Developer: TT Fusion Publisher: Nintendo Platform:
Nintendo 3DS Released in JP: March 5, 2015 Released in US: April 21, 2013 Released in EU: April 26, 2013 Released in AU: April 27, 2013 Released in KR: July 2, 2015
This string is repeated numerous times throughout the game's hint text file.
//This would filter out everything apart from errors and fatals by default
//Ignores debug level messages to log.gameengine.collision and below
//Apply settings to existing console
sinkoptions(log, info, console)
//Create log file for all spam.
sinkcreate(log, debug, file, dbglog.txt)
//Create log file for alt mesh debug.
sinkcreate(log.altmesh, debug, file, altmesh.txt)
sinkcreate(log.fusion.memory, debug, file, dbgmemlog.txt)
// File needed for the automatic load testing
sinkcreate(log.game.loadtest, debug, file, dbgloadtest.txt)
(Source: Original TCRF research)
It's a placeholder cutscene that just depicts the game developer's logo, like a splash screen of some kind.
Another placeholder cutscene, this time has only "Lego City HH Placeholder Cutscene" written in it. Its name is related to "superbuildit_shuttle.moflex", so it suggests that you had to build the boosters of the Shuttle at some point.