Burnout Dominator (PlayStation Portable)
Burnout Dominator is the last game in the series to be released on the PlayStation 2 and PlayStation Portable. It is, in some ways, a "best of" of the series, bringing back a few elements of the series that hadn't been seen for a while, like a scaled-down version of Burnout Legends. One of these elements is Boost Chaining from the first two games. Crash mode, however, was removed, which didn't exactly please long-time fans of the series. It also removed online multiplayer, because... reasons?
Debug Cheat Screen
Replace with screenshots and proper documentation.
In the code, the menu (or as the game calls it, Arena) C_Dummy.Arena exists. When replacing a menu string with C_Dummy, you will get a Cheat Menu screen. It doesn't do much, and is buggy. It is unknown what the testing purpose of this was, might have been used to test the end race menus.
|The Burnout series|
|GameCube||Burnout • Burnout 2: Point of Impact|
|PlayStation 2||Burnout 2: Point of Impact • Burnout 3: Takedown (Prototype) • Burnout Revenge (Prototype) • Burnout Dominator|
|PlayStation Portable||Burnout Legends • Burnout Dominator|
|Xbox||Burnout • Burnout 2: Point of Impact • Burnout Revenge|
|Windows||Burnout Paradise • Burnout Paradise: Remastered|