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Xenoblade Chronicles X

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Title Screen

Xenoblade Chronicles X

Also known as: Xenoblade X (JP)
Developer: Monolith Soft[1]
Publisher: Nintendo[1]
Platform: Wii U
Released in JP: April 29, 2015[1]
Released in US: December 4, 2015[2]
Released in EU: December 4, 2015[3]


AnimationsIcon.png This game has unused animations.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.


PrereleaseIcon.png This game has a prerelease article
NotesIcon.png This game has a notes page

Hmmm...
To do:
  • Lin's other outfits?
  • Can we make the background on these images transparent?
  • Numerous texture edits to localize signs in NLA and the BLADE division logos in the international versions.
  • According to an Iwata Asks interview, there was over 11,000 lines of dialogue for the player characters recorded, there should be at least something unused audio-wise, considering how many unused lines Xenoblade Chronicles had...
  • New LA cutscene oddity, is Cross's gender brought up in the Japanese version?
  • Are Tatsu's soul voices used in the Japanese version?

Xenoblade Chronicles goes to spaceAmerica. And gets multiplayer functionality.

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info
Miscellaneous tidbits that are interesting enough to point out here.
Notes
XenobladeXUnusedAdvancedCombatArmor.jpg
Unused Weapons and Armor
This game has a TON of unused weapons. (insert witty 1-liner here)

Unused Audio

Celica: Lao, Rock tells me he enjoyed watching you at target practice.

Lao: Really? I'm nothing special, but he's welcome to swing by again.

An unused victory dialogue intended for when Celica and Lao are in the same party. Celica cannot be recruited until Chapter 9 is completed, after which Lao becomes permanently unavailable.

(Source: Iggy)

An unused song. It's present on the official soundtrack as In the Forest. Two alternate versions of the track are used - Codename Z, the instrumental version that plays during some cutscenes; and In the Forest<X→Z ver.>, a remix of the unused track that plays when you fight Yggralith Zero.

(Source: Griffion)

Unused Animations

Every enemy in the game has references in their animation files for being bound by a Skell (enemynumber_caught_lp_anm.hkt and enemynumber_caught_ed_anm.hkt), even enemies that are too small to be bound by Skells, such as Ga Buidhe and Goetia. Even if smaller enemies could be bound by Skells, the animations for Goetia would still go unused as she is only fought once before the player gets access to a Skell, and the time attack mission which lets you rematch her prohibits Skells.

(Source: Iggy)

Unused Material Icons

Despite the fact that all enemy materials are simply described as "Material obtained from a defeated enemy.", there are many material icons for these materials in Xenoblade Chronicles X. However, a lot of them remain unused, despite their striking appearances.

Since there are five icons for each material per species category, it's likely that each icon was meant to correspond to the rarity of the material. However, the final game sets the icon for each material directly.

Theroid Materials

Insectoid Materials

Piscinoid Materials

Humanoid Materials

Mechanoid Materials

Chimeroid Materials

These icons indicate that Chimeroids were initially meant to drop materials.

Ultrafauna Materials

Welcome to New LA Oddity

Hmmm...
To do:
Does the original Japanese version refer to the main character with gendered pronouns?

The audio track for the cutscene where Cross enters New LA for the first time (xs00120100) is duplicated in the files, both of these having an _m and _f suffix attached to them. Nobody who talks during the cutscene brings up anything that would be gender-specific. Hence, both the audio tracks are identical. These two audio tracks are stored in a directory inside the game's ev.cpk file alongside the streams for several other cutscenes. The only other audio tracks which have these suffixes are the ones used for the cutscene in Oblivia where Cross finds out they're a mimeosome, with these two referring to Cross with either male or female pronouns respectively.

(Source: Iggy)

Regional Differences

Tatsu's Soul Voices

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

In the Japanese version of Xenoblade Chronicles X, there exists an additional folder in the game's voice/pc folder containing soul voices for... Tatsu, of all people. This folder doesn't exist within the western releases.

