|This game is defunct.|
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.
There's a lot of dev text and possibly some debug features. We also need the title screens from the other version, and also this.
Miitomo is the first step Nintendo has taken into the mobile scene and a successor to Tomodachi Life.
Development-related text stored in a Miitomo Drop image file that reads "指し替え用ダミー画像です" (This is a dummy image for replacing).
More text translating to selected (選択) or deselected (非選択); referring to the buttons above.
Fire Emblem Heroes Room Textures
A number of room textures themed after the Fire Emblem mobile game that was later revealed to be Fire Emblem Heroes. Most of what is seen here was shown off in the official announcement in January 2017, though the logo that was revealed in April 2016 was key in identifying them beforehand, along with consistent Celtic designs throughout. These textures were removed from the game data some time between December 12 and December 29 2016.
Three floor textures. These do not have ID numbers that can be specifically tied to any wall/floor/ceiling set.
Miscellaneous Room Textures
Various room textures ranging from generic designs to themed sets for games such as The Legend of Zelda, Metroid Zero Mission, Zelda: The Wind Waker, Super Mario Bros., Splatoon, and Super Mario Run. The Splatoon themed door texture seen below is 512×512 in size, while standard door textures are 256×256. The Zelda: Breath of the Wild wall texture is 1024×1024, whereas standard wall textures are 512×512. Additionally, the ceiling textures for the two sets following the Metroid Zero Mission set are 512×512 in size, while standard ceiling textures are 128×128. All of the textures in this section with the exception of the "DUMMY" set at the end have since been removed from the game data some time between December 12 and December 29 2016.
Unused sets with corresponding floor textures.
Early wall, door, ceiling, and floor textures featuring a red curtain. The final versions also goes unused.
Global dummy textures for walls, floors, and doors respectively.
Are these really unused or just named as if they were?
There are 11 test sounds within the game's files.
※10文字以内 通報内容確認のため、投稿内の通報対象コメント/画像 を含む最大10件のやりとりを任天堂に送信します 通報内容確認のため、アンサー内の通報対象コメント/画像 を含む最大10件のやりとりを任天堂に送信します 通報内容確認のため、このMii/アンサーに関連して 「コレクションMiiカタログ」に投稿されている すべての情報を任天堂に送信します 通報内容確認のため、 「最近の一枚」内の通報対象コメント/画像を含む 最大10件のやりとりを任天堂に送信します
Present in files localized for not Japanese.
Input free text here. DummyTxt0 DummyTxt1 DummyTxt2 DummyTxt3
Present in EmotionDebugSceneTest.msbt.
Internal Project Name
Miitomo's internal project name is "Arch", according to multiple strings.
The Tomodachi series
|Nintendo DS||Tomodachi Collection|
|Nintendo 3DS||Tomodachi Life|