Half-Life: Source
Half-Life: Source |
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Also known as: Half-Life (Title screen) This game has unused animations. This game has a development article This game has a bugs page |
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Half-Life: Source is a port of Half-Life to the then-cutting-edge Source engine. Containing improved water effects, true 3D skyboxes, ragdolls for dead characters, and much better lighting, the game's improvements generally clash (sometimes heavily) with the original art. Add in a lot of bugs that weren't in the original game that have cropped up throughout the game's lifespan, such as the ability to safely destroy an attack helicopter with a mere pistol, and you can see why some consider this port to be inferior to the original game.
It's not a complete waste, though. The game's files contain a lot of unused textures not seen in the original game. Some are from the Half-Life SDK, while others haven't appeared elsewhere. Its general lacklusterness also inspired fans to make their own proper remake of the game in the Source engine, which led to Black Mesa.
As of 17 November 2023, Half-Life: Source does not appear in Steam search results after Valve updated the original game with loads of new content and bug fixes, and as such, they now consider it to be the "definitive" way of playing the original, albeit still able to be bought. (Regardless, you will not be missed, Half-Life Source.)
See also: Half-Life Deathmatch: Source.
Contents
Sub-Pages
Development Info |
Bugs |
Environmental Map Textures You got your Deathmatch Classic and Team Fortress Classic in my Source engine! |
Unused Skybox Textures The game contains textures for every skybox from the original Half-Life, Team Fortress Classic, Deathmatch Classic, and Counter-Strike. However, only the regular daytime desert skybox from the original game is used. |
Unused Textures A whole heap of unused and pre-release textures in one sub-page. Also, The return of the Headcrab's rear end textures (NSFW Warning). |
Unused Content from Half-Life
All of the unused content from the original Half-Life is still in this game.
Fanmade HD Content
In 2013, the support for the HD content pack included with Blue Shift was added in its own folder (hl1_hd). However, Valve had used a fanmade port of the pack that included some fanmade content instead of the official content created by Gearbox.[2] Several textures in the HD pack are fanmade, such as the ones for the viewmodel hands, and contain signatures for A. "Stone" Denisov, and there are also several custom models for NPCs. The original mod version of this HD Pack also included various HD world textures in it, something that Valve removed with a patch when it was originally added to HL:S.
Official HD texture (from Half-Life) | Fanmade HD texture with signature |
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Official HD texture (from Half-Life) | Fanmade HD texture with signature |
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Official HD texture (from Half-Life) | Fanmade HD texture with signature |
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Official HD texture (from Half-Life) | Fanmade HD texture with signature |
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Official HD model (from Half-Life) | Fanmade HD model |
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Unused Models
Alien Grunt Gibs
The game contains a model called "agrunt_gibs1.mdl", which is a piece of an Alien Grunt. This model does not appear in the original game's files.
Rats
Due to an error with entities, the model for rats "bigrat.mdl" is rendered unused by accident. In the original game, rats appear at the Hazard Course.
Unused Animations
As this game was just a Half-Life port to the Source Engine, the death animations for all characters go unused because Source uses ragdoll physics instead of pre-made animations for NPCs dying.
Hidden Log File
The root of hl1_pak_dir.vpk contains an unused log. It is dated to September 25th, 2004 and mentions running an "unusedcontent.exe".
