LEGO Bionicle (Game Boy Advance)
This game has a prerelease article
|This page is rather stubbly and could use some expansion.|
Are you a bad enough dude to
Unused Menu Options
The main menu contains two disabled menu items, both of which lead to the credits screen.
Hello, $, how are you today? This message is meant to test the proportional fonts. Notice the different sized letters? Aren't they pretty? The quick brown fox jumps over the lazy dog. Good bye.
A message for testing fonts.
The Brakas, a monkey Rahi promoted in Nintendo Power and mentioned in later BIONICLE story material, was cut from the game. Using the code 0200491C:0805XXXX will replace the sprite of the tutorial level's last palm tree into that of the Brakas, though it will default to the player's palette rather than its real palette. Its animation values range from 6148 to 61B4.
Level ID 0x62 is a warp room that takes you to any of the six villages. Entering the warp room grants you all the Turaga tools as well as the launcher and surfboard. Using the warps may also grant you some projectiles, to ease showcasing and testing the areas. The warp room can be accessed by setting byte 0x88 (current room ID) in a save file.