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Super Smash Bros. Ultimate/Version Differences

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This is a sub-page of Super Smash Bros. Ultimate.

Regional Differences

Hmmm...
To do:
Most regional differences were carried over from SSB4. Include any new ones.

R.O.B.

Japan/Chinese/Korean International
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R.O.B. uses his Famicom Robot color scheme as his default costume in the Japanese, Chinese, and Korean versions. In all other versions, he uses his NES color scheme as his default costume. If the language is changed to Japanese, Chinese, or Korean in all other versions, however, he will use his Famicom colors as his default.

Character Names

Some of the characters have a different name depending on the version and language setting.

English Japanese/Chinese German French (France) French (Canada) Spanish (Spain) Spanish (Latin America) Italian Dutch Russian Korean
Banjo & Kazooie Banjo & Kazooie Banjo und Kazooie Banjo & Kazooie Banjo & Kazooie Banjo y Kazooie Banjo y Kazooie Banjo e Kazooie Banjo en Kazooie Banjo i Kazooie Banjo & Kazooie
Bowser Koopa Bowser Bowser Bowser Bowser Bowser Bowser Bowser Bowser Koopa
Bowser Jr. Koopa Jr. Bowser Jr. Bowser Jr. Bowser Jr. Bowsy Bowser Jr. Bowser Junior Bowser Jr. Bowser-Mladshiy Koopa Jr.
Captain Falcon Captain Falcon Captain Falcon Captain Falcon Capitaine Falcon Captain Falcon Capitán Falcon Captain Falcon Captain Falcon Kapitan Falcon Captain Falcon
Charizard Lizardon Glurak Dracaufeu Dracaufeu Charizard Charizard Charizard Charizard Charizard Rizamon
Corrin Kamui Corrin Corrin Corrin Corrin Corrin Corrin Corrin Corrin Kamui
Dark Pit Black Pit Finsterer Pit Pit maléfique Pit maléfique Pit sombrío Pit sombrío Pit oscuro Dark Pit Temnyy Pit  Black Pit
Dark Samus Dark Samus Dunkle Samus Samus sombre Samus sombre Samus Oscura Samus Oscura Samus Oscura Dark Samus Temnaya Samus Dark Samus
Duck Hunt / Duck Hunt Duo (EU) Duck Hunt Duck-Hunt-Duo Duo Duck Hunt Duck Hunt Dúo Duck Hunt Duck Hunt Duo Duck Hunt Duck Hunt-Duo Duet Duck Hunt  Duck Hunt
Greninja Gekkouga Quajutsu Amphinobi Amphinobi Greninja Greninja Greninja Greninja Greninja Gegulninja
Hero Hero Held Héros Héros Héroe Héroe Eroe Held Geroy Hero
Ice Climbers Ice Climber Ice Climbers Ice Climbers Ice Climbers Ice Climbers Ice Climbers Ice Climbers Ice Climbers Al'pinisty Ice Climber
Incineroar Gaogaen Fuegro Félinferno Félinferno Incineroar Incineroar Incineroar Incineroar Incineroar Eoheungyeom
Inkling Inkling Inkling Fille Inkling/Garçon Inkling Fille inkling/Garçon inkling Inkling chica/Inkling chico Inkling chica/Inkling chico Ragazza Inkling/Ragazzo Inkling Inkling Inkling Inkling
Isabelle Shizue Melinda Marie Marie Canela Canela Fuffi Isabelle Isabelle Yeoul
Ivysaur Fushigisou Bisaknosp Herbizarre Herbizarre Ivysaur Ivysaur Ivysaur Ivysaur Ivysaur' Isanghepul
Jigglypuff Purin Pummeluff Rondoudou Rondoudou Jigglypuff Jigglypuff Jigglypuff Jigglypuff Jigglypuff Purin
King Dedede Dedede König Dedede Roi Dadidou Roi Dadidou Rey Dedede Rey Dedede King Dedede Koning Dedede Korol' Dedede King Dedede
King K. Rool King K. Rool King K. Rool King K. Rool Roi K. Rool King K. Rool King K. Rool King K. Rool King K. Rool King K. Rool King K. Rool
Mega Man Rockman Mega Man Mega Man Mega Man Mega Man Mega Man Mega Man Mega Man Megaman Rockman
Mewtwo Mewtwo Mewtu Mewtwo Mewtwo Mewtwo Mewtwo Mewtwo Mewtwo Mewtwo Mewtwo
Mii Brawler Mii Brawler Mii-Boxer Boxeur Mii Bagarreur Mii Karateka Mii Peleador Mii Lottatore Mii Mii-bokser Mii drachun Mii Brawler
Mii Gunner Mii Gunner Mii-Schütze Tireur Mii Tireur Mii Tirador Mii Tirador Mii Fuciliere Mii Mii-cyborg Mii mechnik  Mii Gunner
Mii Swordfighter Mii Sword Fighter Mii-Schwertkämpfer Épéiste Mii Épéiste Mii Espadachín Mii Espadachín Mii Spadaccino Mii Mii-zwaardvechter Mii strelok Mii Sword Fighter
Mr. Game & Watch Mr. Game & Watch Mr. Game & Watch Mr. Game & Watch Mr. Game & Watch Mr. Game & Watch Mr. Game & Watch Mr. Game & Watch Mr. Game & Watch G-H Game & Watch Mr. Game & Watch
Piranha Plant Packun Flower Piranha-Pflanze Plante Piranha Fleur Piranha Planta Piraña Planta Piraña Pianta Piranha Piranha Plant Rasteniye-Piranha Packun Flower
Pokémon Trainer Pokémon Trainer Pokémon-Trainer/Pokémon-Trainerin Dresseur de Pokémon/Dresseuse de Pokémon Dresseur de Pokémon/Dresseuse de Pokémon Entrenador Pokémon/Entrenadora Pokémon Entrenador Pokémon/Entrenadora Pokémon Allenatore di Pokémon/Allenatrice di Pokémon Pokémon Trainer Trener Pokemonov Pokémon Trainer
R.O.B. Robot R.O.B. R.O.B. R.O.B. R.O.B. R.O.B. R.O.B. R.O.B. R.O.B. R.O.B.
Robin Reflet Daraen Daraen Robin Daraen Robin Daraen Robin Robin Reflet
Rosalina & Luma Rosetta & Chiko Rosalina und Luma Harmonie & Luma Rosalina & Luma Estela y Destello Rosalina y Destello Rosalinda e Sfavillotto Rosalina en Luma Rosalina i Luma Rosalina & Chiko
Sheik Sheik Shiek Sheik Sheik Sheik Sheik Sheik Sheik Sheik Sheik
Squirtle Zenigame Schiggy Carapuce Carapuce Squirtle Squirtle Squirtle Squirtle Squirtle Kkobugi
Toon Link Toon Link Toon-Link Link cartoon Link cartoon Toon Link Toon Link Link cartone Toon Link Mul't-Link Toon Link
Villager Murabito Bewohner/Bewohnerin Villageois/Villageoise Habitant/Habitante Aldeano/Aldeana Aldeano/Aldeana Abitante Dorpsbewoner Zhitel  Villager
Wii Fit Trainer Wii Fit Trainer Wii Fit-Trainerin/Wii Fit-Trainer Entraîneuse Wii Fit/Entraîneur Wii Fit Entraîneuse Wii Fit/Entraîneur Wii Fit Entrenadora de Wii Fit/Entrenador de Wii Fit Entrenadora de Wii Fit/Entrenador de Wii Fit Trainer di Wii Fit Wii Fit Trainer Trener Wii Fit Wii Fit Trainer
Young Link Young Link Junger Link Link enfant Link enfant Link niño Link niño Link bambino Jonge Link Yunyy Link  Young Link
Zero Suit Samus Zero Suit Samus Zero Suit Samus Samus sans armure Samus sans combinaison Samus Zero Samus Zero Samus Tuta Zero Zero Suit Samus Samus v nul'-kostyume Zero Suit Samus
  • In the French version, while both Inklings are called "Fille inkling" and "Garçon inkling" respectively, the announcer still refers to both as simply "Inkling".
  • The character "Duck Hunt" is called "Duck Hunt Duo" in European releases.
  • Dedede is pronounced "day-day-day" instead of "dee-dee-dee" in the Japanese and Chinese versions.
  • In Japanese, Chinese, and Korean, the announcer pronounces some character names differently:
    • Lucina is pronounced "Rukina".
    • Simon and Richter are pronounced "Shimon" and "Rihitā" respectively. In Korean, however, the pronunciation is the same as in English.
    • King K. Rool is pronounced as "King cruel" instead of the "K." having its own syllable.
    • Olimar and Alph are referred to as "Pikmin & Olimar/Alph" in Asian languages, but drop the "Pikmin &" from their names in other languages.
  • In the Korean version, despite R.O.B. being referred to as such in text, the announcer calls him "Robot".
  • The Korean version, despite showing "Ice Climber", "Young Link", and "Villager" in text, the announcer calls them by their Korean names "Eol-eum tagi", "Sonyeon Lingkeu", and "Ma-eul jumin" respectively.
  • In Japanese and Chinese, despite showing "Hero" in-text, he is referred to by the announcer by his Japanese name, "Yūsha".

