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Yo-kai Watch 3

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Title Screen

Yo-kai Watch 3

Also known as: Yo-kai Watch 3: Sushi, Tempura & Sukiyaki (JP)
Developer: Level-5
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: July 16, 2016
Released in US: February 8, 2019
Released in EU: December 7, 2018

AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.

This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
To do:
Clean the page up a bit.
  • Document more unused locations.
  • Any unused music?
  • Prerelease stuff.
  • Revisional changes, including the YouTuber shoutout from the lottery ticket description.
  • Cutscene-exclusive locations with a map and header, including the UFO from the battle with Don Spirancy

Yo-kai Watch 3 is the third main instalment in the Yo-kai Watch series, which is jam-packed full of new Yo-kai, new locales to explore, a revamped battle system, and American stereotypes. Lots and lots of American stereotypes.

This game is notable for being released very late into the Nintendo 3DS' lifespan in overseas territories, just 4-6 months before Persona Q2: New Cinema Labyrinth. It also had a limited physical run, where such copies ended up fetching for a hefty price tag later on.


YW3 regdifficon.png
Regional Differences
Welcome to (totally not) USA!
Yo-kai Watch 2 Leftovers
The game would be basically Yo-kai Watch 2.5 at this point.

Unused Areas

To do:
  • Add the filenames and filenames (if applicable).
  • Are there any more? Check the Japanese vanilla versions to see if any more curious unused locations exist.

Unused Blasters T map?(room id:t592d10)

Found between some Blasters T maps. It's an empty red room with some clouds floating by. It even has unused music.

Top 0001 (4).png
Top 0002 (2).png

Collision test?(room id:t401d99)

It's a big area with some invisible slopes/stairs and a low quality dirt graphic.

Top 0000 (7).png


To do:
Extract the minimap and location header graphics.

YW3 UFO area.png

This area is only used in a cutscene, so it can't be explored. However, teleporting inside of it reveals a header and a map, which are unseen normally.

Uptown-Triangle Way

There's a weird area called: Uptown-Triangle Way. Unfortunately, it's an empty void.

Riddle Rooms

Technically not unused. In the riddle, the player is in a 1st person perspective, so the full areas can't be seen. By using a save editor, it's possible to see them in the overworld. When going downstairs in Katie's room, the player will be teleported in the normal house.

Top 0000 (9).png
Top 0002 (4).png

Test Rooms

There are 11 test rooms in total. testmap and testmappl 1-10. All of them are empty (according to my knowledge), except testmap. It has 4 horses and a shiny item on the ground. There's no solid ground. Because of this, the item and the horses can't be interacted with.

old abyss roaaaad
Top 0000 (11).png

Unlocalized Content

To do:
Localized Medetai Medal graphics

Summoning App

The summoning app was cut from international versions of the game, but the icon along with its related graphics were fully translated in English.

YW3 summoneng.png
Summoning app in English
Summoning app top

Everything is the same, except that the summoning songs don't play at all for either Yo-kai Watch when a Yo-kai is summoned.

Dream Medal/NFC Functionality Text

Despite the international versions of the game not supporting NFC functionality, the text strings for said feature was fully translated.


Japanese Version English Version
画面にドリームメダルをタッチ! Touch a Dream Medal to the screen!
Aボタンでドリームベット! Press the A Button to make your Dream Spin!
Aボタンで妖気のチャージ開始! Press the A Button to start Charging your medal with Aura!
Aボタンで妖気の解放開始! Press the A Button to start Releasing Aura from your medal!

NFCリーダー/ライターを 接続してください。

Please connect

the Nintendo 3DS NFC Reader/Writer.


NFCリーダー/ライターに タッチしてください。

Touch the Dream Medal

to the Nintendo 3DS NFC Reader/Writer.


ドリームベットで 大当たり確率アップ! 大当たりで妖気チャージのチャンス!

There is no Aura in the Dream Medal.

Chance of winning 1st Prize increased! Win 1st Prize and you can charge Aura.


効果:<AURA_SKILL> ドリームベットで大当たり確率アップ! 大当たりで妖気チャージのチャンス! (チャージ時に古い妖気は上書きされます)

<AURA_NAME> is already in the medal.

Effect: <AURA_SKILL> Chance of winning 1st Prize increased! Win 1st Prize and you can charge Aura. (This will overwrite the existing Aura.)



