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LEGO Marvel Super Heroes (Windows)

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Title Screen

LEGO Marvel Super Heroes

Developer: TT Games
Publisher: Warner Bros. Interactive
Platform: Windows
Released in US: October 22, 2013
Released in EU: November 15, 2013
Released in AU: November 13, 2013


AnimationsIcon.png This game has unused animations.
CharacterIcon.png This game has unused playable characters.
CodeIcon.png This game has unused code.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
LevelSelectIcon.png This game has a hidden level select.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Loki joins forces with Galactus, so it's up to the Marvel Super Heroes to stop him.

Subpages

CharacterIcon.png
Unused & Scrapped Characters
Not all heroes wear capes.

Unused Graphics

Leftover Buttons

PlayStation 2

Legomsh orbisbuttons.png

This button set is named buttons_orbis_nxg.ft2, indicating that it was used for the PlayStation 4 version at one point, likely before the design for the controller was finalized.

Wii

Legomsh wiibuttons.png

The Wii U version uses the higher-resolution Wii button icons found in buttons_wiiu_nxg.ft2, which also contains the Wii U GamePad button icons.

Unused Abilities

Iron Patriot's Laser

If you add the following line of code to chars/minifigs/ironpatriot/ironpatriot.txt, Iron Patriot will be able to use a laser beam:

ability IronPatriotLaserVision

The laser is complete and fully functional, and uses sound effects found in audio/samples/chars/ironpatriot.

ip_laser_start.wav

ip_laser_lp.wav

Although other characters, such as Dormammu and Arnim Zola, do use these sound effects for their lasers, the sound clips' file names and their location in the game's file suggests they were created specifically for Iron Patriot's.

Iron Man (Mark 1)'s Laser

Another character with an unused laser ability. This one was likely only meant for testing purposes, as there are no unused laser abilities present for Marks 6 and 7, who also don't have lasers in the final game, not to mention how unpolished it is.

Add the following line of code to chars/minifigs/ironman/ironmanm1.txt to allow Iron Man (Mark 1) to use his laser:

ability IronManM1LaserVision

Hidden Level Select

A fully working level select, accessible from the main menu, can be accessed by doing the following:

  • Go to stuff/frontendconfigs
  • Open default_mainmenu.txt and uncomment "LevelSelect"
  • Create a .txt file in stuff/frontendconfigs called default_levels.txt
  • Open default_config.txt and paste this code in it:
LevelSelect "default_levels.txt"

default_levels.txt will contain all the levels that will appear in the level select. You can add whatever levels you want, but adding this code to it will allow you to select any of the main story mode levels, in addition to the bonus level:

BeginEntry
level 1GrandCentralA
text "Sand Central Station"
EndEntry

BeginEntry
level 2baxterbuildingA
text "Times Square Off"
EndEntry

BeginEntry
level 3OscorpA
text "Exploratory Laboratory"
EndEntry

BeginEntry
level 4TheRaftA
text "Rock up at the Lock up"
EndEntry

BeginEntry
level 5StarkTowerA
text "Rebooted, Resuited"
EndEntry

BeginEntry
level 6hydrabaseA
text "Red Head Detention"
EndEntry

BeginEntry
level 7asgardA
text "Bifrosty Reception"
EndEntry

BeginEntry
level 8xmansionA
text "Juggernauts and Crosses"
EndEntry

BeginEntry
level 9CastleVonDoomA
text "Doctor in the House"
EndEntry

BeginEntry
level 10DoomTankerA
text "That Sinking Feeling"
EndEntry

BeginEntry
level 11NYPowerPlantA
text "Taking Liberties"
EndEntry

BeginEntry
level 12AsteroidMIslandA
text "Rapturous Rise"
EndEntry

BeginEntry
level 13asteroidmspaceA
text "Magnetic Personality"
EndEntry

BeginEntry
level 14doomshowdownA
text "A Doom With a View"
EndEntry

BeginEntry
level 15GalactusA
text "The Good, the Bad and the Hungry"
EndEntry

BeginEntry
level Bonus_MarvelA
text "The Brick Apple?"
EndEntry

Legomsh levelselect mainmenu.png

If all is done correctly, a "Select Level" option will now be present in the main menu.

Legomsh levelselect levels.png

Note that the level select will only display the first eight entries and will not scroll to show the rest, but all entries can be selected and played without any issues.

Dummy Vehicle

dummychar is, despite the name implying a dummy character, a dummy vehicle. It is invisible, cannot move and has 4 HP, like most of the other ground vehicles.

Demo Leftovers

Graphics

Where language can be any supported language except English.

LEGO Batman 2 Leftovers

Animations

Batman and Superman's animation files are still present, in chars/minifigs/batman and chars/minifigs/sharedanims, respectively.

Character Icons

Legomsh superman nxg.png Legomsh batman nxg.png

Two of everyone's favorite Marvel superheroes.

Demo Leftovers

These graphics are leftover from the splash screen of the LEGO Batman 2 demo.