Other Announcer Differences

  • There are many announcer differences between the English and Asian languages (Japanese, Korean, Chinese):
    • "Game!" (in English) ↔ "Game Set" (in Asian languages)
    • "Time!" ↔ "Time Up"
    • "Victory" / "Defeat" ↔ "Win" / "Lose"
    • "Spirit Board" ↔ "Spirits Board"
    • "Nice work" ↔ "Great"
    • "Classic Mode" ↔ "Survival"
    • "Tourney" ↔ "Tournament"
    • "Solo Battle" ↔ "Online Smash"
    • "Elite Smash" ↔ "VIP Smash"
    • The "...wins!" sound effect is not used in Asian languages, as the announcer will say "[character] win!" no matter the character. In English, the announcer only says "[character] win!" when the character is a duo (Ice Climbers, Rosalina & Luma, Banjo & Kazooie).
  • The "Event Tournament" sound clip is "Event Tourney" in European English, but curiously not in American English.

Boss Names

Like with the playable characters, bosses have different names depending on the language and region.

English Japanese German French (France) French (Canada) Spanish (Spain) Spanish (Latin America) Italian Dutch Russian Korean
Master Hand Master Hand Meisterhand Créa-main Créa-Main Master Hand Master Hand Master Hand Master Hand Glavnaya ruka Master Hand
Crazy Hand Crazy Hand Crazy Hand Dé-mainiaque Dé-Mainiaque Crazy Hand Crazy Hand Crazy Hand Crazy Hand Bezumnaya ruka Crazy Hand
Giga Bowser Giga Koopa Giga Bowser Giga Bowser Giga Bowser Giga Bowser Giga Bowser Giga Bowser Giga-Bowser Giga-Bowser Giga Koopa
Galleom Galleom Galleom Galéon Galéon Galleom Galleom Galleom Galleom Galleom Galleom
Rathalos Liolæus Rathalos Rathalos Rathalos Rathalos Rathalos Rathalos Rathalos Rathalos Liolæus
Dracula Dracula Dracula Dracula Dracula Drácula Drácula Dracula Dracula Dracula Dracula
Marx Mark Max Max Max Marx Marx Mark Marx Marx Marx
Galeem Kiila Kyra Kilaire Kilaire Lúmina Lúmina Kiaran Galeem Siyan Kiila
Dharkon Darz Dhars Sumbra Sumbra Lúgubra Lúgubra Teneber Dharkon Murak Darz

Win Animations

Hmmm...
To do:
GIF.
Japan/Chinese International
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Japan/Chinese International
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Japan/Chinese International
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Palutena's 1st and 2nd winning animations and (Bayonetta 2 outfit) Bayonetta's 2nd winning animations are slightly different within the international and Japanese and Chinese versions, with the mouth flaps changed to sync in with the voice clip within their respective language used in this region.

