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Xenoblade Chronicles X

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Title Screen

Xenoblade Chronicles X

Also known as: Xenoblade X (JP)
Developer: Monolith Soft
Publisher: Nintendo
Platform: Wii U
Released in JP: April 29, 2015
Released in US: December 4, 2015
Released in EU: December 4, 2015


AnimationsIcon.png This game has unused animations.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.


NotesIcon.png This game has a notes page
PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:
  • Lin's other outfits?
  • Can we make the background on these images transparent?
  • Numerous texture edits to localize signs in NLA and the BLADE division logos in the international versions.
  • According to an Iwata Asks interview, there was over 11,000 lines of dialogue for the player characters recorded, there should be at least something unused audio-wise, considering how many unused lines Xenoblade Chronicles had...
  • New LA cutscene oddity, is Cross's gender brought up in the Japanese version?
  • Are Tatsu's soul voices used in the Japanese version?
Xenoblade Chronicles goes to spaceAmerica. And gets multiplayer functionality.

Sub Pages

XenobladeXUnusedAdvancedCombatArmor.jpg
Unused Weapons and Armor
This game has a TON of unused weapons. (insert witty 1-liner here)

Unused Audio

Celica: Lao, Rock tells me he enjoyed watching you at target practice.

Lao: Really? I'm nothing special, but he's welcome to swing by again.

An unused victory dialogue intended for when Celica and Lao are in the same party. Celica cannot be recruited until Chapter 9 is completed, after which Lao becomes permanently unavailable.

(Source: Iggy)

An unused song. It's present on the official soundtrack as In the Forest. Two alternate versions of the track are used - Codename Z, the instrumental version that plays during some cutscenes; and In the Forest<X→Z ver.>, a remix of the unused track that plays when you fight Yggralith Zero.


(Source: Griffion)

Unused Animations

Every enemy in the game has references in their animation files for being bound by a Skell (enemynumber_caught_lp_anm.hkt and enemynumber_caught_ed_anm.hkt), even enemies that are too small to be bound by Skells, such as Ga Buidhe and Goetia. Even if smaller enemies could be bound by Skells, the animations for Goetia would still go unused as she is only fought once before the player gets access to a Skell, and the time attack mission which lets you rematch her prohibits Skells.

(Source: Iggy)

Welcome to New LA oddity

Hmmm...
To do:
Does the original Japanese version refer to the main character with gendered pronouns?

The audio track for the cutscene where Cross enters New LA for the first time (xs00120100) is duplicated in the files, both of these having an _m and _f suffix attached to them. Nobody who talks during the cutscene brings up anything that would be gender-specific. Hence, both the audio tracks are identical. These two audio tracks are stored in a directory inside the game's ev.cpk file alongside the streams for several other cutscenes. The only other audio tracks which have these suffixes are the ones used for the cutscene in Oblivia where Cross finds out they're a mimeosome, with these two referring to Cross with either male or female pronouns respectively.

(Source: Iggy)

Regional Differences

Tatsu's Soul Voices

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

In the Japanese version of Xenoblade Chronicles X, there exists an additional folder in the game's voice/pc folder containing soul voices for... Tatsu, of all people. This folder doesn't exist within the western releases.

(Source: Iggy)

Lin's Outfits

Several of Lin's outfits were altered in versions of the game released outside of Japan to be less revealing, and presumably to avoid controversy, given Lin's age.

Japan International
Gross.
A for effort.
Actually, this still looks disgusting.

Bust Slider

The bust slider option for the female custom character, which is located alongside the height slider in the Japanese version, was removed for the international version for unknown reasons. Skip to 3:33 in the video.

Fashion Gear & DLC

The "fashion gear" slot was unlockable in the Japanese version, either by completing the game or buying a DLC pack. It is available from the start in international versions.

Similarly, Alexa, Bozé, H.B. and Yelv were only recruitable party members through paid DLC packs in the Japanese version, but are hardcoded into the international release and thus can be recruited normally. Support missions, unlocked after completing the main story in international versions, were also DLC for the Japanese version.

Internal Name

Xenoblade Chronicles X is internally referred to as SpaceTravel.

(Source: Iggy)