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Taiko no Tatsujin: Doki! Shinkyoku Darake no Haru Matsuri
| Taiko no Tatsujin: Doki! Shinkyoku Darake no Haru Matsuri |
|---|
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Developer:
Namco
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Taiko no Tatsujin: Doki! Shinkyoku Darake no Haru Matsuri was the second game on the Taiko no Tatsujin series to be released on home systems. It includes songs up to Taiko no Tatsujin 4, along with brand new originals.
Unused Graphics
Taiko no Tatsujin: Tatakon de Dodon Ga Don Leftovers
Several leftovers from Taiko no Tatsujin: Tatakon de Dodon Ga Don, the previous home installment, are still present in the data, including graphics for the Title Screen and Ending sequences.
Title Screen
Ending Sequence
Credits Text
Arcade Leftovers
Leftovers from Taiko no Tatsujin 3, also brought over from Taiko no Tatsujin: Tatakon de Dodon Ga Don.
Donderful! Course Leftovers
Other
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Leftover credit counter graphics.
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Leftover graphics for a timer, along with an "Infinite Stage" counter.
Debug Functions
Entering the code below boots the game to a debug menu and toggles a "debug pause". The former contains "warps" to many of the game's screens, while the latter contains several content viewers, much like Taiko no Tatsujin: Tatakon de Dodon Ga Don, although some of these options were changed a little. The controls are independent of controller.
Boot To Debug Menu 20120500 24100107 20120504 A63001A8
Debug Menu
Press Up and Down to navigate through the options, and Left and Right to switch through them. Pressing Circle or X selects a screen. Note that any of the warps will display sprites without transparency, and there is no actual input in them independent of settings used.
INFO
A configurations menu for the warps in the main debug menu. Pressing Circle, Square, Triangle, or X will leave the screen. There are seven pages of options available.
| Page | Description |
|---|---|
| GAME | Changes general values for most of the screens such as song, mode, and players available. |
| RESULT | Changes the score values in case one wants to access the song result screen. |
| TOTAL 1 | Changes the songs displayed in case one wants to access the total results screen. |
| TOTAL 2 | Changes the scoring and titles displayed in case one wants to access the total results screen. |
| RANKING | Changes the names, scoring, and titles displayed in case one wants to access the name ranking screen. |
| BATTLE RESULT | Changes the score values in case one wants to access the battle result screen. |
| RACE | Despite being accessible, its options very likely don't work, as the 100M Race and Boston Marathon minigames are not present in this game. |
"Warps"
| Warp | Description |
|---|---|
| OPENING | Displays a black screen. Judging by the name, it was likely meant to display the game's opening movie. |
| TITLE | Warps the player to the game's title screen. |
| ACCEPT | No longer works, as it displays a black screen. |
| COURSE SELECT | Warps the player to the difficulty select screen. |
| MUSIC SELECT | Warps the player to the music select screen. |
| RESULT | Warps the player to the song results screen. |
| TOTAL | Warps the player to the total results screen. |
| NAME | Warps the player to the name entry screen. |
| RANKING | Warps the player to the ranking screen. |
| BATTLE RESULT | Warps the player to the battle results screen. |
| 100M RACE | As the 100M Race minigame is absent from this game, this now warps to the Galadon minigame screen. |
| BOSDON | As the Boston Marathon minigame is absent from this game, this now warps to the Janken minigame screen. |
| MENU | Warps the player to the main menu. |
| RULE | No longer works, as it displays a black screen. |
| HIDE | Warps the player to the "Song Unlocked!" screen. |
| GAME OVER | No longer works, as it displays a black screen. |
Debug Pause
Aside from the text being moved slightly to the left, making it impossible to determine which option is "overlayed", this Debug Pause menu is the same compared to its previous appearance. Press Start to display the debug pause menu and select options, Up and Down to navigate through the options, and Left and Right to switch through them. Holding L1, L2, R1 or R2 hides the debug pause.
| Option | Description |
|---|---|
| CONTINUE | Closes the debug pause menu. |
| DISPLAY | Display options, such as screen resolution and effects. |
| CAMERA | Camera options. |
| LIGHT | Light options. |
| IMAGE | An image/screen viewer. |
| SOUND | Doesn't work, instead disabling the debug pause. Presumably a sound test menu. |
| MOVIE | A movie displayer. Doesn't work. |
| MEMORY | Doesn't work. Presumably a memory viewer. |
| TASK | Doesn't work. |
| FILE | Doesn't work. |
Development-Related Text
Build Date
A build date is present at offset 0x490B28 of file SLPS_202.72.
Mar 11 2003 20:09:00
Debug Menu Leftovers?
Text for another debug menu is present at offset 0x490BCC of file SLPS_202.72. It's the same text as seen in Taiko no Tatsujin: Tatakon de Dodon Ga Don. Line breaks were added for readability.
START MENU SYS MODE OPENING SUB MODE ISSHIKI PS2 EXEC -------- COUNTRY LANGUAGE JAPANESE ENGLISH FILE MODE PC READ CD READ ROM READ DEBUG
| The Taiko no Tatsujin series | |
|---|---|
| PlayStation 2 | Tatakon de Dodon Ga Don • Doki! Shinkyoku Darake no Haru Matsuri • Appare Sandaime • Wakuwaku Anime Matsuri |
| PlayStation 4 | Taiko no Tatsujin: Drum Session! |
| Nintendo Switch | Taiko no Tatsujin: Drum 'n' Fun! |
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Bandai Namco > Games developed by Namco
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Bandai Namco > Games published by Namco
Games > Games by release date > Games released in 2003
Games > Games by series > Taiko no Tatsujin series













































