If you've blocked our ad, please consider unblocking it.
We promise it isn't annoying. No flash, no sound, ever.
Advanced Dungeons & Dragons: Blood & Magic
|Advanced Dungeons & Dragons: Blood & Magic|
|This article has just been started and needs the article basics added.|
Help us out and
Blood & Magic is just your average Dungeons & Dragons RTS on the PC... that's what you're told, anyway. A couple of copies of the demo, such as the one in the The Forgotten Realms Archives, contain the source code and assets used for the game.
See if the monochrome monitor can be made working again. There's also a map editor that was commented out of the final game.
While the messages that were meant to be printed using a monochrome monitor are still in the game's executable, the functionality itself appears to be disabled.
In the final version of the game, there's a batch file named GETSRC, which was likely used to copy over the code to other places for portability. This is also likely how The Forgotten Realms Archives ended up with a copy of the game's source code.
md c:\watcom\code md c:\watcom\code\bam md c:\watcom\code\tigre xcopy code\bam c:\watcom\code\bam xcopy code\tigre c:\watcom\code\tigre
|The Dungeons & Dragons series|
|NES||Advanced Dungeons & Dragons (Heroes of the Lance, Pool of Radiance, DragonStrike)|
|SNES||Advanced Dungeons & Dragons: Eye of the Beholder|
|Genesis||Dungeons & Dragons: Warriors of the Eternal Sun|
|Game Boy Advance||Baldur's Gate: Dark Alliance|
|DOS||Curse of the Azure Bonds • Secret of the Silver Blades • Eye of the Beholder • Eye of the Beholder II: The Legend of Darkmoon • Eye of the Beholder III: Assault on Myth Drannor • Stronghold • Al-Qadim: The Genie's Curse • Blood & Magic • Descent to Undermountain|
|Sharp X68000||Advanced Dungeons & Dragons: DragonStrike|
|Windows||Planescape: Torment • Neverwinter Nights|