Bloons Tower Defense 5 (Adobe Flash)
|Bloons Tower Defense 5|
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
The long-awaited (at the time) sequel to Bloons Tower Defense 4, Bloons Tower Defense 5 was a massive expansion to the series' tried-and-true formula of simians attacking horribly misspelled bags of helium.
In 2012, a deluxe version and a mobile version were released (the former of which is now gone forever), and in 2020, this version of the game was re-released alongside the company's other Flash games under the Ninja Kiwi Archive on Steam, ensuring the game's continued existence beyond Flash's discontinuation.
| Unused Graphics and Animations|
Get gameplay footage.
The Monkey Engineer's Bloon Traps from BTD5 Deluxe exist, and appear to be fully-functional. When spawned on the path, it automatically sucks in up to 250 bloons that pass over it. Once the trap is full, it will explode after a few seconds, giving cash equal in value to all the bloons it sucked in. It can also be manually harvested by clicking, which gives double the amount of cash it would otherwise.
Wizard Lord Description
No longer an apprentice, this monkey wizard has mastered the dark side and needs to absorb the tower with the most cash put in to it to survive.
The Wizard Lord has a unique description for its tooltip, separate from the Monkey Apprentice. This is impossible to view, as the tower only comes pre-placed in a special mission and cannot be selected from the tower menu.
Mode Description Placeholders
In early versions of BTD5, the script that handled the menu for choosing game modes contained placeholder descriptions for each mode. All these strings were removed in an update.
Click this one if you're a total NOOB!
Click this one if you're bored of easy!
Click this one if you're totally 1337 or something...
Ever taken a girl to the beach? Something about experimenting.
Make no mistake. The end IS coming.
Early Track Names
In early versions of BTD5, there were no tooltips for the tracks, meaning there was no way to see the names of the tracks in-game at the time. The strings containing the names for the tracks did exist, but were unused until tooltips were added in an update, which also changed the names of several tracks.
On The Clock
As is standard for Adobe Flash games by this developer, there is a lot of placeholder text.
A placeholder game mode name.
Blah blah blah blah blah blah blah blah blah Blah blah blah blah blahlah blah blah blah blah blah blah blah blah Blah blah blah blah
A placeholder upgrade name and description.
super irate glaive moab mauling bom
Description of something you've just unlocked blabla blabla blablabla
Placeholder text for unlocking new upgrades.
Name of something Name of something
Placeholder text for reaching a new rank.
moar text moar text
Placeholder text for encountering a special bloon type for the first time.
You and BottleOpener completed this coop track on:
Placeholder text and dummy names for co-op mode. "BottleOpener" is the username of a developer at Ninja Kiwi.
A placeholder special agent name.
Some description about this piece of land goes here!
5% discount on dart monkeys
All tack towers do 5% less damage :(
Placeholder text for specialty buildings.
Quest description goes here Quest description goes here Quest description goes here Quest description goes here Quest
123556x Dart Monkeys
Placeholder quest text.
some text some text some text some text
A placeholder premium item description.
- The track used in the Protect Monkey Town mission is considered Beginner difficulty. Since the track cannot be selected on the track menu, this parameter is never seen.
- The image used for the Full House mission thumbnail is named two_of_a_kind. This suggests the mission originally had a different objective, challenging the player to use only two towers per type at a time (like a less extreme version of the mission There Can Be Only One), rather than 5 towers of any type.
- The Wizard Lord, like the Monkey Apprentice, is configured to contribute to the Temple of the Monkey God's tornado-type attack when sacrificed. However, the Wizard Lord cannot be sacrificed, and it has no cash value, so this parameter is never utilised.
|The Bloons series|
|Adobe Flash||Bloons Pop Three • Bloons Super Monkey 2|
|Adobe Flash||Bloons Tower Defense • Bloons Tower Defense 2 • Bloons Tower Defense 3 • Bloons Tower Defense 4 • Bloons Tower Defense 5 • Bloons TD Battles • Bloons Monkey City|
|iOS/Android||Bloons Tower Defense 5 • Bloons TD Battles • Bloons Monkey City • Bloons TD 6|
|Windows||Bloons TD Battles • Bloons TD 6|
|Mac OS X||Bloons TD 6|