Streets of Rage 4
|Streets of Rage 4|
Also known as: Bare Knuckle IV (JP)
After 26 years, Streets of Rage 4 heralds the return of the franchise, now developed by French studio Dotemu. Series mainstays Axel Stone and Blaze Fielding team up with newcomers Cherry Hunter and Floyd Iraia to clean up the streets (once again), this time from Mr. X's white-haired children. Also, Adam Hunter is finally back and playable again, sporting some sweet sunglasses to boot.
- 1 Unused Items
- 2 Unused Frames
- 3 Unused Retro Characters
- 4 Unused Enemies
- 5 Unused Abilities
- 6 Unused Music
- 7 Unused Sounds
- 8 Unused Text
- 9 Regional Differences
Unused walkie-talkie items in cop and military variants (with unknown use) are found among the other pickup items.
An early unfinished frame of Axel running (a feature not present in the final game, save for Cherry and the Streets of Rage 3 characters) can be found among his final frames. The full animation can be seen here, on a Lizardcube tweet.
Unused Retro Characters
Shiva (Streets of Rage 2) and Victy/Roo
Placed in the internal playable character folders are a complete rip of the Streets of Rage 2 version of Shiva (sprsor2shiva), and a partial sprite rip of Victy/Roo (sprsor3roo) from Bare Knuckle 3/Streets of Rage 3. While this version of Shiva is encountered as a hidden boss fight, only the third installment's version is selectable. Victy/Roo makes a cameo appearance (in newly drawn sprites) in Stage 5.
Two complete variants of the Goro enemy, named karate2 and karate_tiger respectively, go unused.
A red variant of Murphy, named sprsor4elite_l3_gold exists.
Original Blaze Air Special
Shown in early gameplay footage, Blaze's Air Special was originally a powered singular dive kick before being replaced with an upwards, repeatable kick, presumably for greater combo potential. The assets and code to enable the move still exist in the finished game.
Shadow Shield Dash
Murphy's variant, Shadow, an enemy that only appears on the last stage, has an unused dash attack with his shield. In the game, he only uses the shield to quickly defend himself from weapons thrown at him. It was left unused probably because it did not fit with his speedy in-game behavior at all.
A early version of "They're Back", hidden in the game files as 273746065.wem. and refered to as 20191129_SOR4_Stage01_bgm01-07_B812F123.wem on the Nintendo Switch version.
When asked about this version on his Twitter, Yuzo Koshiro said: "That's a demo version that once I sent to Dotemu to check if it's ok. All the instruments in it are plugins at the point. If they love it, I record live instruments and replace them. I didn't know it was hidden."
Named as 103994451.wem in the game files (stage5-3_BOSS_SOR2-v2-01 on the Switch). Judging by the name, it was probably an early alternative boss theme meant for Barbon or Abadede's secret boss fight, though the latter is less likely since most of the classic boss battles just use the current stage music.
Max shouting his iconic voice line, similar to Streets of Rage 2. It could have been used for his flying kick attack but goes unused for whatever reason.
An announcer-like voice line that does not fit anywhere in the game and cuts out rather abruptly. Maybe it was planned to appear in Max's boss fight?
Mr. Y's old laugh, which was changed in the final game in favor of a younger-sounding one. This version of his voice can actually be heard on some gameplays of the Switch version.
One of the defeated enemy sounds from the original Streets of Rage, which has no secret stages based on it.
An extra-life sound...? It feels like it could have got some use on the Pier stage.
Sound 0665 and 0844
Two voice lines that don't seem to belong to any characters in the game.
Internally, some enemies are referred to by early or placeholder names.
|Internal name||Final name|
Move Name Changes
The Japanese physical version of the game came with a big poster ala Bare Knuckle III: its backside compiles all the move sets of the 4 initially available characters. The names of the blitz and special moves are also available in-game in the Extra section. The move names in-game in the different languages are all direct translations of the English names. But the big poster does give different names for some moves of Cherry and Floyd.
|Move||In-game Name||Poster Name|
|Cherry's blitz||Flying Knee||Cherry Kick|
|Cherry's special||Sound Check||Elec Shock|
|Cherry's forward special||Townshend Smash||Guitar Strike|
|Floyd's blitz||Thunder Twins||前方衝撃波 Zenpou Shougekiha (Forward Shockwave)|
|Floyd's special||Thunder Sphere||Shock Wave|
|Floyd's forward special||Magnetic Grab||Rocket Arm|
|Floyd's grabbing special||(no name assigned)||Power Spark|
Changing the game's language to the Asian ones also changes its logo to "Bare Knuckle IV" on the menu, story mode intro, and credits, in a similar way to the previous entries in which the game name changes to "Bare Knuckle" when playing the Japanese versions. The cinematic intro, however, stays with the "Streets of Rage 4" logo regardless of the language chosen.
|Streets of Rage 4||Bare Knuckle IV|
And the story mode intro.
|Streets of Rage 4||Bare Knuckle IV|
|The Streets of Rage series|
|Genesis||Streets of Rage • Streets of Rage 2 (Prototype) • Streets of Rage 3|
|Game Gear||Streets of Rage • Streets of Rage 2|
|Sega Master System||Streets of Rage • Streets of Rage II|
|Windows||Streets of Rage 4|