Proto:Black Mesa
This page details one or more prototype versions of Black Mesa.
This page or section needs more images. There's a whole lotta words here, but not enough pictures. Please fix this. |
To do: Document the maps. |
Contents
Title Screen
Proto | Final |
---|---|
![]() |
![]() |
The title screen is far more basic at this point. The final game also swapped out the static image with 3D background maps.
Proto | Final |
---|---|
![]() |
![]() |
A comparison with the "-oldgameui" parameter turned on in the final.
TestMap
A test map that can be accessed from the main menu. It seems to be the first map of Office Complex, but with missing textures and models.
Weapon Differences
Crowbar
Reuses the Half-Life 2 model.
Pistol
Reuses its world model from Half-Life, but the viewmodel is completely different.
RPG
The world model is the same deal as the pistol, but the view model is unfinished. It also has nigh-infinite ammo.
Proto | Final |
---|---|
![]() |
Shotgun
Reuses animations from Half-Life 2, but the model itself is completely different.
SMG
M4
A model for an M4 exists in the game files. Its texture contains a signature from its creator, "Sproily".
The Half-Life series
| |
---|---|
Half-Life & Expansions | |
Windows | Half-Life (Prototypes) • Opposing Force (Prototypes) • Blue Shift • Source |
Dreamcast | Half-Life |
PlayStation 2 | Half-Life |
Half-Life 2 | |
Windows | Half-Life 2 (Prototypes) • Lost Coast • Episode One • Episode Two (Prototypes) • Alyx |
Xbox | Half-Life 2 (Prototypes) |
Arcade | Half-Life 2: Survivor |
Related | |
Windows | Deathmatch Classic • Black Mesa (Prototype) • Hunt Down The Freeman (Prototypes) • Genry's Great Escape From City 13 |
See also | |
Portal • Counter-Strike • Team Fortress • Left 4 Dead |