If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

The King of Fighters '97 (Neo Geo)

From The Cutting Room Floor
Jump to navigation Jump to search
This page contains changes which are not marked for translation.
Other languages:
English • ‎한국어

Title Screen

The King of Fighters '97

Developer: SNK
Publisher: SNK
Platforms: Neo Geo, Arcade (Neo Geo)
Released in JP: September 25, 1997
Released in US: September 25, 1997


GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
  • Is that a bit of Morse code in the Orochi Team's stage theme?

It came to the end in 97.


Unused Graphics

Orochi

Hmmm...
To do:
Add Orochi's super bar charge animation in Extra mode.

Orochi has unused graphics that would come to be used in the PS1 version, where he is playable. To see them in-game, enable him by changing address 10A84B (for P1) or 10A84C (for P2) to 1E; he will not appear in the player select screen, but the first character you select will be changed to him.

KOF97-Orochi-BattleQueuePortrait.png
Battle queue portrait. Since he is a single character in the boss fight, this is not seen in the normal game.

KOF97-Orochi-WinPortrait1.png
Win screen portrait when he is the team member who wins the match. Since the CPU does not use win screens, this is not seen in the normal game.

KOF97-Orochi-WinPortrait2.png
Win screen portrait when he is not the team member who wins the match. Also shown in the player select screen (PS1 only) and in the post-credits "All Clear" screen.

Blue Mary

KOF97-Mary-Motorcycle.png
Apparently in some point of development, Blue Mary's Round 1 intro originally shows her riding a motorcycle. Blue Mary uses the same intro in Real Bout Fatal Fury Special, but it was for whatever reason unused in KOF '97.

Unused Portrait

KOF97-Dummy-Portrait.png
For some strange reason, a crudely drawn face (apparently for Kim) appears a bit later exploring character portraits using debug animation viewer. Probably this is a Dummy Graphic

Regional Differences

Endings

Playing the game in Japanese will allow you to access three special promotional endings, all for Japanese magazines, by clearing the game with certain teams:

Cacti may speak Japanese, but do they speak it well?
...But does it make sense?
The translations on this page need to be proofread. If you are fluent enough in this language, please make any corrections necessary!


Terry, Mary, and Joe - Gamest magazine

Ending Japanese Translation
Arckof97-gamest.png 遥かなる欲望チーム
やあ、みんな、マリー、テリー、東3人のゲーメストチームこと
「遥かなる欲望!チーム」を使ってくれてありがとう。
来年もぜひマリーを ゲーメスト代表として選んでくれよな。
舞もOKだよ。じゃ!
Distant Desire Team
Hey, everyone.
Mary, Terry and Higashi together are the Gamest Team.
Thank you for using the Distant Desire Team.
Next year be sure to choose Mary as the Gamest representative!
Mai is okay as well. Bye!


Yamazaki, Chang, and Choi - Weekly Famitsu magazine

Ending Japanese Translation
Arckof97-famitsu.png 悪い子ちゃんチーム
週刊ファミ通の読者人気投票でナンバー1の座に輝いた
山崎竜二がついに「KOF」に登場!!
キムの修業に耐えかねたチャン・チョイを引き連れ、
悪(ギャグ?)の限りを尽くします。
イラストは柴田亜美先生だ!!
Bad Boys Team
Shining at the number 1 spot in Weekly Famitsu's Reader Poll,
Yamazaki Ryuji finally appears in KOF!!
Joining Chang and Choi, who can no longer bear Kim's training,
he is devoted to evil (or at least mischief?) until the end.
Illustration provided by Ms. Ami Shibata!!


Billy, Kyo, and Mai - Neo-Geo Freak magazine

Ending Japanese Translation
Arckof97-ngfreak.png 火気元気チーム
Yah!勝利おめでとう!
ま、オレたちがついてるんだから当然だよな!
ネオジオフリーク・火気元気チーム、
イカシてただろ?
オレたちも結構楽しかったぜ!
じゃあな、ほかのチームに浮気すんなよな!
Fiery Vigor Team
Yah! Congratulations on your victory!
Well, since we make up the team, it was expected!
The Neo Geo Freak Fiery Vigor Team,
you made good use of us, eh?
It was pretty fun for us too!
Well, see you, and don't cheat on us with some other team!


(Source: VGMuseum)
(Japanese translation: johnny2x4)