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Days of Thunder (NES, Mindscape)

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Title Screen

Days of Thunder

Developer: Mindscape
Platform: NES


GraphicsIcon.png This game has unused graphics.


DevelopmentIcon.png This game has a development article

This game was stuffed away in a cardboard box and found 30 years later in a garage
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.

Mindscape's NES Days of Thunder was developed internally by just four people: Chris Oberth, Lou Haehn (program, design, audio), Mark Sprenger, and Keith Cooper (graphics).

Like the version developed by Beam Software, the game uses 3D graphics, but that's about where its similarities end. The 3D effect in this game is in first-person (Beam's version has it in third-person), and for the qualifying races only. The main game is played from a bird's-eye view where the player must steer their car by pressing Up and Down.

When in came to testing the two versions, the QA testers preferred Beam's, resulting in the Mindscape one being scrapped.

Unlike most prototypes or unreleased games that are found on ROMs, this game was found as source code spread over 20 5¼" floppy disks that Chris had kept over the years. Chris unfortunately passed away in 2012, but his family sent the disks over to the Video Game History Foundation who, with much effort, were able to compile a complete working copy of the game.

Sub-Page

Read about development information and materials for this game.
Development Info

Paperboy Leftovers

Part of the graphics seem to have been written over the title screen graphics from the NES Paperboy, which had been published by Mindscape.

Days of Thunder Paperboy
DaysOfThunder Unreleased DailySun.png DaysOfThunder Unreleased Paperboy.png