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Xenogears

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Title Screen

Xenogears

Developer: Square Product Development Division 3
Publishers: Square (JP), Square EA (US)
Platform: PlayStation
Released in JP: February 11, 1998
Released in US: October 20, 1998


GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.


PrereleaseIcon.png This game has a prerelease article

Xenogears is a well-known sci-fi RPG for PlayStation, which borrows heavily from various "giant robot" anime series, and was surrounded by a lot of controversy about its religious content back in the day. It also has a really, really weird storyline. And it's also very, very, very unfinished. Probably more so than SaGa Frontier, which speaks volumes.

Hmmm...
To do:
More regional differences, specifically the English mistranslations (Source)

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info
Xenogears-Main-Debug.png
Debug Room
Remember the debug room from Final Fantasy VII with all the NPCs? Well, its basically back here.
DevTextIcon.png
Unused Text
Contains both unused dialogue and deleted scenes.

Character Oddities

Margie

Margie in a scene she's not present for.

According to staff interviews, Margie was supposed to be a playable character during development. Traces of this can be seen in the final game as her portrait is located between adult Emeralda and Maria's. The FMVs also show signs of this, with her being the only non-playable character to be seen with the party in the ending and she is behind Fei, Citan and Billy when Elly transforms into Miang despite her not being present in the final game.

(Source: Interview with Xenogears staff (1998))

Dominia

In Kazoumi's debug room, there is a character selection screen which provides blank slots in-between the sword variant of Citan and adult Emeralda. The first of these options will call Dominia's name as "Dminia". This suggests that Dominia may have been intended to playable at one point in development. Further supporting this is that her gear, Bladegash, is available in the Battling Arena. While other boss gears are available in this mode, Bladegash is listed in the executable file as "BLADEGASH ply_08", suggesting that was considered a playable gear during development.

Lacan

Lacan is the second of the blank slots listed in Kazoumi's debug room, where his name is given as "Lakan".

Roni

Roni is the third of the blank slots listed in Kazoumi's debug room, where his name is given as "Roni".

Krelian

Krelian is the last of the blank slots listed in Kazoumi's debug room, where his name is given as "Kalerlen".

Unused Gear

Regurus

Too bad it has no engine.

Elly's Omnigear, El-Regurus (or "El-Regrs", as it's called in the arena) is normally only seen in cutscenes, since Elly leaves the team permanently literally right before you'd get a chance to actually use it. Nevertheless, it still exists in the game in a fashion, and by using the GameShark code 8006D940 000A, you can replace Fei's Gear with it. Unfortunately, the in-battle model and idle animation appears to be all that exists, as the game locks up immediately upon entering battle, and it has no out-battle model, causing the game to lock up if it's attempted to be displayed there, as well.

Stats

Weight 2400
Attack multiplier 9
Agility 12

Other Gears

These Gears are not unused, but some text associated with them is.

Daaah, I heard that!

The Deurmods used by Bart's generic soldiers have the internal name "BARTHOS". You can use the GameShark code 8006D940 0011 to replace Fei's Gear with one, but be aware that it has no out of battle model, and the game will crash in any situation in which it should be displayed, such as exiting battle.

Super Giant Robot X!

The Yggdrasil-IV is used, alone, in a single battle early in disc 2, and never again. Its internal name is "YGGDRA", and can be given to Fei via the GameShark code 8006D940 0012. Interestingly, it still towers over normal Gears, so it isn't merely a matter of "scale" in its fight against Ft. Hurricane. As with the Deurmods, the Yggdrasil-IV has no out of battle model, and will thus crash the game.

Unused Areas

The world map files allude to areas that are never visited in the final game. Most of these are areas that were victims of the time cuts during the production of the second disc.

Mass Driver

The facility Elly and Emeralda visit early into disc 2 to launch nanomachines into the atmosphere to remove the limiter from the surface dwellers. It is delegated to a narration by Elly in the final game.

Solaris' Shaft

A part of Solaris that is never visited or alluded to at any point in the final game. It is unknown what it would have been used for.

Point Bethlehem

Where the Zohar is located. The party arrives at the area in a cutscene in disc 2 rather than through overworld exploration.

Mahanon

The rotting hull of the Elbridge. The party arrives at the area during a narration in disc rather than through overworld exploration.

Soylent System

The facility where the party fights Sufal Mass during disc 2. It is delegated to a narration in the final game.

Merkava

The fortress that stores Deus. It is visited by the party in a narration rather than through overworld exploration.

Golgoda

The crucifixion site. It is visited by Elly during a narration rather than through overworld exploration.

Unused Items

Some weird stuff here.

Enter in the Action Replay code 3006F672 0021 to add an item called Debug Item to your inventory.

  • Debug Item: Gives you every item in the game, including unused and debug items.
  • Debug Skill: Gives your chosen character all their deathblow skills, and puts every character in your party, including both versions of Citan and Emeralda. This will make the game crash in shops! Talk to Margie in the Debug Room to reassemble your party into something more stable.
  • Weak vs Wind: Makes character weak against wind?
  • Weak vs Earth: Same as above but with Earth.
  • Weak vs Fire: Same as above but with Fire
  • Weak vs Water: Same as above but with Water.
  • Stop!: Freezes character (just like 'stop' in FF games).
  • Sleep!:
  • Weakling:
  • Confusion: Confuses character.
  • Armor loss:
  • EXP Ball:
  • Combo Ball 10: ?
  • Omni: Can be used in menu.
  • option:

Unused Equipment

There's a lot of unused equipment in the game, but the better majority of it does nothing, giving no stat boosts and having a sell price of 0G. There's also a glitch, in which if an item's name is thirteen characters long (including spaces), the last letter frequently gets overwritten by another random letter.

