NAME_13 = Cappuccino Jammer
AVATAR_NAME_14 = Soda Jammer
AVATAR_BUFF_12 = {0}% higher Score in levels
AVATAR_BUFF_13 = StarJars require -{0} Blocks
AVATAR_BUFF_14 =  +{0}% chance to spawn a Prize Block!

Placeholder Text

__README_END_LEAVE_LAST__ = LEAVE THIS LAST IN THE MASTER TEXT

Oddities

Victory Image Codename

The victory image that contains PomPom, Pango, and Dandidoo's codename is "end_pompom_furcorn_pango" meaning that Furcorn was planned to be an unlockable character in the game, but got replaced by Dandidoo.