Revisional Differences

Version 1.0.0

The original release.

Version 1.1.0

Released on launch day, with the following changes:

  • Spirits of Partner Pikachu and Partner Eevee of Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! and various elements of Super Mario Party were added.
  • Online modes have been enabled.
  • Added and awarded Rex’s Mii Fighter costume to players who pre-ordered the Fighters Pass.
  • Added a Hard difficulty to World of Light.
  • Game balance adjustments and bug fixes, the full list of which can be viewed here.
v1.0.0 v1.1.0+
Smash-Bros-Ultimate-Spirits-fire-attack-no-gamma.png Smash-Bros-Ultimate-Spirits-fire-attack-update-no-gamma.png
  • Due to the archaistic depiction of Native Americans, the original artwork representing the 1982 Game & Watch title Fire Attack was altered to remove the outline of a feather from Mr. Game & Watch's appearance. This change is also carried over to Mr. Game & Watch's character model, as his forward smash attack is based off of it as well. The featherless appearance is consistent with the version of Fire Attack that was included in the US release of Game & Watch Gallery 4.
(Source: RandomTalkingBush)

Version 1.2.0

Released on December 14, 2018, with the following changes:

  • The difficulty of approaching challengers was adjusted to make them slightly easier.
  • In online, the Quickplay Format setting of every player's Preferred Rules was prioritized more.
  • Increased the stability of the synchronous connection within Battle Arenas.
  • Game balance adjustments and bug fixes, some of which can be viewed here.

Version 1.2.1

Released on December 21, 2018, with the following changes:

  • Bug fixes.

Version 2.0.0

Released on January 30, 2019, with the following changes:

  • The method through which Global Smash Power is calculated has been adjusted.
  • Multiplayer compatibility has been added to the Spirit Board mode for up to four players.
  • Pressing two jump buttons at once allows players to automatically perform a short hop.
  • Spirits included in the v1.1.0 update can now be purchased in the in-game shop. This accommodates the Golden Dash Mushroom, River Survival, Dice Block, Partner Pikachu, and Partner Eevee Spirits.
  • Spirits now stay on the Spirit Board if players lose to them once, only disappearing after three consecutive losses.
  • Players can no longer damage teammates in the online practice arena.
  • Various game balance adjustments, the full list of which can be seen here.

Bug Fixes

  • The ability to "buffer" an up special move immediately out of a shield has been removed.
  • Fixed an issue where characters would respawn off-center on Omega stages.
  • Fixed an issue where characters would sometimes appear in their default costumes in Quickplay, even if the player had chosen an alternate costume beforehand.
  • Fixed an issue in Battle Arenas where a player's character choice occasionally wouldn't be recognized and would default to Mario when a match started.
  • Fixed an issue where partners KOed in Team Battles would be added to a player's score when Team Attack was on.
  • Fixed an issue where the track "Bein' Friends" was erroneously titled "Bein' Friend".
v1.0.0 v2.0.0+
Smash-Bros-Ultimate-Spirits-masked-man-gamma.png Smash-Bros-Ultimate-Spirits-masked-man-update-gamma.png
  • Fixed an issue where the Masked Man Spirit used a fan-made edit of the original sprite rather than official material.
  • Fixed a glitch where Primary & Support Spirits would apply their strength multipliers twice when equipped by Olimar, causing any attack involving his Pikmin to have disproportionately high damage and knockback.
  • Fixed the "Bucket Sliding" glitch, where Mr. Game & Watch could freely move around while using his Oil Panic special move under certain situations.
  • Fixed a glitch where Samus and Dark Samus' Missile special move would stop tracking the Pokémon Trainer's Pokémon if they were switched out while the Missile was still active.
  • Fixed a glitch where Yoshi's Egg Lay special move would launch foes at disproportionately long distances under certain circumstances.
  • Fixed a glitch where the stylized border in Peach Blossom and Daisy Blossom would display incorrectly on scrolling stages.
  • Fixed a glitch where Nana would occasionally "teleport" to the opposite side of the stage when hit.
  • Fixed a glitch where Mr. Game & Watch's up aerial would incorrectly realign itself in the center of the stage if used on certain slanted surfaces.
  • Fixed a glitch where Snake could ledge cancel his C4 special move, and thus be capable of attaching the explosive to himself.
  • Fixed a glitch where Charizard's tongue would bizarrely stick out of its forehead when in its down aerial landing lag animation.
  • Fixed a glitch where King Dedede's face would be permanently stuck on a shocked expression if he Inhaled both a player and an explosive item simultaneously.
  • Fixed a glitch where Mii Gunner could "freeze" opponents in midair by KOing them with their Final Smash in a stamina match.
  • Fixed a glitch where ink generated from Inkling's Splat Roller special move would have unusual effects on certain characters when using other special moves.
  • Fixed a glitch where Ridley could instantly KO Sonic on 2D stages such as Dream Land GB or Duck Hunt after dodging a Homing Attack and using Space Pirate Rush.
  • Fixed a glitch where opponents sucked into King K. Rool's Blunderbuss would turn invisible in certain circumstances.
  • Fixed a glitch where Isabelle would occasionally "teleport" when using her Fishing Rod special move as a tether recovery.
  • Fixed a glitch where all of Shulk's Monado Arts would be active at once indefinitely if he was attacked by a cinematic Final Smash while selecting an Art.
  • Fixed a glitch where the slowdown effect of Bayonetta's Witch Time special move could last indefinitely under specific circumstances.
  • Fixed a series of glitches where items colliding with two of Isabelle's Fishing Rod special moves simultaneously would behave unusually. This most notably removes a glitch where Isabelle could infinitely summon Assist Trophies.
  • Fixed a glitch where the game would crash if Yoshi ended a stamina match with his pummel, and then executed a throw immediately afterwards.
  • Fixed a glitch where the game would crash if Villager and Isabelle continually Pocket their slingshot forward and back aerials.
  • Fixed a glitch where the game would crash if Mii Swordfighter used Gale Stab right after Duck Hunt used Wild Gunman. This particular glitch also had the potential to corrupt one's save data.