Outputting to log.txt Valve Software - unusedcontent.exe (Sep 25 2004) --- Compares reslists with actual game content tree to show unreferenced content and stats --- Looking for extraneous content... Comparing results of resfile (maplist.txt) with files under current directory... Mod Name:hl1 Checking for dirlist AddCheckdir[ "" ] AddCheckdir[ "bin" ] AddCheckdir[ "maps" ] AddCheckdir[ "materials" ] AddCheckdir[ "models" ] AddCheckdir[ "scenes" ] AddCheckdir[ "scripts" ] AddCheckdir[ "sound" ] AddCheckdir[ "hl2" ] AddIgnoredir[ "reslists" ] AddIgnoredir[ "logs" ] AddIgnoredir[ "media" ] AddIgnoredir[ "downloads" ] AddIgnoredir[ "save" ] AddIgnoredir[ "screenshots" ] AddIgnoredir[ "testscripts" ] AddIgnoredir[ "logos" ] Building whitelist + 'unusedcontent.cfg' + 'whitelist.cfg' + 'gameserverconfig.cfg' + 'whitelist_beta.cfg' - 'cfg/config.cfg' + 'materials/effects/...' + 'materials/decals/...' + 'materials/console/...' + 'materials/vgui/...' + 'materials/sprites/...' + 'materials/hud/...' + 'materials/debug/...' + 'materials/shadertest/...' + 'materials/engine/...' + 'materials/dev/...' + 'materials/voice/...' + 'materials/environment maps/...' + 'materials/halflife/...' ...found 3000 files ...found 6000 files + 'sound/combined/...' + 'sound/UI/...' + 'sound/common/bugreporter_*' + '*.vbsp' + '*.rad' + 'models/*.ani' + 'maps/graphs/c*.ain' + 'maps/graphs/t*.ain' + 'reslists/...' + '*.txt' + '*.bat' + 'bin\*.dll' + '*.cache' + 'maps/soundcache/*.cache' + 'sound/ui/...' Whitelist resolves to 8201 files (added 8201/removed 0) Building aggregate file list from resfile output Parsed 111 reslist files Found 1522 new resources (1522 total) in reslists\background02.lst Found 180 new resources (789 total) in reslists\background03.lst Found 177 new resources (875 total) in reslists\background07.lst Found 182 new resources (800 total) in reslists\background12.lst Found 128 new resources (740 total) in reslists\background15.lst Found 154 new resources (975 total) in reslists\c0a0.lst Found 53 new resources (683 total) in reslists\c0a0a.lst Found 65 new resources (933 total) in reslists\c0a0b.lst Found 126 new resources (819 total) in reslists\c0a0c.lst Found 112 new resources (894 total) in reslists\c0a0d.lst Found 22 new resources (651 total) in reslists\c0a0e.lst Found 225 new resources (1119 total) in reslists\c1a0.lst Found 74 new resources (809 total) in reslists\c1a0a.lst Found 77 new resources (848 total) in reslists\c1a0b.lst Found 84 new resources (861 total) in reslists\c1a0c.lst Found 196 new resources (1003 total) in reslists\c1a0d.lst Found 128 new resources (1073 total) in reslists\c1a0e.lst Found 98 new resources (1034 total) in reslists\c1a1.lst Found 30 new resources (1021 total) in reslists\c1a1a.lst Found 157 new resources (1135 total) in reslists\c1a1b.lst Found 220 new resources (1026 total) in reslists\c1a1c.lst Found 22 new resources (658 total) in reslists\c1a1d.lst Found 76 new resources (1318 total) in reslists\c1a1f.lst Found 7 new resources (705 total) in reslists\c1a1g.lst Found 233 new resources (1249 total) in reslists\c1a2.lst Found 94 new resources (1051 total) in reslists\c1a2a.lst Found 51 new resources (1015 total) in reslists\c1a2b.lst Found 137 new resources (1003 total) in reslists\c1a2c.lst Found 11 new resources (799 total) in reslists\c1a2d.lst Found 201 new resources (1370 total) in reslists\c1a3.lst Found 46 new resources (884 total) in reslists\c1a3a.lst Found 106 new resources (785 total) in reslists\c1a3b.lst Found 31 new resources (776 total) in reslists\c1a3c.lst Found 12 new resources (1150 total) in reslists\c1a3d.lst Found 59 new resources (987 total) in reslists\c1a4.lst Found 71 new resources (990 total) in reslists\c1a4b.lst Found 46 new resources (832 total) in reslists\c1a4d.lst Found 18 new resources (714 total) in reslists\c1a4e.lst Found 