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Advanced Dungeons & Dragons: DragonStrike (NES)

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Title Screen

Advanced Dungeons & Dragons: DragonStrike

Developer: Westwood Associates
Publisher: FCI
Platform: NES
Released in US: July 1992

SoundtestIcon.png This game has a hidden sound test.

DragonStrike was developed by Westwood, who also developed the original for Amiga, Commodore 64, and DOS. However, because those games were 3D-rendered first-person flying simulators, something that was much too powerful for the NES, Westwood changed the game to a free-roaming vertical shooter. You can select the type of dragon, and save your progress with a short password. The game also features new bosses and music by the Command & Conquer guy, Frank Klepacki. Fun fact: DragonStrike was actually his first game.

Sound Test

Advanced Dungeons & Dragons - Dragon Strike (U) -!--0.png

Press Up, Down, Left, Right at the title screen.

(Source: CaH4e3)

Japanese Mode

Press Up, Right, Down, Left, Up, Up, Down, Down, Up, Down, Left, Right at the copyright screen. After inputting the code, the game will reset. Afterwards, the text will be in Japanese. A Japanese release may have been planned, but for unknown reasons didn't make it outside of the US. Presumably, this could have been because of the Super Famicom already being released in Japan a couple years prior to this game's release, making it redundant.

Main Menu

English Japanese
Advanced Dungeons & Dragons - Dragon Strike (U) -!--4.png Advanced Dungeons & Dragons - Dragon Strike (U) -!--2.png

Mission Screen

English Japanese
Those poor scouts. Whatever did they do to you? I could put a racist Japanese joke here, but I'M NOT GOING TO.

Notice the Japanese version's plain white text, as well as using extra spacing for the dakuten and handakuten symbols.

(Source: CaH4e3)