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Hey! Pikmin

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Title Screen

Hey! Pikmin

Developer: Arzest
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: July 13, 2017
Released in US: July 28, 2017
Released in EU: July 28, 2017
Released in AU: July 29, 2017
Released in KR: August 9, 2018


CodeIcon.png This game has unused code.
EnemyIcon.png This game has unused enemies.
ModelsIcon.png This game has unused models.
RegionIcon.png This game has regional differences.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Hey! Pikmin is a spin-off title in the Pikmin series. Captain Olimar has once again crashed his ship on a strange planet full of alien creatures, fruit, household items, amiibo, and of course, Pikmin. Olimar is tasked to use Pikmin in order to collect resources in order to leave the planet he's stranded on. And amiibo figurines.

Instead of the free-roaming 3D strategy and exploration of the first three console games, this entry takes the concept into the 2D plane, restricting the player’s movement to that of traditional 2D side-scrolling platformers. Otherwise, the game keeps the series' unique character design, world aesthetic, pacing, and elemental mechanics of each Pikmin type.

This article was brought to you by amiibo™, in case you hadn't cottoned onto that.

Hmmm...
To do:

Sub-Page

RegionIcon.png
Regional Differences
A lot of text means a lot of differences between regions

Unused Models

Enemies

Doodlebug

HeyPikminOnarashi.png

The Doodlebug (known as Onarashi in Japan) as it appears in Pikmin 2. It has several animations for it still left in the files, such as walking and running.

Skeeterskate

HeyPikminSkeeterskate3.png

The Skeeterskate from Pikmin 3. Like the Doodlebug, it has some animations related to it, such as it skating and it spitting water, most likely as an attack.

Scornet

HeyPikminHatisuzume.png

The Scornet, also from Pikmin 3. Unlike in that game, however, it's appearance is slightly changed, most notably having blue eyes. Like the two models above, it also has associated animations. It was most likely replaced by the Sparrowhead which appears in the final game due to their similar appearance and nature, judging by it's unused animations.

Early Adult Centipare

HeyPikminBigMukade.png

An early version of the Adult Centipare, in completely different colors.

Early Elongated Crushblat

HeyPikminBigtori.png

An early version of the Elongated Crushblat, which looks completely different compared to the final game.

enemy01

HeyPikminEnemy01.png

More than likely some sort of test enemy. It also has variants of it in different colors.

(Source: Pikmin Wiki)

Internal Oddities

Abandoned Husk weight

The Abandoned Husk treasure has a weight and max carrier value of 9, despite being unable to be carried in-game.

Internal Project Name

Hey! Pikmin's internal project name is "Radish", according to internal data.