Postal 2
Postal 2 |
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Developer: Running With Scissors This game has unused animations. This game has a prerelease article |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
Postal 2 is the infamous story of a trenchcoated sociopathic crack enthusiast and his worst week ever.
The game was unexpectedly resurrected in 2013 with a Steam release and further patching, merging the original game and its Apocalypse Weekend expansion together with various little improvements here and there.
To do:
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Contents
Sub-Pages
Prerelease Info |
Unused Voice Acting Jeez, looks like a goddamn town meeting. |
Unused Textures Bet if I had looked at the map I'da known this was blocked. |
Unused Models Kamek? |
Add-ons
Share The Pain The first officially-released expansion that added a multiplayer mode. |
Apocalypse Weekend The second expansion that focuses on the Dude's strangely linear escapade through a new section of Paradise. |
Corkscrew Rocks! A Russia- and strangely Japan-exclusive expansion that people can't seem to agree on the translation of. |
Paradise Lost The latest one that focuses on the Dude's less linear journey through parts of Paradise we've already seen. |
Unused Animations
FP_Weapons.ukx is an entire animation package that goes completely unused. It consists of the weapon animations that were used prior to the Share the Pain version of the game; the new animations are stored in MP_Weapons.ukx.
Weapon Reloading
Animations for reloading the weapons that do not need to do so (the Machine Gun, Shotgun, etc.) still exist; most of them are found in the aforementioned FP_Weapons.ukx package, though some of them are present in different packages. The weapons ported from Eternal Damnation still have their reload animations, but go unused here. Some of these can be triggered by using the "forcereload" command in the console.
Pistol
The Pistol actually has two unused animations for reloading it. One of them is in FP_Weapons.ukx, and the other is in MP_Weapons; interestingly, the animation in the latter was not present in the Share the Pain version of the game, meaning that it was added sometime after the game's Complete release.
Elephant Walk
An unused walking animation for the elephants from the beta version.
Unused Sounds
An unused sound for the elephant.
An unused parade song.
Unused Text
Items
Present in the unused script TazerPickup.uc:
PickupMessage=OBSOLETE CLASS--THIS MUST BE REMOVED
Hints
From P2Player.uc:
CheckMapText1="Press %KEY_QuickUseMap% to check the map for errands to complete." CheckMapText2="HEY! Press %KEY_QuickUseMap% to check the freakin' map for errands to do!" CheckMapText3="PRESS %KEY_QUICKUSEMAP% TO CHECK THE MAP AND LOOK AT YOUR ERRANDS!" CheckMapText4="THIS ANNOYING MESSAGE WILL GO AWAY IF YOU PRESS %KEY_QUICKUSEMAP%!"
Disabled Scripting
On the Main Street map, there's a priest NPC who tends to spend his time robbing passers-by. There is unused scripting where the priest would attempt to mug you after you fetched the milk from Lucky Ganesh on Monday. While he may randomly target the player when searching for a victim, this scripted event never happens. Why this was removed is unknown.
The 69th Achievement
Patch 1412 (released on December 13, 2013) added achievements to the game. The game was originally planned to have 69 achievements, but according to a developer, one was removed because it caused issues. A user at the game's Steam forums found a set of leftover achievement icons, and one of the developers confirmed that the achievement was related to the game being played on Linux. The textures are still in the game, but the achievement is not active.
Text for the achievement can still be found in P2AchievementManager.uc:
AchievementsDisplayName(40)="Mr. POSTAL's Penguins" AchievementsDescription(40)="Played the Linux version of the game."
Load Zone Differences
To do: Get in-game screenshots and more load zones |
Load zones use screenshots of the map the zone leads to in order to create the illusion of a continuous map. Most of these were taken in early versions of the map, giving a glimpse into what they looked like pre-release.
Ghetto to Greenbelt
The load zone images used in the one leading from the Ghetto to the Greenbelt most notably shows an early Meat World sign, but also has lighter bushes and a different, much shorter wall at the Asylum.
Load Zone | In-Game |
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Main Street to Office Complex
The image used in the load zone that leads from the Main Street to the Office Complex shows the bridge heading to Chicken Queen Estates without a roof, the large wall to the left of the bridge absent, and different text underneath the image of Gary Coleman. Of note is the lack of load zone signs on the bridge to the Estates; this, combined with the name of the load zone image that leads from Home to Chicken Queen Estates, seems to imply that these two maps were not separated when these pictures were taken.
Load Zone | In-Game |
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Revisional Differences
To do: The game has had a LOT more updates since 1407. |
1337
Decreased the loading times, and added two new levels: Obligatory Sewer System and the Tora Bora caves.
1407
The "Share the Pain" version (packed in with Multiplayer mode) comes with this one.
The POSTAL series
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Windows | Postal • Postal 2 • Postal III (Prototype) • Postal Redux • Postal 4: No Regerts |
J2ME | Postal Babes |
Linux, Nintendo Switch, PlayStation 4 | Postal Redux |
- Pages missing developer references
- Games developed by Running With Scissors
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- Games published by Running With Scissors
- Windows games
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- Pages missing date references
- Games released in 2003
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- Games with unused animations
- Games with unused code
- Games with unused graphics
- Games with unused models
- Games with unused items
- Games with unused music
- Games with unused sounds
- Games with unused text
- Games with revisional differences
- Works In Progress
- To do
- Postal series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused animations
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Games > Games by content > Games with unused models
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Games > Games by developer > Games developed by Running With Scissors
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