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Hitman: Absolution

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Title Screen

Hitman: Absolution

Developers: IO Interactive, Feral Interactive
Publishers: Square Enix, Feral Interactive
Platforms: Windows, Mac OS X
Released internationally: May 15, 2012 (Windows), November 20, 2014 (Mac)


AnimationsIcon.png This game has unused animations.
DevTextIcon.png This game has hidden development-related text.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Lots of stuff to do:
  • Lots of hidden details and stuff out of bounds.
  • There's likely loads of dev text that can be found via the AbsolutionSDK Editor mod.

Hitman: Absolution has 47 transported from a world of slick and sneaky John Woo and James Bond movie-like assassinations... to being stuck in the dirty and loud world of Grindhouse where everyone's out to kill him. It's about as far removed from Hitman as you can imagine.

Debug Text

Found in the Main Menu entity, several of the DLC items underneath the "ContentKitDLCInfos" section have some messages to ask either Luke, James, or Rolf for IDs for the console ports.

m_sPS3StoreID = Please ask Luke or James
m_sXboxStoreID = Please ask Luke or Rolf

Unused Animations

Fight Night

Hitman-absolution-tv-room.png

An animation of Sanchez the wrestler just...watching some TV can be viewed by going out of bounds. He seems very happy. There's also a phone in his hand, used for the cutscene that plays in the Vent. The room next door to him that he enters, which is legitimately unused, is empty, only being textures with wall-panelling.