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Half-Life (PlayStation 2)
| Half-Life |
|---|
|
Developer:
Gearbox Software
|
Upgraded with improved graphics and slapped onto a CD, this port of Half-Life also included an extra co-op campaign called Decay in which two female scientists fight to stabilize the situation in Black Mesa during the Resonance Cascade. A fan-made port to the PC version of Half-Life emerged from Ukraine in 2008.
Debug Console
| To do: Confirm if launching the ELF with the -console, -toconsole, or -dev arguments also enables it. If -dev is used, it'll also toggle sv_cheats and developer. |
A debug console can be activated after applying one of the codes below, and pressing ~ with an attached USB keyboard. The same European code applies to all five of the known regional releases.
| EUR | 00331918 00000000 |
|---|---|
| USA | 00331C18 00000000 |
| Demo | 0033F618 00000000 |
Voice Outtakes
Since the Half-Life voice cast had to be brought back in to record new lines for Decay, the developers decided to have a bit of fun. According to Randy Pitchford, a special map was made for these, but it doesn't seem to be in the released game data.
Interestingly, these aren't just voice samples - there is a modified scientist model (outtakes_scientist.mdl) that contains a couple of additional animations relating to the name tag and Headcrab lines, and Dr. Keller has a lengthy "surprise" animation to go along with his little Dr. Strangelove tribute.
| Sound Clip | File Name | Description |
|---|---|---|
| ot01_nametag | Can you read my name tag? | |
| ot02_nicergraphics | Just about... these graphics are really much nicer. | |
| ot03_lookatme | Definitely, I mean, look at me! I can even point now. | |
| ot04_eyesclosed | I'm sorry, I had my eyes closed. These new eyelids are amazing. | |
| ot05_toilet1 | Hey, hey, alright... Which one of you guys locked me in here? | |
| ot06_gorman1 | I'm afraid we will deviating a bit from standard analysis procedures, Gorman. What? | |
| ot07_gorman2 | It's Gordon, jeez. Can't even get the hero's name right. | |
| ot08_resetthestage | What the hell is wrong with our equip-- I'm sorry. Sorry, can we do this again? Reset the stage, please. | |
| ot09_toilet2 | I'm serious now, this has become quite annoying. | |
| ot10_buttons | Any idea what these buttons do? | |
| ot11_buttons2 | Not a clue, just pretend like it's something important. | |
| ot12_gorman3 | Ahh, Gorman, there you are-- Darn it... Let's do it again... | |
| ot13_headcrab | Guys, I need some help here! I'm having a hard time breathing through this thing! Can we take five?! | |
| ot14_toilet3 | Hello, hello? Come on, guys. | |
| ot15_gorman4 | Good morning, Gorman. Crap... nobody tell Gabe, okay? | |
| ot16_typecasting | You know, I'm starting to think that they are typecasting me! | |
| ot17_particleguy | ♪ Particle Guy, Particle Guy, doing the things that particle might? What's he like? It's not important. Particle Guy. ♪ |
"Gordon, I'm very concerned about these electrical force field barriers. What will happen if we have a power outage?"
This unused line is a nod to USS Darkstar, a high-quality Half-Life mod by Neil Manke that had less-than-high-quality voice acting. According to Randy Pitchford, the Gearbox team thought it'd be funny to re-record some of the lines with the official Scientist actor.
| The Half-Life series | |
|---|---|
| Windows | Half-Life (Prototypes) • Half-Life: Opposing Force • Half-Life: Blue Shift • Half-Life: Source Half-Life 2 (Prototype) (Lost Coast, Episode One, Episode Two) • Half-Life: Alyx Black Mesa |
| Dreamcast | Half-Life |
| PlayStation 2 | Half-Life |
| Arcade | Half-Life 2: Survivor |
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused graphics
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Games > Games by series > Half-Life series