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Pikmin 3 Deluxe

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Title Screen

Pikmin 3 Deluxe

Developers: Eighting, Nintendo EAD Group No. 4, Monolith Soft
Publisher: Nintendo
Platform: Nintendo Switch
Released internationally: October 30, 2020


AreasIcon.png This game has unused areas.
ObjectIcon.png This game has unused objects.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MusicIcon.png This game has unused music.


I guess we spoke too soon on forgetting Hocotate Freight's petty debt. A rerelease of the Wii U's Pikmin 3, Pikmin 3 Deluxe features all the original DLC content from the original game plus a new co-op option for the main story mode, selectable difficulty modes, achievements in the form of badges, as well as a whole new side story where you play as Olimar and Louie before and after the events of the main game!

This article was brought to you by Hocotate Freight. We have plenty of money and are totally not constantly in debt!

Hmmm...
To do:

Unused Graphics

Test Graphics

Two test images can be found in the games files. One appears to show an early version of the Side Stories menu...

P3D unused test image 2.png

...and another appears to reveal that the Pikmin Short Movies were planned to be added to the game! In the final game, they do not appear anywhere, and the Pikmin Short Movies are hosted on Nintendo's YouTube channel. A placeholder graphic for the short movie thumbnails depict a Whiptongue Bulborb.

P3D unused test image.png

Both images have Japanese text that means "This is an image that will be deleted if there are no problems". The first image also has Japanese text that reads "Planned for deletion" in large characters.

Unused Enemies

arikui_old

Arikui old.png

An early version of the Whiptongue Bulborb. Due to its low polycount and relative simplicity, it can either be assumed that this is from the days Pikmin 3 was being developed on the Wii or as a placeholder. It has some different stats from its final counterpart

Stat Old Final
Health 1350 1300
Bomb rock explosion to kill 1.5 1
White Pikmin ingestions to kill 1.20000005 5
Mass 10 100
Poko Value 20 50
Damage to Leaders N/A 10
Territory Radius N/A 300

tank_old

Pikmin 3 deluxe tank old fiery.png Pikmin 3 deluxe tank old watery.png Pikmin 3 deluxe tank old green.png

Early versions of the Fiery and Watery Blowhogs, which use the model and textures from Pikmin 2. This file also contains a third green coloration for a Blowhog that may have possibly been associated with an unused AI for a Blowhog that shoots bubbles.

Stat Old Final
Health 1500 1000
Rock Pikmin throw hits to kill 20 30
Mass 10000 50
Damage to Leaders N/A 10
Territory Radius N/A 150

Unused Objects

gate_soft_old

Pikmin 3 deluxe gate soft old.png

An early version of the dirt wall which uses its model from Pikmin 2.

Stat Old Final
Hitpoints 10000 20000
Rock Pikmin throw hits to destroy 50 200

crystal_gate_old

Pikmin 3 deluxe crystal gate old.png

An early version of the crystal wall. This uses the animations of breakable walls from Pikmin 2.

Stat Old Final
Hitpoints 10000 4000
Rock Pikmin throw hits to destroy 100 20
Bomb rock explosions to destroy 3 2

Unused Maps

Hmmm...
To do:
Explain about the unused maps.

Unused Mission Data

There exists leftover data for unused Mission Mode and Bingo Battle maps located in the mission_set and vs_set folders in the system folder. These contain info such as time limits, difficulty, and ranking scores. Some of these are for unused mission categories, such as growing Pikmin or constructing things.

