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UltimateGoblin's Avatar


I'm very dedicated to Spider-Man 2 PC game, but sometimes contribute to other different pages too and even create new ones. I really love to explore prototypes and find prerelease content, but I also find some unused stuff myself here and there. Check out my YouTube channel: https://www.youtube.com/channel/UCaXT-MvvM4sADtViKHB8tEQ

My best contributions:

Page My contribution
Spider-Man 2: The Game (Windows, Mac OS X) Almost every single piece of unused content was found by either me, or non-TCRF people. A lot of different discoveries were made and the page with all of its subpages is definitely my biggest work on this wiki. It's also my first and it was the reason I joined the site in the first place.
Spider-Man 2: Activity Center (Windows) This page was created by me as well. None of the game files were packed or encoded, even the code gets compiled when the game launches. So it was pretty easy to explore it and check which stuff was used and which wasn't. The page is pretty big and some interesting discoveries were made, so I'm pretty proud of it too, even though the game isn't something many people care about.
Prerelease:Spyro: Season of Ice Before me, the page had only a few screenshots, but I've found much-much more and noticed a lot of different details about the early versions of this game. And there's still a potential to find more stuff.
Proto:Marvel: Ultimate Alliance (PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, Wii, Xbox, Xbox 360, Xbox One, Windows)/Feb 24, 2006 No one explored or documented the super early 24 feb prototype of this iconic game before me. The page still needs screenshot comparisons with the final version and maybe additional research (there are maps that can't be opened and file exploration could make sense as well), but it already documented a lot of info, far more, than on the HiddenPalace page.
Prerelease:Marvel: Ultimate Alliance (PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, Wii, Xbox, Xbox 360, Xbox One, Windows) Not the best my page in terms of aesthetics, but still a lot of information was documented, which is cool.
Hulk (Windows, Xbox, PlayStation 2, GameCube) Another game that didn't exist on this site before me. Found some interesting stuff, even though nothing really major or groundbreaking. But its prerelease page has a lot of info as well. The game page still has a lot of work to do, but motivation is needed.
Prerelease:Harry Potter and the Sorcerer's Stone (Game Boy Advance) The authors of prerelease articles for PC and PS1 versions saw the magazine I took all of these screenshots from, but none of them cared enough to create this page. And that's a shame, this is definitely one of the most insane prerelease cases I saw in my life... The final game has almost nothing to do with its early version!
Prerelease:Harry Potter and the Sorcerer's Stone (Game Boy Color) The same goes here. It's not like these prerelease shots are really interesting. And that's why no one uploaded them before - they really needed some thoughtful comparison to see how much stuff was actually changed.
Proto:Disney's Lilo & Stitch: Trouble in Paradise (PlayStation) I love this game and I contributed to its main page as well, but most of my impact was on the Proto/Prerelease pages. I was really happy to notice the release of the proto only 2 months after it was released.
Prerelease:Disney's Lilo & Stitch: Trouble in Paradise (PlayStation)
The Incredible Hulk (Nintendo DS) I rarely find stuff no one found before me in games. Such cases like Spidey 2 PC aren't something special: there's a lot of different tools to explore UE games. But when it comes to GBA/DS and etc... U-Foes is basically the only thing I've found in a DS game. And it's one of my favourite ones, so it was really cool to discover.
Marvel: Ultimate Alliance (Game Boy Advance) The game is awful, so who besides me would explore it? Only a couple of small things and some kind of a level teleporter were found by me, but... It's already something!
Elektra I don't know why I find unused stuff in awful games, but who if not me? Initially I've found the debug functionality in Elektra. But turns out it wasn't the only one MForma's game with such functionality. Kinda cool.
Blade Trinity
Fantastic Four (J2ME)
Proto:Monsters, Inc. Scream Team/Demo I really love this game and explored its demo back then before I was on TCRF, so it was nice to expand the article with everything I've noticed.
Harry Potter and the Chamber of Secrets (Game Boy Advance) It's weird. The cheat menu was found in... I believe 2020... Maybe even earlier. However, it wasn't documented on TCRF. So I decided to do it. I hope more interesting unused content will be found in this game.
Prerelease:Ultimate Spider-Man (Game Boy Advance) Sadly, no unused content was found in the game yet, but I've at least found some weird prerelease screenshots of it, which is already nice. God, I would love to play a proto...
Prerelease:Harry Potter and the Prisoner of Azkaban (Game Boy Advance) I made some contributions to the main page of the game (and I also plan to separately upload the unused sounds), but the prerelease page is so far my biggest work for this game. It's cool that most of the unused stuff was already found by people before me, it was nice to mess with all of these unused things (and there's a lot!)
Prerelease:Spider-Man: Battle for New York (Game Boy Advance) Ah, Battle for New York... Awful game, but I did find some prerelease content for both of the versions. I also made the main page of DS version, but it only has a single unused music track that wasn't even found by me, so...
Prerelease:Spider-Man: Battle for New York (Nintendo DS)
The Incredible Hulk (Windows, PlayStation 2, Wii) This game is really hard to explore because of its engine, but it still had some stuff to document. I'm also almost the only speedrunner of this game, so it was nice to create its page for this site.
Proto:The Incredible Hulk (Xbox 360, PlayStation 3) This prototype wasn't really that interesting, but still had some things to document and I doubt anyone would do this besides me.
Prerelease:Spyro 2: Season of Flame This page really needs the expansion of a Season of Ice level... But it needs motivation.
Daredevil This game is really unpopular even though it's the only released Daredevil game ever. The test level was found before me, but the code for it was written with a mistake. So to find out how it works I was forced to dive into the memory editing. It kinda changed my life and allowed me to find interesting stuff for other games, so even though my contribution to this page isn't this big - it was important for me.
Prerelease:Harry Potter and the Sorcerer's Stone (PlayStation) These two prerelease pages were pretty big even before me, but after I laid my hands on them - they became tremendous. I also reuploaded many pictures uploaded by other users in a very bad or just so-so quality.
Prerelease:Harry Potter and the Sorcerer's Stone (Windows, Mac OS Classic, Mac OS X)
Shrek 2 (Windows) I expanded this page with everything I could remember seeing found by other people. I don't know why Master_64 documented things so selectively here. I think I'll also make a big unused audio upload, just like I did with Spidey 2 PC.
Spider-Man 2 (Game Boy Advance) This page was created by me, but it has nothing besides one unused music track, that wasn't even found by me. That's a shame, I believe this game has more to it.
Spyro the Dragon (PlayStation) Contributed a lot to the Regional Differences and Proto subpages. Because of my contribs, Regional Differences were even moved to a separate subpage...
Phantom Spider This game is legendary, but extremely rare to find, so the cheats weren't really documented anywhere, even though the knowledge about them was on the internet. So now they're finally documented and easy to access.
The Punisher (J2ME) Found some unused feature here, but not much detail. Maybe this will be explored later.
Wappo 2 Legendary Java game, that had many revisional differences.