Piranha Plant DLC

  • Piranha Plant is added as a playable fighter for those who claimed their Nintendo Gold points for the game before January 31, 2019. Additional accommodations for Piranha Plant (Fighter Spirit, availability in World of Light, Classic path, inclusion in All-Star Smash, character-specific tips) are also included. It was later available for purchase for $5 starting on February 2, 2019.

Version 2.0.1

Released on February 22, 2019, with the following changes:

  • Fixed an issue created in v2.0.0 where the "Remove all obstacles in the Light Realm." Challenge would not be recognized as being cleared, even if the conditions to complete it had already been met.

Version 2.0.2

Released on April 2, 2019, with the following changes:

  • Added support for the Daisy, Young Link, and Ken amiibo figures.

Version 3.0.0

Released on April 17, 2019, with the following changes:

  • Added the 1st wave of downloadable Mii Costumes, each with a separate "Wig" and "Outfit" piece - Persona 3 Protagonist from Persona 3, Persona 4 Protagonist & Teddie (Hat only) from Persona 4, Morgana (Hat only) from Persona 5, as well as Tails & Knuckles from Sonic the Hedgehog are included as part of this wave.
  • Added the Stage Builder mode to the Games & More menu.
  • Added an in-game Video Editor to the Replays submenu.
  • Added a separate Spirit Board exclusively pertaining to Spirits added as part of DLC.
  • Allowed players to sync their games with the Smash World mobile application.
  • Enabled players to share replays, videos, Mii Fighters and newly added custom stages online through the Shared Content menu.
  • Altered the matchmaking algorithm in Quickplay, to allow players with similar Global Smash Power scores to be paired up more often.
  • Various game balance adjustments, the full list of which can be seen here.

Joker DLC

Joker is been added as a playable fighter for those who purchased him either as part of Fighters Pass #1 or individually. Additional accommodations for Joker (Fighter Spirit, availability in World of Light, Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from the Persona series listed below, are also included as part of the purchase:

  • Mementos (Stage)
  • 11 music tracks, all of which are assigned to Mementos: three newly-composed remixes ("Beneath the Mask", "I'll Face Myself", and "Aria of the Soul") and eight tracks directly ripped from Persona 3, 4, and 5. ("Last Surprise", "Wake Up, Get Up, Get Out There", "Rivers in the Desert", "Our Beginning", "Reach Out To the Truth", "Time To Make History", "Mass Destruction", and "Battle Hymn Of the Soul").
  • 11 Spirits, all of which can be fought on the DLC Spirit Board or purchased in the in-game Shop. (Phantom Thieves of Hearts, Morgana, Ryuji Sakamoto, Ann Takamaki, Yusuke Kitagawa, Makoto Niijima, Futaba Sakura, Haru Okumura, Goro Akechi, Igor, and Caroline & Justine).

Bug Fixes

  • Fixed an issue where Roy's victory theme would play if Chrom won a match. This has now been changed so that he shares Robin and Lucina's victory theme, based off of Id Purpose.
  • Fixed an issue where hitlag in Training Mode was always calculated as if Spirits were activated, even when they were not. This would artificially decrease all hitlag frames in ways which wouldn't happen in matches with Spirits turned off.
  • Fixed a glitch introduced in v2.0.0 where Olimar's smash attacks would not properly receive increased damage or knockback when charged.
  • Fixed a glitch introduced in v2.0.0 where King K. Rool's positioning and animations would "desync" and play in reverse in specific situations.
  • Fixed a glitch where the endlag of Wolf's Wolf Flash special move would be replaced by an air-dodge's endlag if an air-dodge was used before it.
  • Fixed a glitch where Mii Brawler would lose 2 stocks at once if they KOed certain characters with their Suplex special move off-stage.
  • Fixed the "Grounded State" glitch, where Wario would permanently be classed as grounded if he is hit by an attack while jumping off of his Wario Bike special move.
  • Fixed the "Ball Passing" glitch, where Wii Fit Trainers' football from her Header side special move could clip through stages if hit at certain angles.
  • Fixed the "Super Warp" glitch, where the distance Palutena travels when using her Warp special move would be erroneously doubled in specific situations.
  • Fixed the "Void Glitch", where Ganondorf and Piranha Plant would be permanently stuck in tumble and grabbed animations respectively in specific situations.
  • Fixed the "Infinite Inhale" glitch involving King Dedede's Inhale special move.
  • Fixed a glitch where King Dedede could erroneously alter the horizontal trajectory of his Super Dedede Jump if used right after Gordo Throw.
  • Fixed a glitch where Samus or Dark Samus' Charge Shot special move, if Inhaled and reflected by King Dedede, would shoot in the opposite direction in certain situations.
  • Fixed a glitch where the shots fired in Duck Hunt's Wild Gunman special move would sometimes pass right through enemies with no effect.
  • Fixed a glitch where the slowdown from "clanking" with another attack could be cancelled if one of Bayonetta's smash attacks "clanked" with an opponent's attack and hit them at the same time.
  • Fixed a glitch where King K. Rool's crown could be duplicated if Villager or Isabelle use their Pocket special move on it.
  • Fixed a glitch where Bowser would briefly enter a T-pose position when using the Screw Attack under the effects of a Superspicy Curry.
  • Fixed a glitch where Sonic would lose his double jump if he performed his Spin Charge down special move on a platform.
  • Fixed a glitch where the suction in King K. Rool's Blunderbuss special move would not function properly in certain situations involving reflectors.
  • Fixed a glitch where King K. Rool's crown could increase in size if continually hit by Yoshi's Egg Lay special move.
  • Fixed a glitch where certain characters could not be dash grabbed by Marth, Lucina, Roy, or Chrom while behind a shield.
  • Fixed a visual glitch where the camera would not re-position itself correctly on the Duck Hunt stage under certain circumstances.
  • Fixed a visual glitch involving King Dedede's hammer if his Jet Hammer special move activated a "fatal blow" effect in midair.
  • Fixed a glitch where the game would crash if King K. Rool or R.O.B. KOed an opponent in Squad Strike with their down throws, a feat only possible in stamina matches.

