A Week of Garfield
|A Week of Garfield|
This game has a prototype article
A Week of Garfield is a low-quality NES game (that was strangely only released in Japan) where Garfield has to dodge enemies in long side-scrolling levels, then jump around aimlessly to find keys.
At the title screen, press Up + Left + B on controller 2 to increase the starting level number up to 8, press Start to start from the selected level.
The title screen graphics have several early sprites for enemies and characters.
Garfield's sprites went through minor changes, mostly shifts of pixels.
The spider enemy had its legs pointing in different directions and lacked the web.
Odie was mostly grey and had narrower eyes.
The knife throwing cat was redrawn entirely.
The bird enemy didn't have its wing out as far.
Present along with a copyright message at 3FA0 on an unheadered ROM:
Written by Masashi Itoi. (c) Copyright MARS Corporation. 1988
The Garfield series
|NES||A Week of Garfield (Prototype)|
|Game Boy||Garfield Labyrinth|
|Genesis||Caught in the Act|
|Game Gear||Caught in the Act|
|Windows||Caught in the Act • Mad About Cats • Garfield • Lasagna World Tour • Garfield Kart: Furious Racing|
|Adobe Flash||Sheep Shot • Scary Scavenger Hunt • Hairball Hack • Krazy Kennel Breakout|
|Game Boy Advance||Garfield and His Nine Lives • The Search for Pooky|
|Nintendo DS||Garfield's Nightmare • Garfield's Fun Fest|
|Nintendo 3DS||Garfield Kart (Prototypes)|
|Wii||The Garfield Show: Threat of the Space Lasagna|