Effect: <AURA_SKILL>.

Let's charge the Dream Medal with the Aura!


効果:<AURA_SKILL1> Aボタンで<AURA_NAME2>へ上書きします。 効果:<AURA_SKILL2>

<AURA_NAME1> is already in your medal.

Effect: <AURA_SKILL1>. Press the A Button to replace it with <AURA_NAME2>. Effect: <AURA_SKILL2>.


あきらめると今回ゲットした妖気は 失われてしまいます。

Do you want to Cancel the Aura Charge?

You will lose the Aura that you just got.



Hold the Dream Medal to the screen

until the Aura Charge is complete.



The Aura Charge is complete!

Remove your Dream Medal.



Please remove the Dream Medal from

the screen before proceeding.



You can only use the same medal once per day.

A new day starts from 0600 on the Nintendo 3DS system.



This is the wrong medal. Replace it with the one

used for the Dream Spin and press the A Button.



This is the wrong medal. Replace it with the

one used previously and press the A Button.


Dメダルを用意 してください。 解放後にはにっきを書きます。

Prepare the Dream Medal

for Aura Release. After releasing Aura your game will be saved.



There is no Aura in this medal.

Remove your Dream Medal.



Do you want to release <CG><AURA_NAME></C>?

The released Aura will be lost from your Dream Medal.


効果:<AURA_SKILL> 残り時間約<HOUR>:<MINUTE>:<SECOND> <AURA_NAME2>を解放して上書きしますか? 解放した妖気はDメダルから無くなります。

<AURA_NAME1> is still in your medal.

The effect <AURA_SKILL> will remain for <HOUR>:<MINUTE>:<SECOND>. Release this Aura and overwrite with <AURA_NAME2>? The released Aura will be lost from your Dream Medal.



Keep your Dream Medal in place

until the Aura Release is complete.



The Aura Release is complete!

Remove the Dream Medal.


Dメダルに入っていた妖気が 失われている可能性があります。 もう一度手に入れた妖気の チャージを試しますか?

The Aura Charge failed.

The Aura in your Dream Medal may have been lost. Try and charge the Aura again?

妖気のチャージを あきらめました。 You have canceled the Aura Charge.

Dメダルに入っていた妖気が 失われている可能性があります。 ここでやめた場合失われた妖気は戻りません。 もう一度解放を試しますか?

The Aura Release failed.

The Aura in your Dream Medal may have been lost. If you cancel now the lost Aura will not return. Would you like to try again?

妖気の解放を中断しました。 The Aura Release was interrupted.

もう一度同じDメダルで チャージしてください。

The Aura Charge has failed.

Please try again using the same Dream Medal.


もう一度同じDメダルで 解放してください。

The Aura Release has failed.

Please try again using the same Dream Medal.



An error has occurred.

Prepare the Dream Medal and try again.



Incompatible data was detected.

Prepare the Dream Medal and try again.


無線通信をONにして 再度やり直してください。

Wireless communication is disabled.

Enable wireless communication and try again.



Communication via infrared has failed.

Turn the Nintendo 3DS system off and on, and try again.


無線通信がONになっているか確認してください。 またNFCリーダー/ライターの電源をご確認ください。 3DS本体の赤外線受光部にNFCリーダー/ライターを 近づけた状態で、再度やり直してください。

The NFC Reader/Writer failed to connect.

Check that you have enabled wireless communication and that the NFC Reader/Writer is turned on. Place the Nintendo 3DS system's infrared transceiver near the NFC Reader/Writer and retry.


NFCリーダー/ライターの故障の可能性があります。 NFCリーダー/ライターの電源を入れ直して、 再度やり直してください。

An error has occurred.

This may be due to a malfunction with the NFC Reader/Writer. Turn the NFC Reader/Writer off and on, and try again.



3DS本体のHOMEメニューの amiibo設定から更新を行ってください。

Your NFC Reader/Writer requires an update.

Go to amiibo Settings in the HOME menu on your Nintendo 3DS system and update your NFC Reader/Writer.

To do:
Try to find more unused items.

Unused Items

3 Debug Items exist in Zombie Night. When used, Debug Item 1 maxes out the backpack level, Debug Item 2 maxes out your Whomper and Debug Item 3 maxes out your Armor. It's clear that they were used for testing.

Debug item