Version 3.0.1

Released on April 24, 2019, with the following changes:

  • Added four new Spirits relating to Nintendo Labo - Toy-Con Robot, Toy-Con Car, Toy-Con VR Goggles, and Professor Riggs, Plaise & Lerna.

Bug Fixes

  • Fixed a glitch where the game would stop responding to player inputs if Joker finished certain stages of his Classic mode path with his All-Out Attack Final Smash, essentially softlocking the game.

Version 3.1.0

Released on May 30, 2019, with the following changes:

  • Added the VR mode to the Games & More menu.
  • FP can be used online in Battle Arenas.
  • Added the Send on a Journey mode to the Amiibo menu.
  • Various game balance adjustments, the full list of which can be seen here:

Version 4.0.0

Released on July 31, 2019, with the following changes:

  • Added the 2nd wave of downloadable Mii Costumes, each with a separate "Wig" and "Outfit" piece - Erdrick & The Martial Artist class from Dragon Quest III, Veronica from Dragon Quest XI, and a Slime (Hat only) known as a staple of the Dragon Quest series are included as part of this wave.
  • Added the Online Tourney mode.
  • Added the Very Easy difficulty setting to World of Light.
  • Added a "Support" action in Spectate, where players would receive points for correctly predicting the winner of matches and can exchange the points for in-game rewards.
  • Adjusted the Final Smash Meter - if the Final Smash is not used within 20 in-game seconds, the Meter will reset.
  • Allowed videos to be played consecutively when selected in Shared Content.
  • Allowed pictures to be added into the in-game Video Editor.
  • Adjusted certain terrain types in Stage Builder (Grass, Steel, Paper, Sponge, and Yarn).
  • Adjusted the DLC Spirit Board menu to include pages for each series included as part of the Fighters Pass.
  • Included a notification to inform players when their character has reached Elite Smash.
  • Various game balance adjustments, the full list of which can be seen here.

Hero DLC

Hero is added as a playable fighter for those who have purchased him either as part of Fighters Pass #1 or individually. Additional accommodations for Hero (Fighter Spirits, availability in World of Light, Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from the Dragon Quest series listed below, are also included as part of the purchase:

  • Yggdrasil's Altar (Stage)
  • Eight music tracks, all of which are assigned to Yggdrasil's Altar: two tracks corresponding to each of the four games represented in Hero's costumes ("Adventure", "Fighting Spirits", "Battle for the Glory", "Wagon Wheel's March", "War Cry", "Marching Through the Fields", "The Hero Goes Forth With a Determination", and "Unflinchable Courage").
  • 9 Spirits, 7 of which can be fought on the DLC Spirit Board or purchased through the in-game Shop (Hero's Comrades, Slime, Dracky, Golem, Liquid Metal Slime, Great Sabrecub, and Cetacea), and 2 of which are only obtainable through enhancing Spirits (King Slime and Great Sabrecat).

Bug Fixes

  • Fixed the "Z-Axis Glitch", where the player could face the Z-axis with a spring and a character able to cling to walls.
  • Fixed the "Strike Cancel Glitch", where Piranha Plant could "cancel" its Long-Stem Strike special move with the endlag of Ptooie under certain circumstances.
  • Fixed an issue where using Pokémon Change in midair as the Pokémon Trainer would cause the Pokémon in play to receive a much shorter amount of invincibility at the ledge than normal.
  • Fixed an issue where the titantron in Pokémon Stadium 2 would only show one of the characters that was in 1st place, even if multiple players were tied for 1st at the same time.
  • Fixed a glitch where the first hit of Daisy's neutral attack wouldn't produce the corresponding sound effect unless Peach was also in the match.
  • Fixed a glitch where Pit and Dark Pit would be indefinitely stuck in their Power of Flight animation if used in tight spaces.
  • Fixed a glitch where Ivysaur's Vine Whip would occasionally fail to grab the ledge, even when in ledge grab distance.
  • Fixed a glitch where Ridley's Space Pirate Rush would launch characters with slower fall speeds erroneously high if Ridley falls into the blast zone.
  • Fixed a glitch where Arsene would sometimes incorrectly appear after Joker is Star KOed.
  • Fixed a glitch where using specific Final Smashes and having them collide with the KlapTrap Assist Trophy would cause that character to be indefinitely stuck.
  • Fixed a glitch where the game would crash in unusual circumstances involving custom stages.

Version 5.0.0

Released on September 4, 2019, with the following changes:

  • Added the 3rd wave of downloadable Mii Costumes, each with a separate "Wig" and "Outfit" piece - Team Rocket from Pokémon, Proto Man from Mega Man, Zero from Mega Man X, Goemon from The Legend of the Mystical Ninja, and Sans from Undertale are included as part of this wave, with the Sans costume including a newly-composed remix of "MEGALOVANIA".
  • Added the Home Run Contest mode, in addition to accompanying milestones in the games' Record menu.
  • Removed the ability to pause replays with shoulder triggers.
  • Changed the notification which pops up upon unlocking Elite Smash.
  • Various game balance adjustments, the full list of which can be seen here.