Sound Transcription Translation Soul Voice
さあ、その凶悪なそれで、敵を叩き切るですも! Come on, use that vicious weapon to cut down your enemies! Draw Melee
みなさーん!撃ちまくっていくですもー! Hey everyone! I'm going to keep shooting! Draw Ranged
タツからの攻略情報、回復は早めに!ですも! Strategy information from Tatsu, need quick healing! Healing! HP Risk
ももも!ピンチも!すぐに回復アーツですも! Momo! Pinch too! It's a recovery art right away! HP Peril
やったですもー!今こそ一斉射撃ですも! We did it! Now is the time to fire off a volley! Heavy Hitter
燃えるタツですも!GO!オーバークローック! It's a burning Tatsu! GO! Overclock! Activate Overdrive
嫌なお天気には、オーラアーツですも! For bad weather, Aura Arts also available! Wayward Weather
ももー!転んだですもー!切るですもー! Meh-meh! It fell down! Slice it! Toppler
スタンさせましたも!弱体アーツで弱らすですも! I stunned you! You can weaken it with weaken arts! Stunner
お寝んねさんは、射撃アーツでお目覚めですも! Sleepyheads wake up with shooting arts! Sandman
ナイスキャッチですも!そーれ突撃ですもー! Nice catch! That's it, let's charge in! Binder
ピンチをチャンスにですも!オーバークロックですも! From a pinch to an opportunity! Overclocking! Underdog
さーっすが、リンさん!みなさん、続けて撃つですも! Great job, Lin! Keep shooting, everyone! Artful Execution
リンさんいじめる悪いやつは、黒コゲの刑ですも! Bad guys who bully Lin are punished with black burnt punishment! Skell Crush (?)
リンさんとびましたも!か、回復しなきゃですも! Lin, you jumped! I have to recover! Wrecked Skell (?)
リリリリリ、リンさんがー!みなさん、速く助けるですもー! Lilililili, Lin! Everyone, please help me quickly! Last Words
(Source: Iggy)

Lin's Outfits

Several of Lin's outfits were altered in versions of the game released outside of Japan to be less revealing, and presumably to avoid controversy, given Lin's age.

Japan International
Gross.
A for effort.
Actually, this still looks disgusting.

Bust Slider

Remember when YT had a little indifferent face when a video went down? TCRF remembers.
This page or section has one or more broken YouTube links.
Please find an archived version of the video(s) or a suitable replacement.

The bust slider option for the female custom character, which is located alongside the height slider in the Japanese version, was removed for the international version for unknown reasons.

Fashion Gear & DLC

The "fashion gear" slot was unlockable in the Japanese version, either by completing the game or buying a DLC pack. It is available from the start in international versions.

Similarly, Alexa, Bozé, H.B. and Yelv were only recruitable party members through paid DLC packs in the Japanese version, but are hardcoded into the international release and thus can be recruited normally. Support missions, unlocked after completing the main story in international versions, were also DLC for the Japanese version.

Wall Decals

Hmmm...
To do:
Get a rip of the English SD Doll poster and re-upload all the others, they're all quite JPEGy.

Several wall decals viewable in the barracks were altered in the English release. Most were simply reflecting localization changes or correcting a typo but one saw substantial changes.

Welcome to Blade Decal

Japanese English
Xenoblade X Wellcome to Blade.jpg Xenoblade X Welcome to Blade.png

Anthropormorphized Verus Skell Decal

Japanese English
Xenoblade X Wels poster.png Xenoblade X Verus poster.png

Minsome Maintenance Centre Decal

Japanese English
Xenoblade X Minosome Poster japanese.png Xenoblade X Minosome Poster english.png

Internal Project Name

Xenoblade Chronicles X is internally referred to as SpaceTravel.

(Source: Iggy)

Neilnail Genus Description

The Japanese BDAT has an unused description for the Neilnail enemy type. It is listed along with other bestiary entries in RSC_EnGenusList_ms, but was dummied out rather than translated in the English release.

ミラで発掘された謎のドール。他の無人機と異なり、2機のみが発掘されている。[ST:n]発掘された際に自動起動。グロウス部隊を壊滅させた後、所在不明となった。[ST:n]そのため、機体性能などはまったく不明。

Translation:

A mysterious skell excavated in Mira. Unlike other drones, only two have been excavated. They entered an auto-boot sequence once excavated. Their current whereabouts are unknown after destroying the Ganglion unit who unearthed them. As a result, their performance abilities are completely unknown.

("Other drones" is likely referring to the Oc-serv, Xe-dom and Fal-swo enemy mechs, who were unearthed en masse and then controlled by the Ganglion.)

Unused Arts

Two arts, Full Burst and Air Slash, have voice acting but are not normally usable. They can be seen in action and across all English voices here

References