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Miitomo

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Title Screen

Miitomo

Developer: Nintendo SPD
Publisher: Nintendo
Platforms: iOS, Android
Released internationally: March 31, 2016
Released in JP: March 17, 2016


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.


See, this is why game preservation is important.
This game is defunct.
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down (as of May 9, 2018). As a result, further official developments with the game are unlikely to happen.
Hmmm...
To do:
There's a lot of dev text and possibly some debug features. We also need the title screens from the other version, and also this.

Miitomo is the first step Nintendo has taken into the mobile scene and a successor to Tomodachi Life.

The game would shutdown on May 9th, 2018, however a private server would later come out 2 years later called Kaerutomo, making the game playable again albeit with certain online functions not working anymore.

Unused Graphics

Developer Notes

Miitomo-Developer1.png

Development-related text stored in a Miitomo Drop image file that reads "指し替え用ダミー画像です" (This is a dummy image for replacing).

Miitomo-Developer2.png

More text translating to selected (選択) or deselected (非選択); referring to the buttons above.

Fire Emblem Heroes Room Textures

A number of room textures themed after the Fire Emblem mobile game that was later revealed to be Fire Emblem Heroes. Most of what is seen here was shown off in the official announcement in January 2017, though the logo that was revealed in April 2016 was key in identifying them beforehand, along with consistent Celtic designs throughout. These textures were removed from the game data some time between December 12 and December 29 2016.

Miitomo-Fire-Emblem-Mobile-Logo.jpg

Wall Door Ceiling
Miitomo-FE-Mobile-Emblem-Wall.png Miitomo-FE-Mobile-Emblem-Door.png Miitomo-FE-Mobile-Emblem-Ceiling.png
Miitomo-FE-Mobile-Stone-Monument-Wall.png Miitomo-FE-Mobile-Stone-Monument-Door.png Miitomo-FE-Mobile-Stone-Monument-Ceiling.png
Miitomo-FE-Mobile-Map-Wall.png Miitomo-FE-Mobile-Map-Door.png Miitomo-FE-Mobile-Map-Ceiling.png
Miitomo-FE-Mobile-Hallway-1-Wall.png Miitomo-FE-Mobile-Hallway-1-Door.png Miitomo-FE-Mobile-Hallway-1-Ceiling.png
Miitomo-FE-Mobile-Hallway-2-Wall.png Miitomo-FE-Mobile-Hallway-2-Door.png Miitomo-FE-Mobile-Hallway-2-Ceiling.png
Miitomo-FE-Mobile-Stone-Wall.png Miitomo-FE-Mobile-Stone-Door.png Miitomo-FE-Mobile-Stone-Ceiling.png

Miitomo-FE-Mobile-Floor-1.png Miitomo-FE-Mobile-Floor-2.png Miitomo-FE-Mobile-Floor-3.png

Three floor textures. These do not have ID numbers that can be specifically tied to any wall/floor/ceiling set.

(Source: Original TCRF research)

Miscellaneous Room Textures

Various room textures ranging from generic designs to themed sets for games such as The Legend of Zelda, Metroid Zero Mission, Zelda: The Wind Waker, Super Mario Bros., Splatoon, and Super Mario Run. The Splatoon themed door texture seen below is 512×512 in size, while standard door textures are 256×256. The Zelda: Breath of the Wild wall texture is 1024×1024, whereas standard wall textures are 512×512. Additionally, the ceiling textures for the two sets following the Metroid Zero Mission set are 512×512 in size, while standard ceiling textures are 128×128. All of the textures in this section with the exception of the "DUMMY" set at the end have since been removed from the game data some time between December 12 and December 29 2016.

