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Super Robot Taisen D

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Title Screen

Super Robot Taisen D

Developer: A.I
Publisher: Banpresto
Platform: Game Boy Advance
Released in JP: August 8, 2003


ItemsIcon.png This game has unused items.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


The fourth Super Robot Taisen game for the GBA, popular in Japan for its unusually dark setting and plot but considered the black sheep of the series by the Western fanbase because of its unusually high difficulty level. Unlike the two GBA Original Generation games, it eluded, once again, localization.

Debug Menu

Like most of the GBA titles, Super Robot Taisen D has a debug menu. Use the CodeBreaker code 03001330:31 at the main menu of the game, start a new game, and you'll end up in the debug menu. Disable it once you're in. Unlike in the other games' debug menus, all options are functional here. They include a save file test, a sound test, and some test areas.

SRWD-DebugScreen.png

Unused Robots

The following unused robots can be found via the debug menu. Both of them have more or less complete stats but incorrect sprites.

Name Status Weapons Comments
Javelin Javelin status.png Javelin weapons.png The Javelin was the Federation's (already obsolete) mass production mobile suit in Victory Gundam. Its weapons are accurate to the show, and its stats are slightly lower across the board than the Gun-EZ, the weakest playable Victory Gundam unit in the game. The sprite is Zeta Gundam.
Studium-W Studium W status.png Studium W weapons.png Apparently an aircraft mode for the Studium (a Banpresto Original robot that only appears in the female protagonist's route), with an increased movement rate but reduced armor like all aircraft modes. The Studium does turn into a plane in some of its attack animations, but it seems that at one point it was planned to be an actual transformable unit. The weapons are all placeholders named "Dummy Weapon". The sprite is the same as the regular Studium.