Quake Live
Quake Live |
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Developer: id Software This game has a hidden developer message. |
This page covers QUAKE LIVE, not Quake III Arena. They might be familiar, but don't get confused. They aren't the same. |
Oh boy. Quake Live is a game developed by the you-should-know-who-already creators of countless FPS shooters. It was originally a free-to-play advertising-supported browser game (complete with ads on in-game billboards!) before moving to a model involving content gated behind premium subscriptions. When it ultimately became clear that the game was never going to make money no matter what, the developers "wound down" the game by converting it to a $10 Steam release that includes all the previously-subscription-only functionality as an alternative to completely shutting the game down. This meant a global reset of all achievements, friend lists, and statistics in the shuffle to Steamworks, however, which probably annoyed people more than if the entire game was closed forever. People are weird like that.
Even after migrating to Steam, it still has leftovers from the great past.
To do: There's more. If you want to search for unused content yourself, use Riveal. |
Leftovers from Quake III Arena
The game, while being a standalone title, still has leftovers from its 1999 version, Quake III Arena. These being fonts, difficulty icons, etc.
The unused flare textures for the lights and the sun, still remain unused.
Unused Textures
A key mechanism was added after the game migrated to Steam, with update 1068V adding a gold key to some doors in Duel. However, there is an unused "Silver Key" which doesn't make an appearance.
While the give command does give you the Silver Key, it doesn't appear on any map.
Developer Message
Type iddqd on the main menu, and a "???" link will appear next to "Legal Notices" in the bottom right corner. This link will take you to a blank menu screen with a text input box.
Entering iddqd again will result in some mockery ("that one's not gonna work twice, sorry!"), while entering the code That's a good-ass dog! will present you with a personal message (and some canines of quality, as advertised) from the developer responsible for the Steam release of Quake Live.
The Quake series
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Windows | Quake (1996) (Prototypes) • Quake II (1997) (Prototype) • Quake III Arena (Prototypes) • Quake III Team Arena (Prototype) • Quake 4 • Quake Live • Quake Champions • Quake (2021) • Quake II (2023) |
Linux | Quake • Quake II • Quake III Arena (Prototypes) • Quake III Team Arena (Prototype) • Quake 4 |
Mac OS Classic | Quake • Quake II • Quake III Arena (Prototypes) • Quake III Team Arena (Prototype) |
Mac OS X | Quake III Arena (Prototypes) • Quake III Team Arena (Prototype) • Quake 4 |
DOS | Quake (Prototypes) |
Sega Saturn | Quake |
Nintendo 64 | Quake |
PlayStation | Quake II |
Dreamcast | Quake III Arena |
PlayStation 2 | Quake III: Revolution |
Game Boy Advance | Quake |
Xbox 360 | Quake II • Quake 4 |
PlayStation 4, Xbox One, Nintendo Switch. PlayStation 5, Xbox Series X | Quake • Quake II |
- Pages missing developer references
- Games developed by id Software
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- Games published by Bethesda Softworks
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- Games released in 2010
- Games released in August
- Games released on August 6
- Games with hidden developer messages
- Games with unused graphics
- Games with unused items
- Games with unused music
- Games with revisional differences
- To do
- Quake series
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