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Burnout Dominator (PlayStation Portable)

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Title Screen

Burnout Dominator

Developer: EA UK
Publisher: Electronic Arts
Platform: PlayStation Portable
Released in JP: September 20, 2007
Released in US: March 6, 2007
Released in EU: April 27, 2007
Released in AU: April 26, 2007

DebugIcon.png This game has debugging material.

Burnout Dominator is the last game in the series to be released on the PlayStation 2 and PlayStation Portable. It is, in some ways, a "best of" of the series, bringing back a few elements of the series that hadn't been seen for a while, like a scaled-down version of Burnout Legends. One of these elements is Boost Chaining from the first two games. Crash mode, however, was removed, which didn't exactly please long-time fans of the series. It also removed online multiplayer, because... reasons?

Debug Cheat Screen

To do:
Replace with screenshots and proper documentation.

In the code, the menu (or as the game calls it, Arena) C_Dummy.Arena exists. When replacing a menu string with C_Dummy, you will get a Cheat Menu screen. It doesn't do much, and is buggy. It is unknown what the testing purpose of this was, might have been used to test the end race menus.