A Week of Garfield
|A Week of Garfield|
This game has a prototype article
A Week of Garfield is a low-quality adaptation of the Garfield franchise, in which Garfield has to dodge enemies in long side-scrolling levels before jumping around aimlessly to find keys.
At the title screen, press Up + Left + B on Controller 2 to increase the starting level number up to 8. Press Start to start from the selected level.
Present among the title screen graphics are several early sprites for enemies and characters.
Garfield's sprites went through minor changes, mostly shifts of pixels.
The spider enemy had its legs pointing in different directions and lacked the web.
Odie was mostly grey and had narrower eyes.
The knife-throwing cat was completely redrawn.
The bird enemy didn't have its wing out as far.
Present at 0x3FA0 on an unheadered ROM.
Written by Masashi Itoi. (c) Copyright MARS Corporation. 1988
The Garfield series
|NES||A Week of Garfield (Prototype)|
|Game Boy||Garfield Labyrinth|
|Genesis||Caught in the Act|
|Game Gear||Caught in the Act|
|Windows||Caught in the Act • Mad About Cats • Garfield • Lasagna World Tour • Garfield Kart: Furious Racing|
|Adobe Flash||Sheep Shot • Scary Scavenger Hunt • Hairball Hack • Krazy Kennel Breakout|
|Game Boy Advance||Garfield and His Nine Lives • The Search for Pooky|
|Nintendo DS||Garfield's Nightmare • Garfield's Fun Fest|
|Nintendo 3DS||Garfield Kart (Prototypes)|
|Wii||The Garfield Show: Threat of the Space Lasagna|