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Marvel: Ultimate Alliance (Game Boy Advance)

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Title Screen

Marvel: Ultimate Alliance

Developer: Barking Lizards
Publisher: Activision
Platform: Game Boy Advance
Released in US: October 26, 2006
Released in EU: November 3, 2006
Released in AU: November 1, 2006


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


A very unusual version of the Marvel: Ultimate Alliance, made by the developers of X-Men Legends for Nokia N-Gage.

Hidden Debug Features

Using the code 03001C9C:06 while in the pause menu, you can access a hidden debug option that allows you to teleport to any zone of any level. Choose a zone using Left and Right, and press A to confirm.

(Source: User:UltimateGoblin)

Cut Character

Judging by the "hulk.ent" filename on 0816F17B, Hulk could have been a playable character. His file can be seen between the files of the playable heroes. It's not Banner, because he has his own separate file. The Hulk was likely scrapped early in the development, since he only has one file, whereas the playable and unplayable heroes have far more files.

Unused Graphics

When messing with the memory, you can trick the game into thinking you don't have a character selected. Then you'll see an unused symbol pointing this out and a template hero head.

MUAGBAnoheroselected.png