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Deathmatch Classic
Deathmatch Classic |
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Developer: Valve[1] This game has unused graphics. |
Deathmatch Classic is Quake deathmatch with a dash of Half-Life thrown in.
Contents
Unused HUD Item Images
HUD images for the Pentagram of Protection, Invisibility and Quad Damage powerups are in the game's files, but are never used in-game.
Unused Models
Large Battery
An unused model for a large battery for the Lightning Gun, which holds 12 cells as opposed to normal battery's 6. Large batteries in-game use the same model as regular batteries.
Shotgun Shell
A model for a spent shotgun shell is in the game's files, but the game never uses it when a shotgun is firing.
Half-Life Sprites
All of Half-Life's sprites are in the game's files, and most of them are unused.
Biosuit
The Biosuit from Quake can be found in the level editor and placed in custom levels, but is never used in any of the official levels. It uses the Half-Life HEV Suit model, but has its own unique sounds.
Biosuit sound
Biosuit expiring sound
Monster Yell
A strange-sounding monster yell named "sight1" exists in the game's files. There are no monsters in DMC.
Unused Text
Some unused text can be found in the "titles.txt" file.
Teams
Team_Menu_Join Please Select a Team: 1. Red 2. Blue 5. Auto-Team
It looks like there was supposed to be a team-based mode in DMC at one time.
Secret Area Text
SECRETAREA You Found A Secret Area!
This message appears in Quake if you find a secret area. There are no marked secret areas in DMC, so this never appears.
Bonus Powers
Bonus_Power %s attains bonus powers!!!
Text about "bonus powers". There is no way to get a "bonus power" in the game.
10 Health
Additional_Health 10 addition(sic) health
Unused text about getting 10 health points. No items give you just 10 health points in the game.
Revisional Differences
Menu and Console Differences
The menu and console were changed to be like the Steam version of Half-Life when it was ported to Steam. For the main menu, the main graphic was changed to an image of a guy in an HEV Suit holding a double barrel shotgun with a sci-fi like background behind him and the removal of the Quake-like font used for menu options. In addition, the console window was given an update, much like the other GoldSrc WON-to-Steam revisions.
Pre-Steam version | Steam version |
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Pre-Steam version | Steam version |
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References
The Half-Life series
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Half-Life & Expansions | |
Windows, Mac OS X, Linux | Half-Life (Prototypes) • Opposing Force (Prototypes) • Blue Shift • Source (Deathmatch) |
Dreamcast | Half-Life |
PlayStation 2 | Half-Life (Prototypes) |
Half-Life 2 | |
Windows, Linux | Half-Life 2 (Prototypes • Deathmatch) • Lost Coast • Episode One • Episode Two (Prototypes) • Half-Life: Alyx |
Mac OS X | Half-Life 2 (Prototypes • Deathmatch) • Lost Coast • Episode One • Episode Two (Prototypes) |
Xbox | Half-Life 2 (Prototypes) |
Arcade | Half-Life 2: Survivor |
Xbox 360, PlayStation 3 | Half-Life 2 • Episode One • Episode Two |
Related | |
Windows | Deathmatch Classic • Ricochet • Black Mesa (Prototype) • Codename: Gordon • Hunt Down The Freeman (Prototypes) • Entropy: Zero 2 |
Linux | Deathmatch Classic • Ricochet • Black Mesa |
Mac OS X | Deathmatch Classic • Ricochet |
See also | |
Counter-Strike • Team Fortress • Day of Defeat • Portal |
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