If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Quake III Arena (Dreamcast)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Quake III Arena

Developer: Raster Productions[1]
Publisher: Sega[1]
Platform: Dreamcast
Released in US: October 24, 2000[1]
Released in EU: December 8, 2000[1]


GraphicsIcon.png This game has unused graphics.


See, this is why server preservation is important.
This game/console's online features are no longer supported.
While this game/console's online features were once accessible, they are no longer officially supported and online-exclusive features may be documented as now-unseen content.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Look at the unreleased Japanese localization, some footage here.

A very straight port of the original game with aesthetic changes and a framerate cap. Notable for being one of the few console FPSes to have cross-play support with their PC counterpart (albeit on an outdated, cheat-prone version), and is also one of the few console games to ship with access to the engine's console without any debug codes or devkits.

Unused Graphics

Flares

The unused flare texture exists in this port. The sun texture appears to be different this time around however.

References