Hitman: Codename 47
Hitman: Codename 47 |
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Developer:
IO Interactive
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Hitman: Codename 47 is the first game of the Hitman series. The world's introduction to a cold-blooded assassin with severe bladder issues. This game only ever saw a PC release, leading to the developers remaking certain levels in Hitman: Contracts.
Contents
Tutorial Errors
In the first level, Dr. Ort-Meyer makes several small errors. He suggests you take a gun from a nearby table (it's actually two crates), misidentifies an AK-103 as an AK-47, and refers to Fiber Wire as Piano Wire. While an AK-47 is present in the Colombia levels, the AK-47 that may of been present in the tutorial level must have been changed to an AK-103 late in development.
It's likely that the lines were recorded to match earlier names and locations before they were changed to the current ones.
Fiber Wire
Table
AK-103
Unused Items
Using the cheat Giveall in certain levels gives the player a few items not available through regular gameplay. Two are weapons (Derringer in TLHA and Traditions of the Trade, and a blowgun in Find the U'Wa Tribe), while the others are a vacuum cleaner (Traditions of the Trade) and a train yard switch (Gunrunner's Paradise), the latter of which will instantly crash the game if used.
Unused Audio
Developer Placeholder Audio
Some low-quality developer placeholder lines and sound effects are buried in the game's files
Yawning | |
More yawning | |
"Step over to the steel doors and follow me." | |
Humming | |
"Yes, how may I help you?" | |
"Ah, you're Mr. Reaper right?" | |
"Look here, the professor's doors on the second floor on the right. You can't miss it. | |
"The professor's office is on the second floor, on the right. You can't miss it." | |
Snoring | |
Stretching | |
"Right this way." | |
"Come on, come on." |
Agent 47's Original Voice
Before we got the iconic, stoic voice of David Bateson we had the voice acting talent of what is said to be Dan Russell. Codename 47 seemed to have a more action-movie vibe, before changing tone in late development. 47 used to be dropping quips and one-liners quite often during cutscenes and after firefights. A number of audio files have been overwritten by Bateson's lines, but a good chunk of the original files are still on the disc.
While it was previously believed that wearing the bellboy outfit would make 47 speak one of the previous voice actors lines, this is actually just an error on a developers part. The audio file Agent 47 speaks in this video is: "C3_1_Dialog_Receptionist_4_2B". All of 47's audio files end in H to denote they are lines meant for him(H for "Hitman"). That B at the end denotes the line is meant for the bellboy, but was given to 47 for some reason. If you listen to the bellboy's voice or listen to the audio files you'll see the bellboy has the same voice that 47 mistakenly has in this one instance.
The Hitman series | |
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Windows | Hitman: Codename 47 • Hitman 2: Silent Assassin (Prototypes) • Hitman: Contracts • Hitman: Blood Money HITMAN • HITMAN 2 |
GameCube | Hitman 2: Silent Assassin |
PlayStation 2, Xbox | Hitman 2: Silent Assassin (Prototypes) • Hitman: Contracts • Hitman: Blood Money |
Xbox 360 | Hitman: Blood Money |
Mac OS X, Linux | HITMAN |
Cleanup > Articles needing basics
Games > Games by content > Games with unused items
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Square Enix > Games developed by Square Enix Europe > Games developed by IO Interactive
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Square Enix > Games published by Eidos Interactive
Games > Games by release date > Games released in 2000
Games > Games by series > Hitman series