LEGO Marvel Super Heroes (Windows)
LEGO Marvel Super Heroes |
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Developer: TT Games
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This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
Loki joins forces with Galactus, so it's up to the Marvel Super Heroes to stop him.
Notable for being the first LEGO game to be released for the PlayStation 4 and Xbox One, as launch titles for those consoles.
Contents
Sub-Page
Unused & Scrapped Characters Not all heroes wear capes. |
Unused Graphics
Leftover Buttons
PlayStation 2
This button set is named buttons_orbis_nxg.ft2, indicating that it was used for the PlayStation 4 version at one point, likely before the design for the controller was finalized.
Wii
The Wii U version uses the higher-resolution Wii button icons found in buttons_wiiu_nxg.ft2, which also contains the Wii U GamePad button icons.
Unused Abilities
Iron Patriot's Laser
If you add the following line of code to chars/minifigs/ironpatriot/ironpatriot.txt, Iron Patriot will be able to use a laser beam:
ability IronPatriotLaserVision
The laser is complete and fully functional, and uses sound effects found in audio/samples/chars/ironpatriot.
ip_laser_start.wav
ip_laser_lp.wav
Although other characters, such as Dormammu and Arnim Zola, do use these sound effects for their lasers, the sound clips' file names and their location in the game's file suggests they were created specifically for Iron Patriot's.
Iron Man (Mark 1)'s Laser
Another character with an unused laser ability. This one was likely only meant for testing purposes, as there are no unused laser abilities present for Marks 6 and 7, who also don't have lasers in the final game, not to mention how unpolished it is.
Add the following line of code to chars/minifigs/ironman/ironmanm1.txt to allow Iron Man (Mark 1) to use his laser:
ability IronManM1LaserVision
Hidden Level Select
A fully working level select, accessible from the main menu, can be accessed by doing the following:
- Go to stuff/frontendconfigs.
- Open default_mainmenu.txt and uncomment "LevelSelect".
- Create a .txt file in stuff/frontendconfigs called default_levels.txt.
- Open default_config.txt and paste this code in it:
LevelSelect "default_levels.txt"
default_levels.txt will contain all the levels that will appear in the level select. You can add whatever levels you want, but adding this code to it will allow you to select any of the main story mode levels, in addition to the bonus level:
BeginEntry level 1GrandCentralA text "Sand Central Station" EndEntry BeginEntry level 2baxterbuildingA text "Times Square Off" EndEntry BeginEntry level 3OscorpA text "Exploratory Laboratory" EndEntry BeginEntry level 4TheRaftA text "Rock up at the Lock up" EndEntry BeginEntry level 5StarkTowerA text "Rebooted, Resuited" EndEntry BeginEntry level 6hydrabaseA text "Red Head Detention" EndEntry BeginEntry level 7asgardA text "Bifrosty Reception" EndEntry BeginEntry level 8xmansionA text "Juggernauts and Crosses" EndEntry BeginEntry level 9CastleVonDoomA text "Doctor in the House" EndEntry BeginEntry level 10DoomTankerA text "That Sinking Feeling" EndEntry BeginEntry level 11NYPowerPlantA text "Taking Liberties" EndEntry BeginEntry level 12AsteroidMIslandA text "Rapturous Rise" EndEntry BeginEntry level 13asteroidmspaceA text "Magnetic Personality" EndEntry BeginEntry level 14doomshowdownA text "A Doom With a View" EndEntry BeginEntry level 15GalactusA text "The Good, the Bad and the Hungry" EndEntry BeginEntry level Bonus_MarvelA text "The Brick Apple?" EndEntry
If all is done correctly, a "Select Level" option will now be present in the main menu.
Note that the level select will only display the first eight entries and will not scroll to show the rest, but all entries can be selected and played without any issues.
Dummy Vehicle
dummychar is, despite the name implying a dummy character, a dummy vehicle. It is invisible, cannot move and has 4 HP, like most of the other ground vehicles.
Demo Leftovers
Graphics
Where language can be any supported language except English.
LEGO Batman 2 Leftovers
Animations
Batman and Superman's animation files are still present, in chars/minifigs/batman and chars/minifigs/sharedanims, respectively.
Character Icons
Two of everyone's favorite Marvel super heroes.
Demo Leftovers
These graphics are leftover from the splash screen of the LEGO Batman 2 demo.
- Pages missing developer references
- Games developed by TT Games
- Pages missing publisher references
- Games published by Warner Bros. Interactive Entertainment
- Windows games
- Pages missing date references
- Games released in 2013
- Games with unused animations
- Games with unused characters
- Games with unused code
- Games with unused graphics
- Games with unused sounds
- Games with hidden level selects
- Works In Progress
- LEGO series
- Marvel series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Works In Progress
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused characters
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by TT Games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Warner Bros. Interactive Entertainment
Games > Games by release date > Games released in 2013
Games > Games by series > LEGO series
Games > Games by series > Marvel series