Burnout 2: Point of Impact
Burnout 2: Point of Impact |
---|
Developer: Criterion Games This game has hidden development-related text. This game has a prototype article This game has a prerelease article |
Think you know Burnout? Think again! More cars! More tracks! Crash mode! Better graphics! Burnout 2: Point of Impact is arguably the first game to truly resemble the later Burnout games, and was also the last in the series to be published by Acclaim before their bankruptcy in 2004.
This entry also marks the debut of the series' mascot, the Custom Coupe/Custom Coupe Ultimate/Kitano Hydros Techno/Green Rice Rocket from Mars.
Contents
- 1 Sub-Pages
- 2 Unused Graphics
- 3 Weather Condition Strings
- 4 Debug Message
- 5 Burnout WOW
- 6 Revisional Differences
- 6.1 Credits Images
- 6.2 Font Texture
- 6.3 Electronic Arts Rerelease
- 6.4 Developer's Cut
- 6.5 Track Textures
- 6.5.1 Airport Terminal 1 & 2
- 6.5.2 Airport Terminal 3
- 6.5.3 Big Surf Shores
- 6.5.4 Big Surf Grove
- 6.5.5 Palm Bay Marina
- 6.5.6 Palm Bay Heights
- 6.5.7 Sunrise Valley Springs
- 6.5.8 Sunrise Valley Downtown
- 6.5.9 88 Interchange
- 6.5.10 Interstate Loop
- 6.5.11 Crystal Summit Lake/Peak
- 6.5.12 Ocean Sprint
- 6.5.13 Heartbreak Hills
- 6.5.14 Freeway Dash
Sub-Pages
Prototype Info |
Prerelease Info |
Unused Graphics
File Name: FRONTEND.PS2\Beta
The Japanese version has an unused graphic which says "BETA - NOT FOR RELEASE".
File Name: frontend.dic\SkillButtons
The Xbox version has an unused graphic which says "Drift", "Oncoming", "Air", and "Burnout Chain" with an asterisk next to the buttons. Given the name, these would have been used on the Skill Records section of Track Records. The retail game simply uses text to display these category names.
Weather Condition Strings
Fog Wet
While the Fog and Wet weather conditions are used, these strings are not, as they cannot be manually chosen in the track selection screen.
Debug Message
HAVENT LOADED POLICE SIREN! AWOOOGAH!AWOOOGAH!AWOOOGAH!
A debug message related to the police siren used for the police car(s).
Burnout WOW
After the 999th boost, it will display "BURNOUT x WOW" instead of the number of burnouts performed.
Revisional Differences
Credits Images
Both the Xbox and GameCube ports both have an additional image shown in the credits that doesn't appear in the PS2 version named MissingPeople. And the GameCube has one more image in the credits named GCNPortPeople.
Xbox & GameCube | GameCube |
---|---|
frontend.dic\MissingPeople | frontend.gcn\GCNPortPeople |
Font Texture
The Japanese version's Impact font graphic replaces the Đ character with an invalid character symbol.
International | Japanese |
---|---|
GLOBAL.DIC\impact2 | |
Electronic Arts Rerelease
The Platinum PlayStation 2 version was re-released in 2004, changing the legal screen as well as removing the Acclaim logo from the startup, and replacing it with the EA logo instead.
Original | Rerelease |
---|---|
FRONTEND.PS2\Acclaim | FRONTEND.PS2\EaGames |
FRONTEND.PS2\legal | |
Developer's Cut
The Xbox version is subtitled as the "Developer's Cut" which features 21 new car skins, 15 more Crash mode tracks, (which totals up to 30 Crash mode tracks), and an Xbox Live online leaderboard, which was also the first use of Xbox Live in a Burnout game. The GameCube version also includes the 15 additional Crash mode tracks.
Track Textures
Later releases changed some graphics seen around the tracks. Some changes are very minor, e.g. a few rows of pixels being invisible or different downsampling artifacts that aren't documented here, but others have some noticeable changes.
