If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Yo-kai Watch 1 for Nintendo Switch

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Yo-kai Watch 1 for Nintendo Switch

Developer: Level-5
Publisher: Level-5
Platform: Nintendo Switch
Released in JP: October 10, 2019


GraphicsIcon.png This game has unused graphics.


Hmmm...
To do:
Unused, but strangely finished Toyz iz We Location.

Yo-kai Watch 1 for Nintendo Switch is an enhanced port of the original 3DS game, with several adjustments and improvements such as online battling, more Crank-a-kai chances and other stuff but has downsides such as Crank-a-kai autosaving, using real-life overpriced Yo-kai Keystones to scan for extra content and the removal of the Yo-kai Cam. Overall, it's regarded as either superior or inferior to the original game.

This version was later used to make the mobile port of the game.

Unused Graphics

Character Talk Portraits

Eyepo

A completely unused portrait for the Eyepo save points, where the texture sheet is completely new to this port.

Aye...?

Debug Textures

Unlike the original 3DS version, this version of the game has a Debug folder full of Leftovers, Prototype screenshots, and... developer faces?

yw1_a_fa/_debug

Leftover images of cutscenes from Inazuma Eleven GO 2: Chrono Stones.

yw1_a_fa/_debug/_image/test_u.xa

yw1_a_fa/_debug/_image/test_d.xa

Images of the Yo-kai Medallium mockup.

  • The first image lists a near-final Medallium Biography for the Yo-kai, except with placeholder text. Jibanyan is also listed as 002.
  • The second image appears to be an earlier Yo-kai Medallium pages summoning using (from clockwise) Pandle, ???, Dulluma, Blizzaria, Rollen, Ake, Peckpocket and Noko. It seems to match up with Shogunyan's Medallium pages in the final.
  • The third image appears to match that of the WHF Winter 2013 build of the video game, as the maps match.

yw1_a_fa/_debug/_image/test2_u.xa

A couple of unseen images.

  • The first image of a boss battle against Slimamander. The models for Jibanyan, Walkappa and Tattletell appear to be in a very early state hence why they were redesigned from their initial revelation. The Boss Yo-kai health is also horizonal rather than vertical and the fight took place on a clear day rather than a stormy day.
  • The second image appears to be in a mockup state rather than an unseen image due to exactly matching the same pose as seen in an earlier image. Strangely, Whisper is also marked as a playable Yo-kai with the Slippery Tribe (hence the Tribe Boost with Noko).

yw1_a_fa/_debug/_image/test2_d.xa

What seem to be images of an early results screen, done in four different variants.

yw1_a_fa/_debug/tool/tool_hand_write.xa