Mission Mode

File Map Time Limit Ranking Scores Mission Type Starting Pikmin
miset_mis_chappy_a.szs mis_chappy 5:00 Platinum: 1500
Gold: 1000
Silver: 750
Bronze: 500
Collect Treasure
miset_mis_dun_conc_a.szs mis_dun_conc 5:00 Platinum: 1500
Gold: 1000
Silver: 750
Bronze: 500
Collect Treasure
miset_mis_dun_conc_p.szs mis_dun_conc 5:00 Platinum: 150
Gold: 100
Silver: 75
Bronze: 50
"PikminNumMission"
miset_mis_dungeon_a.szs mis_dungeon 5:00 Platinum: 1500
Gold: 1000
Silver: 750
Bronze: 500
Collect Treasure
miset_mis_dungeon_p.szs mis_dungeon 7:00 Platinum: 100
Gold: 70
Silver: 50
Bronze: 30
"PikminNumMission"
miset_mis_dungeon_t.szs mis_dungeon 13:00 Platinum: 1600
Gold: 1000
Silver: 700
Bronze: 400
Collect Treasure
miset_mis_dungeon_t2.szs mis_dungeon 13:00 Platinum: 1600
Gold: 1000
Silver: 700
Bronze: 400
Collect Treasure
miset_mis_E3_a.szs mis_E3 7:00 Platinum: 1600
Gold: 1000
Silver: 800
Bronze: 500
Collect Treasure
miset_mis_E3_n.szs mis_E3 10:00 Platinum: 1600
Gold: 1
Silver: 1
Bronze: 1
"ConstructionMission"
miset_mis_E3_n2.szs mis_E3 10:00 Platinum: 1600
Gold: 1
Silver: 1
Bronze: 1
"ConstructionMission"
miset_mis_E3_n3.szs mis_E3 10:00 Platinum: 1200
Gold: 1
Silver: 1
Bronze: 1
"ConstructionMission"
miset_mis_E3_n4.szs mis_E3 10:00 Platinum: 1000
Gold: 1
Silver: 1
Bronze: 1
"ConstructionMission"
miset_mis_E3_s.szs mis_E3 7:00 Platinum: 1000
Gold: 800
Silver: 500
Bronze: 100
Collect Treasure
miset_mis_E3_z.szs mis_E3 10:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Battle Enemies
miset_mis_island_a.szs mis_island 5:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_jungle_a.szs mis_jungle 5:00 Platinum: 1500
Gold: 1000
Silver: 800
Bronze: 500
Collect Treasure
miset_mis_kinoshita.szs enemy_00 7:00 Platinum: 1600
Gold: 1000
Silver: 800
Bronze: 500
Collect Treasure
miset_mis_kuma_a.szs mis_kuma 5:00 Platinum: 1500
Gold: 1000
Silver: 750
Bronze: 500
Collect Treasure Red: 20
Winged: 20
miset_mis_kuma_p.szs mis_kuma 7:00 Platinum: 100
Gold: 70
Silver: 50
Bronze: 30
"PikminNumMission"
miset_mis_maruta.szs maruta 30:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_miniland_a.szs mis_miniland 5:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_miniland_p.szs mis_miniland 7:00 Platinum: 150
Gold: 120
Silver: 100
Bronze: 80
"PikminNumMission"
miset_mis_miniland_z.szs mis_miniland 10:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Battle Enemies
miset_mis_morita.szs morita 30:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_novemb_a.szs mis_novemb 10:00 Platinum: 1500
Gold: 1000
Silver: 750
Bronze: 500
Collect Treasure
miset_mis_novemb_p.szs mis_novemb 10:00 Platinum: 150
Gold: 100
Silver: 80
Bronze: 50
"PikminNumMission"
miset_mis_shoot_a.szs mis_shoot 5:00 Platinum: 10100 Collect Treasure
miset_mis_slider_a.szs mis_slider 5:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_slider_n.szs mis_slider 10:00 Platinum: 2000
Gold: 1
Silver: 1
Bronze: 1
"ConstructionMission"
miset_mis_slider_n2.szs mis_slider 10:00 Platinum: 1600
Gold: 1
Silver: 1
Bronze: 1
"ConstructionMission"
miset_mis_slider_p.szs mis_slider 10:00 Platinum: 100
Gold: 70
Silver: 50
Bronze: 30
"PikminNumMission"
miset_mis_takemura_00.szs takemura 59:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_takemura_01.szs takemura01 59:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_takemura_02.szs takemura02 59:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure
miset_mis_y_test_a.szs mis_y_test 5:00 Platinum: 800
Gold: 700
Silver: 600
Bronze: 500
Collect Treasure
miset_mis_yanma_a.szs mis_yanma 5:00 Platinum: 1
Gold: 1
Silver: 1
Bronze: 1
Collect Treasure

Unused Music

Menu Music

Unused menu music similar to the one used in the Side Stories mode. Likely would've been used in the cut menu for the Pikmin Short Movies.

Unused gen Files

Hmmm...
To do:
Explain about the unused gen files.