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Half-Life (PlayStation 2)

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Title Screen

Half-Life

Developer: Gearbox Software
Publisher: Sierra Entertainment
Platform: PlayStation 2
Released in US: November 11, 2001
Released in EU: November 30, 2001


GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.


Upgraded with improved graphics and slapped onto a CD, this port of Half-Life also included an extra co-op campaign called Decay in which two female scientists fight to stabilize the situation in Black Mesa during the Resonance Cascade. A fan-made port to the PC version of Half-Life emerged from Ukraine in 2008.

Voice Outtakes

Since the Half-Life voice cast had to be brought back in to record new lines for Decay, the developers decided to have a bit of fun. According to Randy Pitchford, a special map was made for these, but it doesn't seem to be in the released game data.

Interestingly, these aren't just voice samples - there is a modified scientist model (outtakes_scientist.mdl) that contains a couple of additional animations relating to the nametag and headcrab lines, and Dr. Keller has a lengthy "surprise" animation to go along with his little Dr. Strangelove tribute.

Hmmm...
To do:
The video uses the PS2 game data to recreate the outtakes in the PC game. Rip the samples and add them to the page

"Gordon, I'm very concerned about these electrical force field barriers, what will happen if we have a power outage?"

This unused line is a nod to USS Darkstar, a high-quality Half-Life mod by Neil Manke that had less-than-high-quality voice acting. According to Randy Pitchford, the Gearbox team thought it'd be funny to re-record some of the lines with the official Scientist actor.


(Source: Gearbox Software Forums)