42 new resources (1059 total) in reslists\c1a4f.lst Found 44 new resources (812 total) in reslists\c1a4g.lst Found 27 new resources (1009 total) in reslists\c1a4i.lst Found 19 new resources (757 total) in reslists\c1a4j.lst Found 26 new resources (771 total) in reslists\c1a4k.lst Found 177 new resources (1352 total) in reslists\c2a1.lst Found 101 new resources (1097 total) in reslists\c2a1a.lst Found 25 new resources (974 total) in reslists\c2a1b.lst Found 51 new resources (836 total) in reslists\c2a2.lst Found 49 new resources (1111 total) in reslists\c2a2a.lst Found 43 new resources (1096 total) in reslists\c2a2b1.lst Found 41 new resources (949 total) in reslists\c2a2b2.lst Found 9 new resources (1083 total) in reslists\c2a2c.lst Found 16 new resources (1065 total) in reslists\c2a2d.lst Found 27 new resources (873 total) in reslists\c2a2e.lst Found 16 new resources (769 total) in reslists\c2a2f.lst Found 34 new resources (966 total) in reslists\c2a2g.lst Found 106 new resources (969 total) in reslists\c2a2h.lst Found 43 new resources (946 total) in reslists\c2a3.lst Found 107 new resources (969 total) in reslists\c2a3a.lst Found 34 new resources (1084 total) in reslists\c2a3b.lst Found 48 new resources (924 total) in reslists\c2a3c.lst Found 91 new resources (942 total) in reslists\c2a3d.lst Found 21 new resources (743 total) in reslists\c2a3e.lst Found 27 new resources (806 total) in reslists\c2a4.lst Found 19 new resources (878 total) in reslists\c2a4a.lst Found 31 new resources (939 total) in reslists\c2a4b.lst Found 24 new resources (785 total) in reslists\c2a4c.lst Found 163 new resources (1094 total) in reslists\c2a4d.lst Found 31 new resources (948 total) in reslists\c2a4e.lst Found 81 new resources (958 total) in reslists\c2a4f.lst Found 19 new resources (900 total) in reslists\c2a4g.lst Found 12 new resources (1047 total) in reslists\c2a5.lst Found 24 new resources (802 total) in reslists\c2a5a.lst Found 39 new resources (883 total) in reslists\c2a5b.lst Found 23 new resources (1139 total) in reslists\c2a5c.lst Found 20 new resources (947 total) in reslists\c2a5d.lst Found 73 new resources (1217 total) in reslists\c2a5e.lst Found 44 new resources (1049 total) in reslists\c2a5f.lst Found 76 new resources (965 total) in reslists\c2a5g.lst Found 26 new resources (926 total) in reslists\c2a5w.lst Found 5 new resources (767 total) in reslists\c2a5x.lst Found 78 new resources (1392 total) in reslists\c3a1.lst Found 22 new resources (1003 total) in reslists\c3a1a.lst Found 37 new resources (1122 total) in reslists\c3a1b.lst Found 33 new resources (1029 total) in reslists\c3a2.lst Found 88 new resources (1099 total) in reslists\c3a2a.lst Found 54 new resources (760 total) in reslists\c3a2b.lst Found 64 new resources (1162 total) in reslists\c3a2c.lst Found 122 new resources (960 total) in reslists\c3a2d.lst Found 30 new resources (1075 total) in reslists\c3a2e.lst Found 15 new resources (804 total) in reslists\c3a2f.lst Found 44 new resources (887 total) in reslists\c4a1.lst Found 17 new resources (907 total) in reslists\c4a1a.lst Found 42 new resources (995 total) in reslists\c4a1b.lst Found 58 new resources (734 total) in reslists\c4a1c.lst Found 18 new resources (801 total) in reslists\c4a1d.lst Found 14 new resources (729 total) in reslists\c4a1e.lst Found 17 new resources (666 total) in reslists\c4a1f.lst Found 84 new resources (788 total) in reslists\c4a2.lst Found 7 new resources (686 total) in reslists\c4a2a.lst Found 33 new resources (738 total) in reslists\c4a2b.lst Found 83 new resources (1153 total) in reslists\c4a3.lst Found 34 new resources (959 total) in reslists\c5a1.lst Found 34 new resources (917 total) in reslists\t0a0.lst Found 26 new resources (747 total) in reslists\t0a0a.lst Found 16 new resources (813 total) in reslists\t0a0b1.lst Found 16 new resources (690 total) in reslists\t0a0b2.lst Found 4 new resources (718 total) in reslists\t0a0c.lst Found 14 new resources (1022 total) in reslists\t0a0d.lst Found 7 new resources (1078 total) in reslists\devtest.lst Found 1126 new resources (9052 total) in reslists/all.lst Found 0 new resources (1524 total) in reslists/engine.lst found 9402 files Building list of all game content files Skipping dir cfg ...found 3000 files ...found 6000 files ...found 9000 files ...found 12000 files Skipping dir reslists Ignoring dir reslists Skipping dir resource Skipping dir SAVE Ignoring dir SAVE ...found 15000 files Skipping dir testscripts Ignoring dir testscripts found 16628 files in content tree Content tree size on disk 835.898 Mb bytes Found 13259 referenced (4151 whitelist) files in tree, 616.51 Mb bytes 219.39 Mb bytes appear unused Sorting unreferenced files list... Building directory summary list... Generating deletions.bat File deletion (3369 files, 219.39 Mb) ---------------------------------------- Summary ---------------------------------------- Referenced WhiteListed Unreferenced Total Directory 7.56 Mb ( 24.67%) 7.56 Mb ( 24.67%) 23.07 Mb ( 75.33%) 30.63 Mb => dir: bin 798.94 Kb ( 88.46%) 610.36 Kb ( 67.58%) 104.25 Kb ( 11.54%) 903.19 Kb => dir: 369.83 Mb ( 76.86%) 27.04 Mb ( 5.62%) 111.33 Mb ( 23.14%) 481.16 Mb => dir: maps 123.95 Mb ( 65.68%) 32.60 Mb ( 17.27%) 64.78 Mb ( 34.32%) 188.73 Mb => dir: materials 13.21 Mb ( 63.70%) 0 bytes ( 0.00%) 7.53 Mb ( 36.30%) 20.74 Mb => dir: models 8.68 Mb (100.00%) 8.21 Mb ( 94.56%) 0 bytes ( 0.00%) 8.68 Mb => dir: reslists 811.77 Kb (100.00%) 0 bytes ( 0.00%) 0 bytes ( 0.00%) 811.77 Kb => dir: save 321.39 Kb ( 95.27%) 0 bytes ( 0.00%) 15.97 Kb ( 4.73%) 337.36 Kb => dir: scripts 91.35 Mb ( 87.91%) 216.22 Kb ( 0.21%) 12.56 Mb ( 12.09%) 103.91 Mb => dir: sound 0 bytes ( 0.00%) 0 bytes ( 0.00%) 960 bytes (100.00%) 960 bytes => dir: testscripts ----------------------------------------------------------------------------------------- 616.51 Mb ( 73.75%) 76.23 Mb ( 9.12%) 219.39 Mb ( 26.25%) 835.90 Mb
Unused Map
devtest.bsp is an unused map meant to test how the original game's features would work in the Source engine and are left over from a prototype leaked in 2003 (HL1-ports). This map features an abridged version of the singleplayer campaign, with the Resonance Cascade happening earlier.
One thing to note is that the map attempts to transition into hl1_devtest02. This map does not exist.
References
The Half-Life series
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Half-Life & Expansions | |
Windows, Mac OS X, Linux | Half-Life (Prototypes) • Opposing Force (Prototypes) • Blue Shift • Source (Deathmatch) |
Dreamcast | Half-Life |
PlayStation 2 | Half-Life (Prototypes) |
Half-Life 2 | |
Windows, Linux | Half-Life 2 (Prototypes • Deathmatch) • Lost Coast • Episode One • Episode Two (Prototypes) • Alyx |
Mac OS X | Half-Life 2 (Prototypes • Deathmatch) • Lost Coast • Episode One • Episode Two (Prototypes) |
Xbox | Half-Life 2 (Prototypes) |
Arcade | Half-Life 2: Survivor |
Xbox 360, PlayStation 3 | Half-Life 2 • Episode One • Episode Two |
Related | |
Windows | Deathmatch Classic • Ricochet • Black Mesa (Prototype) • Codename: Gordon • Hunt Down The Freeman (Prototypes) • Entropy: Zero 2 |
Linux | Deathmatch Classic • Ricochet • Black Mesa |
Mac OS X | Deathmatch Classic • Ricochet |
See also | |
Counter-Strike • Team Fortress • Day of Defeat • Portal |
- Games developed by Valve
- Games published by Valve
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- Games released in 2004
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- Games with unused enemies
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- Games with unused sounds
- Games with regional differences
- To do
- Half-Life series
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