Banjo & Kazooie DLC

Banjo & Kazooie are added as a playable fighter for those who have purchased them either as part of Fighters Pass #1 or individually. Additional accommodations for Banjo & Kazooie (Fighter Spirits, availability in World of Light, Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from the Banjo-Kazooie series listed below, are also included as part of the purchase:

  • Spiral Mountain (Stage)
  • 10 music tracks, all of which are assigned to Spiral Mountain: seven newly-composed remixes ("Main Theme - Banjo Kazooie", "Spiral Mountain", "Mumbo's Mountain", "Treasure Trove Cove", "Gobi's Valley", "Mad Monster Mansion", and "VS. Klungo") and three tracks directly ripped from Banjo-Kazooie and Banjo-Tooie ("Freezeezy Peak", "VS. Mr. Patch", and "VS. Lord Woo Fak Fak").
  • 8 Spirits, 7 of which can be fought on the DLC Spirit Board or purchased through the in-game Shop, (Tooty, Bottles, Jinjos, Mumbo Jumbo, Buzzbomb, Jiggy, and Gruntilda), and 1 of which can only be obtained through enhancing Spirits (The Mighty Jinjonator).

Bug Fixes

  • Fixed a glitch introduced in v4.0.0 where Nana (the partner Ice Climber) could not ledge trump opponents.
  • Fixed a glitch where using Zoom as Hero while under the effects of a Super Mushroom would softlock him into the rising animation.
  • Fixed multiple glitches related to a property of Hero's Gigaslash Final Smash, where the initial hit wouldn't force foes into an intangible state like other cutscene Final Smashes do.

Version 6.0.0

Released on November 6, 2019, with the following changes:

  • Added the 4th wave of downloadable Mii Fighter costumes, each with a separate "Wig" and "Outfit" piece - Ryo Sakazaki from Art of Fighting, Iori Yagami from King of Fighters, Nakoruru from Samurai Shodown, and Akira Yuki and Jacky Bryant from Virtua Fighter are included as part of this wave.
  • Multiple adjustments to Online Arenas:
    • Players can now send preset messages to one another before a match starts, organized into six different categories.
    • Players can now create "Elite Only" arenas, where only players who have reached Elite Smash level in Quickplay can enter.
    • Players can now include "Random Battlefield and Ω Stages" as part of their arena criteria.
    • Players can now change their Arena rules while the Arena is still open.
    • Players can now toggle the size of their Arena Log. Additionally, Arena Logs now record changes to match rules in addition to the aforementioned messages players can send to one another.
      • The Arena ID is now physically visible in the top-right corner.
  • Allowed players to battle the "Tockles" Spirit on the DLC Spirit Board, as opposed to being an exclusive unlock for players with Dragon Quest XI save data on their Switch.
  • Various game balance adjustments, the full list of which can be seen here.

Terry DLC

Terry Bogard is added as a playable fighter for those who have purchased him either as part of Fighters Pass #1 or individually. Additional accommodations for Terry (Fighter Spirit, availability in World of Light, Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from the Fatal Fury and King of Fighters series, as well as various other SNK franchises listed below, are also included as part of the purchase:

  • King of Fighters Stadium (Stage)
  • 50 music tracks, all of which are assigned to King of Fighters Stadium: 17 newly-made remixes and 33 tracks directly ripped from SNK's vast library of games. The full list of these tracks can be seen here.
  • 11 Spirits, all of which can be fought on the DLC Spirit Board or purchased via the in-game Shop (Andy Bogard, Joe Higashi, Kim Kaphwan, Geese Howard, Ryo Sakazaki, Kyo Kusanagi, Iori Yagami, Haohmaru, Nakoruru, Athena Asamiya, and Ralf & Clark).

Bug Fixes

  • Fixed the "Unlimited Rebellion Gauge" glitch, where Joker would receive an excessive boost to his Rebellion Gauge in a Team Battle format if his partner is Pokémon Trainer and uses Pokémon Change after receiving significant damage.
  • Fox's animation for remaining in hitstun while airborne has been altered so that his head is positioned higher. This was done to fix an issue where certain multi-hit moves would sometimes fail to land consecutively against him.
  • Fixed a glitch where the burial hitbox of Zero Suit Samus' Flip Jump special move would remain active even in her landing animation.
  • Fixed a glitch where Snake would occasionally be hit by his C4 if the Finish Zoom effect occurred.
  • Fixed an issue where Joker's animation for charging a forward smash would push opponents back too far for certain attacks to connect on him.

Version 6.1.0

Released on November 14, 2019, with the following change:

  • Fixed an issue where Terry and the partner Ice Climber would be "frozen" in place if Terry used Buster Wolf on the partner Climber, rendering both characters completely static and impervious to damage or knockback.

Version 6.1.1

Released on January 7, 2020, with the following change:

  • Added support for the Dark Samus and Richter amiibo figures.

Version 7.0.0

Hmmm...
To do:
Add bug fixes, if any.

Released on January 28, 2020, with the following changes:

  • Added the 5th wave of downloadable Mii Fighter costumes, each with a separate "Wig" and "Outfit" piece - Altaïr from Assassin's Creed, X from Mega Man X, Megaman.EXE from Mega Man Battle Network, a Rabbid from Rayman Raving Rabbids, and Cuphead from... Cuphead. The Cuphead costume includes a direct rip of "Floral Fury".
  • Added a costume set, the Ancient Armor from The Legend of Zelda: Breath of the Wild, obtainable if the player buys the Fighters Pass Vol. 2.
  • Various game balance adjustments, the full list of which can be seen here.

