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Hatsune Miku: Project DIVA

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Title Screen

Hatsune Miku: Project DIVA

Developers: Sega, Crypton Future Media, Dingo
Publisher: Sega
Platforms: PlayStation Portable
Released in JP: July 2, 2009
Released in KR: July 3, 2009
Released in AS: July 2, 2009


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.


PrereleaseIcon.png This game has a prerelease article

Hmmm...
To do:
There must be some more unused content. Also, gather some pre-release information.

Sega and Hatsune Miku (along with the other Crypton Vocaloids) collaborate with each other to create a rhythm game, which would later go on to be a bigger franchise. Also, there's a feature where you can create your own beatmaps out of MP3 music.

Unused Texture

Project DIVA - unused map.png

Inside DivaDataList.afs/pve_11.igb (Ame Nochi Sweet*Drops PV) is this unused texture. It is most likely intended for Hato's PV as that has a similar texture. The texture itself is a 24 pixel bit format RGB image instead of the 8 bit+alpha that is used elsewhere.

(Source: Project DIVA.net)

Unused Music

Inside DivaSoundList.afs, there are five unused instrumental music tracks. These tracks were likely intended as background music for certain things accessible from the main menu which didn't have their own music (such as Module Change or Options), or things that were meant to be accessible but were cut.

Oddities

Packaged Logo Oddity.PNG

The "Lyrics" text in Packaged's logo is spelled incorrectly, and is spelled as "Lirycs". Oddly enough, this was fixed in Arcade and Dreamy Theater, but the sequel is still spelled as "Lirycs", and Arcade and Dreamy Theater was released before the sequel, Diva 2nd, was released.