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Fallout 3 (Van Buren)

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Title Screen

Fallout 3

Also known as: Van Buren (project name)
Developer: Black Isle Studios
Platform: Windows

AreasIcon.png This game has unused areas.
EnemyIcon.png This game has unused enemies.
ModelsIcon.png This game has unused models.
ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.

This game was stuffed away in a cardboard box and found 30 years later in a garage
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.

The first attempt at Fallout 3 would have taken place in the American Southwest in areas such as Arizona, Nevada, and Colorado. Unlike the first two Fallout games, it would be 3D, which would allow the player to move the screen around with the mouse to get a better view of things. In addition, there was going to be real-time and classic turn-based combat, along with cooperative multiplayer.

The game, intended to be published by Interplay, was canceled on December 8, 2003, with Bethesda eventually taking the reins of the series to develop their own Fallout 3. A lot of the ideas for this game eventually appeared in Fallout: New Vegas (Caesar's Legion, NCR vs Brotherhood of Steel, Hoover Dam, etc.), making New Vegas something of a completed Van Buren with the Fallout 3 gameplay.

A tech demo and some design documents were released by No Mutants Allowed in 2007. The demo is based on what was going to be the final game's tutorial area, where the player was a citizen trying to get to a Vault as soon as America started getting nuked, though the player uses what was going to be the main character's model rather than a special one they had planned for the final tutorial.

To do:
Cover the design documents in a proper namespace.


Many, many unused weapons.
Almost every creature in the game's files is unused in the actual demo.

Unused Dialogue

To do:
There's quite a few unused dialogue files hidden in the tech demo that show unused areas in the tech demo (but in the design documents). http://fallout.fandom.com/wiki/Category:Van_Buren_dialogue_files has them. Will rip and put up on sub-page later.


Just like other Fallout games, it would've had ammo and several ammo types. The game's files contain a lot of unused ammo types that can't be found in the actual demo.

15mm EC

And I thought 2mm EC was overpowered enough.

Fallout 2's 2mm EC very big brother. Used in the ARTEMIS rail gun.

2mm EC

Why'd they take it out of New Vegas? :(

Speaking of 2mm EC, it would've returned in Van Buren as well.

40mm Rifle Grenade

An explosive round. It finally appeared in Fallout: New Vegas.


Don't look safe to put in your car.

This strange ammo type is probably for the Flamer, as its name sounds similar to "Napalm" (a gel used to create fires). Since the Flamer...shoots fire at people, it's likely to be the Flamer's ammo.

Small and Heavy Rivets

Ammo for a weapon that doesn't appear in the tech demo's files. Based on the ammo name, the gun for it would probably be for a weapon that would be like Fallout 3's Railway rifle.


While not listed in the game's files, ammo icons that look a lot like Fallout 2's Needler ammo type can be found in the game's files. The Needler pistol is listed as a weapon used by Victor Presper, the main bad guy in Van Buren, in the B.O.M.B.-001 design document, so there's evidence that the Needler was going to be in the game.

Strangely, there are two icons for the AP Needler ammo.

12 Gauge Shotgun Shells

Shells for a shotgun.

.30 Cal

There doesn't seem to be any weapons that correspond to this weapon in the tech demo.


Yet another ammo type that has no known weapons for it.


Ammo icons that look almost exactly like the 5mm ammo icons in Fallout 1 and 2 can be found in the game's files. The B.O.M.B.-001 design document lists 5mm ammo as an item held by General Coleridge, an enemy in that area.


Apparently, BBs can easily survive a nuclear holocaust and people will still use them.

Probably for a BB Gun, which didn't appear in the tech demo.

Micro Fusion Cell

Car batteries can be ammo for laser guns.

Based on the name, it would probably be ammo for the Laser Array Gun, as the Microfusion Cell in other Fallout games has been used as ammo for large energy weapons.

Small Energy Cell

It looks bigger than the weapon it's supposed to fit in!

It would probably be used for the Laser Pistol, as the Small Energy Cell was used to power small energy weapons in Fallout 1 and 2.

.44 Cal

While .44 ammo is used in the Van Buren tech demo, there is another .44 ammo icon that doesn't have a green stripe on it, while the one in the tech demo does.

Regular Unused
Somebody vandalized my ammo with a green stripe! I finally cleaned it up.

.45 Cal

Ammo for the .45 Autoloader and .45 Revolver.

.50 Cal

Ammo for the .50 Revolver.


Ammo for a nonexistent rocket launcher.

Unknown Ammo Images

Several of the ammo items in the Van Buren tech demo have no obvious equivalent ammo inventory icons.