Byleth DLC

Byleth is added as a playable fighter for those who have purchased him/her either as part of Fighters Pass #1 or individually. Additional accommodations for Byleth (Fighter Spirits, availability in World of Light, Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from Fire Emblem: Three Houses, are also included as part of the purchase:

  • Garreg Mach Monastery (Stage)
  • A remix of Three Houses' main theme (in both English and Japanese as separate songs), and nine other music tracks ripped directly from Three Houses ("Fódlan Winds", "Blue Skies and a Battle", "Tearing Through Heaven", "Chasing Daybreak", "Between Heaven and Earth", "Paths That Will Never Cross", "The Apex of the World", "The Edge of Dawn (Seasons of Warfare) (JP)", and "The Edge of Dawn (Seasons of Warfare)"), all of which are available to play on any Fire Emblem stage.
  • 12 Spirits, 9 of which can be fought on the DLC Spirit Board or purchased through the in-game Shop, (Edelgard, Dimitri (Fire Emblem), Claude, Rhea, Sothis, Seteth, Dorothea, Ingrid, and Hilda (Fire Emblem) ), and 3 of which can only be obtained by enhancing Spirits (Edelgard - 5 Years Later, Dimitri - Five Years Later (Fire Emblem), and Claude - Five Years Later).

Version 8.0.0

Hmmm...
To do:
Add bug fixes, if any.

Released on June 30th, 2020, with the following changes:

  • Added the 6th wave of downloadable Mii Fighter costumes, each with a separate "Wig" and "Outfit" piece - Ninjara from ARMS, Callie & Marie from Splatoon, Heihachi Mishima from Tekken, and Vault Boy from Fallout are included within this wave.
  • Added a number of new features to the Spirits menu. These include the ability to rematch Spirits one has already collected from the Collection menu, in addition to a score system being put in place for each of these Spirits.
  • Certain Spirit Battles have been adjusted to account for new features (namely Mii Costumes, stages, and music) added in post-launch content.
  • Various game balance adjustments, the full list of which can be seen here.

Min Min DLC

Min Min is added as a playable fighter for those who have purchased her either as part of Fighters Pass Vol.2 or individually. Additional accommodations for Min Min (Fighter Spirits, availability in World of Light, Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from ARMS, are also included as part of the purchase:

  • Spring Stadium (Stage)
  • 18 music tracks, all of which are assigned to Spring Stadium: two newly-composed remixes ("ARMS Grand Prix Official Theme Song" and "Ramen Bowl") and 16 tracks ripped directly from ARMS ("Spring Stadium", "Ribbon Ring", "Ninja College", "Mausoleum", "Scrapyard", "Cinema Deux", "Buster Beach", "Snake Park", "DNA Lab", "Sky Arena", "Via Dolce", "Temple Grounds", "Sparring Ring", "[NAME REDACTED]", "VS. Hedlok", and "ARMS Grand Prix Final Battle").
  • 6 additional Spirits, all of which can be fought on the DLC Spirit Board or purchased through the in-game Shop (Master Mummy, Mechanica, Byte & Barq, Kid Cobra, Helix, and Max Brass). Furthermore, Spirits from ARMS which were already present at launch (Spring Man, Ribbon Girl, Ninjara, and Twintelle) can now also be fought on the DLC Spirit Board.

Miscellaneous Changes

  • In All-Star Smash mode, Hero would appear as one of the final characters, in line with the release date of Dragon Quest XI, the game which his default design is taken from. As of this update, this has now been changed to tie in with Dragon Quest III, the earliest Dragon Quest game represented through Hero's costumes, thus he appears significantly earlier.
  • Friend icon backgrounds originating from the Fatal Fury universe have been altered from red to light blue.

Version 8.1.0

Released on August 4th 2020, with the following changes:

  • The addition of a new stage (Small Battlefield), in addition to accommodations for Small Battlefield in "Preferred Rules" for online play.
  • Added multiple different Random icons to accommodate for randomized Battlefield, Omega & Custom Stage variations.
  • Altered music selection for stages included under the "Super Smash Bros." series (Battlefield, Small Battlefield & Final Destination) so that any track in the game can play on them, regardless of what series they originate from. This also affects music selection if a specific track isn't selected, choosing a random theme based off of the player's preferences in My Music.
  • Altered how Global Smash Power is calculated, as well as the threshold through which players may enter Elite Smash - this serves to make it easier for players to enter.
  • Average input delay for 1-on-1 online battles with no spectators has been reduced by 1 frame. (5 frames > 4 frames)
  • The tick rate for 1-on-1 battles with no spectators has been altered from 30 hz to 60 hz, matching the game's frame rate and improving responsiveness in online matches.

Miscellaneous Changes

  • Fixed a glitch where Min Min would be forced into a T-pose position under certain circumstances.
  • Fixed an issue where the visual display for Spring Man on Spring Stadium's titantron incorrectly displayed a logo of the letter T (representing Springtron) rather than the letter S to represent him.
  • The black border surrounding the Random icon in Battle Arenas has been removed for unknown reasons.

Version 9.0.0

Hmmm...
To do:
Add bug fixes, if any.

Released on October 14th 2020, with the following changes:

  • Added the 7th wave of downloadable Mii Fighter costumes, each with a separate "Wig" and "Outfit" piece - Diamond Armour, Creeper, and Pig from Minecraft, Gil from The Tower of Druaga, Bomberman from his eponymous series, and Travis Touchdown from NO MORE HEROES are included within this wave.
  • The tick rate of matches played in Battle Arenas with 4 or less players has been adjusted to 60 hz as opposed to 30 hz, improving game stability.
  • Various game balance adjustments, the full list of which can be seen here.

