Jammer Splash
Jammer Splash |
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Developer: Big Blue Bubble This game has unused graphics. |
This game is defunct. Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen. |
Jammer Splash was a match 3 spin-off game based off of the game My Singing Monsters.
Unused Graphics
Placeholder Jigsaw Puzzle Designs
There is a file called puzzles.unity3d that contains images of Furcorn's Jelly Dreams app icons, with two of them being used for the actual icon and the others being sketches of either what would've became icons for Furcorn's Jelly Dreams, or concept art for its icon. There is also the icon for My Singing Monsters: Dawn of Fire. In version 1.1.0 these images were moved to the sharedassets file with the 11th icon being removed and a version of the locked icon without the lock being added.
Icon | Puzzle Number |
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Locked | |
Locked Without Lock | |
Puzzle 1 | |
Puzzle 2 | |
Puzzle 3 | |
Puzzle 4 | |
Puzzle 5 | |
Puzzle 6 | |
Puzzle 7 | |
Puzzle 8 | |
Puzzle 9 | |
Puzzle 10 | |
Puzzle 11 |
Level Paint
In version 1.0.0 of Jammer Splash, there were images relating to a painting level mechanic, where pictures would be painted upon the popping of Jammers. A feature similar to this existed in early versions of the game, but instead they were just painting the background a colour and not painting a picture.
Spung
In version 1.1.0 of the game there was a placeholder graphic of Spunge as poop named "Spung" added to the files.
scary block
Located in the same version and place as Spung is an image called "scary block" which is a creepy looking wooden block with leaves coming out.
Unused Grid Objects
Eggs
In Furcorn's Jelly Dreams there were level objects called eggs which you would need to bring them to the bottom of the screen to collect. These were probably going to work like that.
Bells
In version 1.1.0 objective sprites for bells were added. These never had any grid object sprite in the files.
Music Notes
In 1.0 there were grid objects in the game's files called Music Notes.
Unused Jammers
In 1.1.0 there were sprites for 3 unused jammers. They are the Cappucino Jammer, the Bubble Jammer, and the Soda Jammer.
Design | Name |
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Cappucino Jammer | |
Bubble Jammer | |
Soda Jammer |
Unused Audio
Eggs
There are 4 sounds for breaking the unused egg object. For some reason, one of them is a scream sound, and was likely a placeholder.
Music Note
There is a destroyed sound for the unused Music Note object.
Bell
There are sounds relating to bells, which would play a similar role to how they did in Furcorn's Jelly Dreams.
Egg Level Theme
There exists a music file for an unused "Egg Level" that is the loading theme from My Singing Monsters.
Unused Text
Build Info
In the first version of the game, there was a file in it that contained the build date and the name of the device used to build it. This file was removed in version 2.0 of the game.
Build from BBB-SLAVE02 at 5/3/2016 10:27:42 AM
Leftovers from Furcorn's Jelly Dreams
Jammer Splash was made based off of another spin-off of My Singing Monsters called Furcorn's Jelly Dreams, which only was available on iOS in Canada and had development cut to make Jammer Splash. The unused text also includes the names of the monsters that would have been on Air Island in Furcorn's Jelly Dreams if development for it wasn't cut.
FURCORN = FURCORN BOWGART = BOWGART NOGGIN = NOGGIN OAKTOPUS = OAKTOPUS GHAZT = GHAZT DEEDGE = DEEDGE QUIBBLE = QUIBBLE MAMMOTT = MAMMOTT TOE_JAMMER = TOE JAMMER SPUNGE = SPUNGE REEBRO = REEBRO TWEEDLE = TWEEDLE FWOG = FWOG RIFF = RIFF POMPOM = POMPOM GRID_OBJECT_LOG = Logs GOAL_COLLECT_RED_JELLY = Clear the Red Jelly TUTORIAL_12_0 = Logs can only be destroyed by power-ups like Boom Jars and Splash Jars! MONSTER_HATCH_TITLE = You just hatched
Text Codenames
GRID_OBJECT_JELLY = Jammers GRID_OBJECT_BOMB_NORMAL = Boom Jars GRID_OBJECT_BOMB_COLOR = Star Jars GRID_OBJECT_HARP_DUAL = Splash Jars GRID_OBJECT_ICE_MACHINE = Snow Globes GRID_OBJECT_ICE_FLOWER = Crystal Cores TUTORIAL_BOMB_TITLE = Boom Jars TUTORIAL_HARPOON_TITLE = Splash Jars TUTORIAL_COLOR_BOMB_TITLE = Star Jars TUTORIAL_ICE_MACHINE_TITLE = Snow Globes
Egg Object
This text is for an unused egg object, which probably would have worked like how they did in Furcorn's Jelly Dreams.
GOAL_HATCH_EGG = Hatch the Egg GRID_OBJECT_EGG = Egg
Unused Jammer Names and Descriptions
In version 2.1.0 there was text for 3 unused jammers. Their designs can be seen above.
JAMMER_TYPE_BUBBLE = Bubble AVATAR_NAME_12 = Bubble Jammer AVATAR_NAME_13 = Cappuccino Jammer AVATAR_NAME_14 = Soda Jammer AVATAR_BUFF_12 = {0}% higher Score in levels AVATAR_BUFF_13 = StarJars require -{0} Blocks AVATAR_BUFF_14 = +{0}% chance to spawn a Prize Block!
Placeholder Text
__README_END_LEAVE_LAST__ = LEAVE THIS LAST IN THE MASTER TEXT
Oddities
Victory Image Codename
The victory image that contains PomPom, Pango, and Dandidoo's codename is "end_pompom_furcorn_pango" meaning that Furcorn was planned to be an unlockable character in the game, but got replaced by Dandidoo.
The My Singing Monsters series
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iOS, Android | My Singing Monsters (Prototype) • Dawn of Fire (Prototype) • Composer • Jammer Splash • Official Guide • Guaishou Hechang Tuan |
Windows | My Singing Monsters • My Singing Monsters Playground |
PlayStation Vita | My Singing Monsters |
Nintendo Switch, Xbox One, Xbox Series X, PlayStation 4, PlayStation 5 | My Singing Monsters Playground |
Related | |
Thumpies • Fling a Thing (Flash Version) • Burn the Rope • My Muppets Show |
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