Wall Door Ceiling
Miitomo-Placeholder01-Wall.png Miitomo-Placeholder01-Door.png Miitomo-Placeholder01-Ceiling.png
Miitomo-Placeholder02-Wall.png Miitomo-Placeholder02-Door.png Miitomo-Placeholder02-Ceiling.png
Miitomo-Placeholder03-Wall.png Miitomo-Placeholder03-Door.png Miitomo-Placeholder03-Ceiling.png
Miitomo-Placeholder04-Wall.png Miitomo-Placeholder04-Door.png Miitomo-Placeholder04-Ceiling.png
Miitomo-Placeholder05-Wall.png Miitomo-Placeholder05-Door.png Miitomo-Placeholder05-Ceiling.png
Miitomo-Placeholder06-Wall.png Miitomo-Placeholder06-Door.png Miitomo-Placeholder06-Ceiling.png
Miitomo-Placeholder07-Wall.png Miitomo-Placeholder06-Door.png Miitomo-Placeholder07-Ceiling.png
Miitomo-Placeholder08-Wall.png Miitomo-Placeholder08-Door.png Miitomo-Placeholder08-Ceiling.png
Miitomo-Placeholder09-Wall.png Miitomo-Placeholder09-Door.png Miitomo-Placeholder09-Ceiling.png
Miitomo-Placeholder10-Wall.png Miitomo-Placeholder10-Door.png Miitomo-Placeholder10-Ceiling.png
Miitomo-Placeholder11-Wall.png Miitomo-Placeholder11-Door.png Miitomo-Placeholder11-Ceiling.png
Miitomo-Placeholder14-Wall.png Miitomo-Placeholder03-Door.png Miitomo-Placeholder14-Ceiling.png
Miitomo-Placeholder18-Wall.png Miitomo-Placeholder18-Door.png Miitomo-Placeholder18-Ceiling.png
Miitomo-Placeholder19-Wall.png Miitomo-Placeholder19-Door.png Miitomo-Placeholder19-Ceiling.png
Miitomo-Placeholder20-Wall.png Miitomo-Placeholder20-Door.png Miitomo-Placeholder20-Ceiling.png
Miitomo-Placeholder21-Wall.png Miitomo-Placeholder21-Door.png Miitomo-Placeholder21-Ceiling.png
Miitomo-Placeholder22-Wall.png Miitomo-Placeholder22-Door.png Miitomo-Placeholder22-Ceiling.png
Miitomo-Breath-of-the-Wild-Wall.png Miitomo-Placeholder03-Door.png Miitomo-Breath-of-the-Wild-Ceiling.png
Wall Door Ceiling Floor
Miitomo-Placeholder12-Wall.png Miitomo-Placeholder03-Door.png Miitomo-Placeholder12-Ceiling.png Miitomo-Placeholder12-Floor.png
Miitomo-Placeholder13-Wall.png Miitomo-Placeholder03-Door.png Miitomo-Placeholder13-Ceiling.png Miitomo-Placeholder13-Floor.png
Miitomo-Placeholder15-Wall.png Miitomo-Placeholder03-Door.png Miitomo-Placeholder15-Ceiling.png Miitomo-Placeholder15-Floor.png
Miitomo-Placeholder16-Wall.png Miitomo-Placeholder16-Door.png Miitomo-Placeholder16-Ceiling.png Miitomo-Placeholder16-Floor.png
Miitomo-Placeholder17-Wall.png Miitomo-Placeholder17-Door.png Miitomo-Placeholder16-Ceiling.png Miitomo-Placeholder17-Floor.png
Miitomo-Placeholder23-Wall.png Miitomo-Placeholder23-Door.png Miitomo-Placeholder23-Ceiling.png Miitomo-Placeholder23-Floor.png

Unused sets with corresponding floor textures.

Early Final
Miitomo-Curtain-Wall-Early.png Miitomo-Curtain-Wall-Final.png
Miitomo-Placeholder03-Door.png Miitomo-Curtain-Door-Final.png
Miitomo-Curtain-Ceiling-Early.png Miitomo-Curtain-Ceiling-Final.png
Miitomo-Curtain-Floor-Early.png Miitomo-Curtain-Floor-Final.png

Early wall, door, ceiling, and floor textures featuring a red curtain. The final versions also goes unused.

Miitomo-Dummy-Wall.png Miitomo-Dummy-Floor.png Miitomo-Dummy-Door.png

Global dummy textures for walls, floors, and doors respectively.

(Source: Original TCRF research)

Unused Sounds

Hmmm...
To do:
Are these really unused or just named as if they were?

There are 11 test sounds within the game's files.

Test_00.wav

Test_01.wav

Test_02.wav

Test_03.wav

Test_04.wav

Test_05.wav

Test_06.wav

Test_07.wav

Test_08.wav

Test_09.wav

dummy.wav

Unused Text

※10文字以内
通報内容確認のため、投稿内の通報対象コメント/画像
を含む最大10件のやりとりを任天堂に送信します
通報内容確認のため、アンサー内の通報対象コメント/画像
を含む最大10件のやりとりを任天堂に送信します
 通報内容確認のため、このMii/アンサーに関連して
「コレクションMiiカタログ」に投稿されている
 すべての情報を任天堂に送信します
 通報内容確認のため、
「最近の一枚」内の通報対象コメント/画像を含む
 最大10件のやりとりを任天堂に送信します

Present in files localized for not Japanese.

Input free text here.
DummyTxt0
DummyTxt1
DummyTxt2
DummyTxt3

Present in EmotionDebugSceneTest.msbt.

Internal Project Name

Miitomo's internal project name is "Arch", according to multiple strings.

(Source: Original TCRF research)