Steve DLC

Steve is added as a playable fighter for those who have purchased him either as part of Fighters Pass Vol. 2 or individually, with alternate costumes representing Alex, a Zombie and an Enderman. Additional accommodations for Steve (Fighter Spirits for him & Alex, availability in World of Light, Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from Minecraft and its various spinoff titles, are also included as part of the purchase:

  • Minecraft World (Stage) - Contains 6 different biomes (Plains, Birch Forest, Savanna, Taiga, Snowy Tundra, and Stone Shore) which are normally randomly loaded, but can be selected individually via specific button combinations.
  • 7 music tracks, all of which are assigned to Minecraft World: these include six newly-composed remixes ("Halland/Dalama", "Earth", "Toys on a Tear", "Dance of the Blocks", "Glide", and "The Arch-Illager"), as well as a direct rip of "Clockwork Crafter" from Minecraft. There are no C418 tracks, however, likely due to licensing issues.
  • 9 additional Spirits, all of which can be fought on the DLC Spirit Board or purchased through the in-game Shop (Zombie, Enderman, Creeper, Skeleton, Ghast, Piglin, Slime (Minecraft), Villager & Iron Golem, and Ender Dragon).

Miscellaneous Changes

  • Fixed an issue where performing a perfect shield against an enemy's projectile would not correctly assign the appropriate amount of hitlag frames outside of Training Mode - this would result in projectiles being safer than intended upon hitting a perfect shield.

Version 9.0.1

Released on October 21, 2020, with the following changes:

  • Fixed an issue where the steak Steve eats in one of his victory poses did not properly despawn after Steve ate it, resulting in the position of the steak itself vaguely resembling human genitalia.
  • Fixed a glitch where Steve's Blocks, when arranged in a specific formation, would cause certain characters to fall through the stage terrain. This notably affected moves such as Samus' jab, Link's dash attack, King Dedede's dash attack, and King K. Rool's up smash.
  • Fixed a glitch where Meta Knight would become intangible to Steve's Blocks if he lost a stock, instead being capable of walking and jumping right through them.
  • Fixed a glitch where Steve's down aerial attack would fall through the stage if it and one of his Blocks came into contact with an opponent at the same time.
  • Fixed a glitch where Steve's Minecart special move did not regain its collision when reflected off of walls.
  • Fixed a glitch where opponents trapped inside Steve's Minecart would suddenly teleport to the position they were initially caught in under specific circumstances.
  • Fixed a glitch where Steve, if his down smash collided with another Steve's Minecart in a specific manner, would be softlocked and not respond to player inputs.

Version 10.0.0

Released on December 17th, 2020, with the following changes:

  • Introduced a new limited time mode called "Sephiroth Challenge", where players who had purchased Challenger Pack #8 (either individually or via Fighter Pass #2) could challenge Sephiroth to a Stamina Battle and unlock both him and his corresponding stage Northern Cave 6 days ahead of the scheduled December 22nd release date. This mode can be accessed by pressing Start/+ on the main menu, and includes varying difficulties (Easy, Medium, Very Hard) as well as the ability to share players' personal records on linked social media accounts. The mode is set to expire on December 23rd, 2020 at 01:00AM GMT.

Sephiroth DLC Early Access

Sephiroth is added as a playable fighter for those who had defeated him as part of the aforementioned Sephiroth Challenge. Certain accommodations for Sephiroth (including a Fighter Spirit, availability in World of Light, a Classic Path, inclusion in All-Star Smash, character-specific tips, Smash Tag icons), as well as additional content from Final Fantasy VII and its various spin-off titles, are also unlocked alongside Sephiroth himself:

  • Northern Cave (Stage)
  • 9 additional music tracks, all of which are assigned to both Midgar & Northern Cave. These include 4 new remixes composed specifically for Smash Bros. (Opening - Bombing Mission, Main Theme of FINAL FANTASY VII, Aerith's Theme, & Cosmo Canyon), as well as 5 additional tracks directly ripped from both Final Fantasy VII & Final Fantasy VII: Advent Children (Those Who Fight - AC Version, Those Who Fight Further - AC Version, JENOVA, One Winged Angel, & Advent: One Winged Angel)

However, certain other features typically included with DLC fighters (DLC Spirit Board, Mii costumes, and further balance changes for the rest of the cast) are not included as part of this, instead being included in the 10.0.1 update scheduled for December 22nd, 2020.

Version 10.1.0

Released on December 22nd, 2020, with the following changes:

  • Added the 8th wave of downloadable Mii costumes, each with a separate "Wig" and "Outfit" piece - Barret from Final Fantasy VII, Tifa from Final Fantasy VII, Aerith from... Final Fantasy VII, Chocobo (Hat only) from the Final Fantasy series, and Geno from Super Mario RPG: Legend of the Seven Stars, are included within this wave.
  • Various non-gameplay related changes have been made to Cloud:
    • Any costumes utilizing his Advent Children design (all even numbered costume slots for him) now have a unique variation of his Final Smash, titled Omnislash Ver. 5. The move list and tips sections for Cloud have been edited to correspond to this change, and Cloud also received new voice clips exclusively for this Final Smash, giving the Advent Children costume for Cloud his own slot in the Sound Test menu.
    • Cloud's Fighter Spirit for his default costume has now been edited to include his original artwork from Final Fantasy VII - he originally only had his render from Ultimate in its place. The Fighter Spirit for his Advent Children costume has not been compensated, still only having the Ultimate render representing it.
  • Battlefield, Small Battlefield and Final Destination now have 2 different randomizers in place that can be swapped through My Music - players can now either base the randomizer across their My Music preferences, or across every song in the game.
  • Various game balance adjustments, the full list of which can be seen here:

Sephiroth DLC

Sephiroth has formally been released for those who had purchased him either through Fighter Pack #8 or as part of Fighter Pass #2, but whom did not complete the Sephiroth Challenge between December 17th-22nd 2020. All content included in the Early Access section mentioned in Version 10.0.0, including Northern Cave, new music tracks, Classic mode path, and other accommodations, are accounted for as part of the purchase, with further additional content being included solely as part of this update:

  • 13 additional Spirits, all of whom can be fought on the DLC Spirits Board or purchased through the in-game shop. (Tifa, Barrett, Aerith, Red XIII, Cait Sith, Cid, Vincent, Yuffie, The Turks & Rufus Shinra, Chocobo & Moogle, Ifrit, Shiva, and Bahamut ZERO)