Weapons

So what are they?
  • ばるとよび ("Bart placeholder") - There are two of these. They can be equipped by Bart, and are, as the name suggests, just placeholders that were never filled.
  • したんよび ("Citan placeholder") - This is a katana that can be equipped by Citan. Another unused placeholder.
  • びりーよび ("Billy placeholder") - An unused placeholder gun which can be equipped by Billy, but no ammo works with it, so it can't actually be used.
  • ぶきよび ("Weapon placeholder") - Undefined placeholder weapons. Six of these exist, and they cannot be equipped by anyone.
  • Chaos Rod - Between the Dark Rod and Psycho Rod.
  • Skull Rod - Elly's strongest rod.

Armor

  • Plain Clothes - There are four of these, all identical.
  • Ladies' Dress - Can only be worn by females, obviously.
  • LegendaryRobe - Despite its tantalizing name, this has no effect at all.
  • Slayer Robe - This male-only 108-defense piece of armor is not technically unused, but is virtually impossible to obtain, due to questionable design. It's dropped randomly (or always, if you have the Trader Card equipped) by Alpha Weltall... the problem is, the fight with Alpha Weltall is essentially rigged, as said opponent's attacks are prohibitively powerful, and if you had Citan in your current team, you'll only have two characters. Victory is technically possible, but very, very, very difficult, and even if you do win, the game assumes you lost, anyhow.

Headgear

  • PlainHeadwear - Useless.
  • Ladies'Bonnet - Can only be worn by females.
  • Stellar Cap - Can only be worn by females.
  • Men's Hat - Can only be worn by males.

Accessories

  • Coin of Fate - Doesn't appear to have any effect at all.

Gear Weapons

  • G-EthPistol - These are somewhat interesting. It appears that Billy's Gear, Renmazuo, was going to be able to use Ether Guns at one point. A full set of ammo for this also exists, with the same names as the standard human-size variety. Unfortunately, this cannot actually be equipped.
  • びりーよび ("Billy placeholder") - Another unused Gear gun for Billy which can't be equipped, this one just being an unfilled placeholder.
  • G-GatlingGun - The last unused Gear gun which, sadly, cannot be equipped.
  • ぶきよび ("Weapon placeholder") - Same deal as the human versions: Undefined weapons that can be used by exactly nobody. Again, there are six of them.

Gear Parts

Seriously, what are they?
  • F Circuit, G Circuit - A-E Circuits exist in-game, with various effects, but F and G were left unused and without any effects.
  • A Circuit+1, B Circuit+1, D Circuit+1, E Circuit+1, F Circuit+1, G Circuit+1 - Only the C Circuit has a "+1" version in-game. The rest of these exist, dummied out, and have no effect.
  • Customizer - Unknown. Doesn't seem to have any effect.
  • Hex - Unknown. Doesn't seem to have any effect.
  • Wind Stone - No effect, but this would probably have either raised defense against wind attacks, or gave the equipped Gear a wind-elemental attack.
  • Earth Stone - Same as above, except Earth-based.
  • Fire Stone - Same as above, except Fire-based.
  • Water Stone - Same as above, except Water-based.
  • (Blank Slot) - This item is somewhat interesting. It has a description ("Increase Guard's Restore") and an actual sell price (1,250G), but has no name. It's not known if it does anything, either.

Unused Song

Famously, the OST features a beautiful lyrical rendition of the overworld theme called "Stars of Tears", which strangely, does not appear in the game anywhere. While it may have just been intended as a "bonus track", which is not uncommon on soundtracks, it is on the game disc(s), and can be heard in the debug room, where it accompanies a montage of the game's FMVs. It's unknown if or where it would have been used in the game proper, however.

Unused Graphics

Unused/Filler Face Portrait

????????

A strange question mark graphic found with the face portraits. In all likelihood, this was intended to be used when an offscreen character spoke, but in the end, no graphic at all was used in these situations.

Elly in Miang's attire

Elly in Miang's attire

A variant of Elly's portrait where she uses a similar attire to Miang during the events at Merkava; However, the main time when she speaks during this sequence is when she is possessed by Miang, where she uses a different portrait, causing this to go unused.

Project Noah

Project Noah

An image with the text "Project Noah", the game's working title, which is never used.

Kernel Boot Menu

XenoBoot.png

A kernel boot menu exists in the final game and can be reached by setting the bootmode to 0.

Regional Differences

  • The crucifixion scene at Golgoda plays Our Wounded Bodies Shall Advance Towards the Light in the Japanese version, whereas it plays Foreboding in the US version.

Credits

Japan US
Xeno jpn credits.png Xeno USA credits.png

During the credits roll, the Japanese version features a static dark red "X". The US version features a red wavy watery texture that changes pattern during the credits roll.

Bonus FMV

Japan US

In the US version, FMV file 0007 contains a bonus video showcasing several of the FMV sequences set to Stars of Tears. However, in the Japanese version, this was originally a copy of the ending sequence where various FMVs are placed where the credits normally are. In both cases, the bonus FMV is used to store FMVs that do not have their own files otherwise, with the sound effects for them stored elsewhere on the disc. The US version uses a shorter bonus FMV as dubbing requirements for specific scenes causes them to receive dedicated files.