Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Garfield: Caught in the Act (Genesis)

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Garfield: Caught in the Act

Developer: Sega Interactive
Publishers: Sega (US/EU/AU), Tec Toy (BR)
Platform: Genesis
Released in US: October 31, 1995
Released in EU: December 8, 1995
Released in AU: November 16, 1995
Released in BR: December 15, 1995


DevTextIcon.png This game has hidden development-related text.
MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.


Garfield: Caught in the Act is a platform game featuring the beloved comic strip cat.

Level Under Construction

Garfield - Caught in the Act undrconstr.png
The code FFEE20:0004 will open a special screen after the present screen ends that shows that any screen in the game is presently under construction. The message shown is determined by the value at word $FFEE22 (for example, FFEE22:0012 shows "City Streets"). While values range from $00-$20, they do not line up with values of $FFEE20 but rather with a screen mode structure at $8AA.

Code for this screen begins at $5014.

Number String
$00 "Sega Logo"
$01 "SIDD Logo"
$02 "Password"
$03 "Death"
$04 "Continue"
$05 "Game Over"
$06 "Game Win"
$07 "End Of Level"
$08 "Title"
$09 "Demos"
$0A "Graveyard"
$0B "Graveyard Boss"
$0C "Pirate Swamp"
$0D "Pirate Jungle"
$0E "Jungle Boss"
$0F "Prehistoric Beach"
$10 "Prehistoric Cliffs"
$11 "Prehistoric Boss"
$12 "City Streets"
$13 "Catsab Boss"
$14 "Pyramid Tunnels"
$15 "Pyramid Boss"
$16 "TV Boss"
$17 "Inside TV"
$18 "Bonus - Tube"
$19 "Bonus - Whack"
$1A "Story"
$1B "Credits "
$1C "Tv Land Trans " (corresponds to the level intros)
$1D "Get Password"
$1E "Options Screen"
$1F "Help Screen"
$20 "Win Credits "

Error Messages

Present at 0x1F9E87:

VRam Allocation Failed!
AddItem has Failed!!
Attempt to remove a NULL Item!
Attempt to remove a NULL Plyr!
LoadDataFile has Illegal packet Type!
SatShadow Allocation Failed!
An Address Error has Occured!
An Illegal Instruction Occured!
A Divide by Zero Error Occured!
VRam Allocation Failed!
AddItem has Failed!!
Attempt to remove a NULL Item!
Attempt to remove a NULL Plyr!
LoadDataFile has Illegal packet Type!
SatShadow Allocation Failed!
An Address Error has Occured!
An Illegal Instruction Occured!
A Divide by Zero Error Occured!
VRam Allocation Failed!
AddItem has Failed!!
Attempt to remove a NULL Item!
Attempt to remove a NULL Plyr!
LoadDataFile has Illegal packet Type!
SatShadow Allocation Failed!
An Address Error has Occured!
An Illegal Instruction Occured!
A Divide by Zero Error Occured!
VRam Allocation Failed!
AddItem has Failed!!
Attempt to remove a NULL Item!
Attempt to remove a NULL Plyr!
LoadDataFile has Illegal packet Type!
SatShadow Allocation Failed!
An Address Error has Occured!
An Illegal Instruction Occured!
A Divide by Zero Error Occured!
FATAL ERROR @ $00000000
ERROR CODE = $00000000
An Unknown FATAL ERROR occured
UNKNOWN

Free-Movement Mode

Garfield Caught in the Act Genesis Free Movement Mode.png

Pause gameplay and press A, Right, C, C, B, Up. A sound will confirm correct entry. Unpause and use the D-Pad to move Garfield around. Pause and enter the code again to disable it.


Unused Music

Three small, apologetic "stinger" pieces apparently to be used for either when Garfield loses a life or for sound-engine testing still exist in the sound test. 01 plays on the right side only and 11 lacks any sort of volume variance.

01:
04:
11:

Title Screen

This long, impressive track can never be heard in its entirety without cheating, since the title screen always goes to demo after a certain point, and it isn't in the sound test. Use the code FFF60E:0010 (Kega Fusion) on the title screen to freeze it before it goes to demo and hear the entire song.

Unlike the other songs that aren't in the sound test, such as the Whack-A-Mole Bonus and the Credits Roll, which can both be heard entirely in-game, the Title is unique in that it is impossible to hear fully in any normal circumstance.