Airport Terminal 1 & 2
Original | Rerelease |
---|---|
APTL.PSS\APT_Tunnel_Wall | |
APTL.PSS\APTL_Gas_Station | |
Airport Terminal 3
Original | Rerelease |
---|---|
APTS.PSS\APT_SkySHORT | |
Big Surf Shores
Original | Rerelease |
---|---|
CSTL.PSS\CST_skyLongW | |
Big Surf Grove
Original | Rerelease |
---|---|
CSTS.PSS\CST_skydark | |
Palm Bay Marina
Original | Rerelease |
---|---|
CTYL.PSS\CTY_sky_L | |
Palm Bay Heights
Original | Rerelease |
---|---|
CTYS.PSS\CTY_sky_L | |
CTYS.PSS\eu2 | |
Sunrise Valley Springs
Original | Rerelease |
---|---|
DSTL.PSS\DST_shrub2 | |
DSTL.PSS\sky | |
Sunrise Valley Downtown
Original | Rerelease |
---|---|
DSTS.PSS\DST_shrub2 | |
88 Interchange
Original | Rerelease |
---|---|
FWYL.PSS\FWY_RdSigns | |
FWYL.PSS\sky_sunny1 | |
Interstate Loop
Original | Rerelease |
---|---|
FWYS.PSS\FWY_RdSigns | |
Crystal Summit Lake/Peak
Original | Rerelease |
---|---|
MNTL.PSS, MNTS.PSS\MNT_road6 | |
MNTL.PSS, MNTS.PSS\MNT_road10_B3 | |
MNTL.PSS, MNTS.PSS\moody | |
Ocean Sprint
Original | Rerelease |
---|---|
P2P1.PSS\CST_skyLongW | |
Heartbreak Hills
Original | Rerelease |
---|---|
P2P2.PSS\FWY_RdSigns | |
P2P2.PSS\MNT_road6 | |
P2P2.PSS\p2p2_sky1 | |
Freeway Dash
Original | Rerelease |
---|---|
P2P3.PSS\trunk | P2P3.PSS\CTY_trunk |
P2P3.PSS\FWY_RdSigns | |
P2P3.PSS\MNT_road6 | |
P2P3.PSS\MNT_road10_B3 | |
The Burnout series
| |
---|---|
GameCube | Burnout (Prototypes) • Burnout 2: Point of Impact (Prototypes) |
PlayStation 2 | Burnout (Prototypes) • Burnout 2: Point of Impact (Prototypes) • Burnout 3: Takedown (Prototypes) • Burnout Revenge (Prototypes) • Burnout Dominator (Prototype) |
Xbox | Burnout (Prototypes) • Burnout 2: Point of Impact (Prototypes) • Burnout 3: Takedown (Prototypes) • Burnout Revenge (Prototypes) |
PlayStation Portable | Burnout Legends (Prototypes) • Burnout Dominator |
Nintendo DS | Burnout Legends |
Xbox 360 | Burnout Revenge • Burnout Paradise • Burnout Crash! (Prototypes) |
Windows | Burnout Paradise • Burnout Paradise: Remastered |
PlayStation 3 | Burnout Paradise • Burnout Crash! (Prototypes) |
iOS | Burnout Crash! |
PlayStation 4, Xbox One, Nintendo Switch | Burnout Paradise: Remastered |
- Pages missing developer references
- Games developed by Criterion Games
- Pages missing publisher references
- Games published by Acclaim Entertainment
- Games published by Sammy
- Games published by Electronic Arts
- GameCube games
- PlayStation 2 games
- Xbox games
- Pages missing date references
- Games released in 2002
- Games released in October
- Games released on October 3
- Games released on October 11
- Games with hidden development-related text
- Games with unused graphics
- Games with unused text
- Games with revisional differences
- Burnout series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Criterion Games
Games > Games by platform > GameCube games
Games > Games by platform > PlayStation 2 games
Games > Games by platform > Xbox games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by publisher > Games published by Sega > Games published by Sammy
Games > Games by publisher > Games published by Throwback Entertainment > Games published by Acclaim Entertainment
Games > Games by release date > Games released in 2002
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 11
Games > Games by release date > Games released in October > Games released on October 3
Games > Games by series > Burnout series