If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Story of Seasons

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Story of Seasons

Also known as: Bokujou Monogatari: Tsunagaru Shin Tenchi (JP)
Developer: TOSE
Publishers: Marvelous Inc. (JP), XSEED Games (US), Nintendo (EU)
Platform: Nintendo 3DS
Released in JP: February 27, 2014
Released in US: March 31, 2015
Released in EU: December 31, 2015
Released in AU: January 9, 2016
Released in KR: December 17, 2015

GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.

Story of Seasons is the Harvest Moon game Natsume doesn't want you to know about.

Unused Graphics



An icon and splash screen are leftover from the 2014 E3 demo version.





A few UI graphics and a bottom screen map from the demo also remain in the final game.

Story-of-Seasons-Template-1.png Story-of-Seasons-Template-2.png

Two heavily compressed templates also stuck around.

Unused Text

Clinic Event 2
General Store Event 2

Two placeholder lines for events.

Still in development.

A generic placeholder string.

Regional Differences

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Clarify some things. And what about the Japanese release?

The European version has a few differences compared to the US release:

  • The letter limit for the player's name was increased to 10.
  • The Pearl Oyster had its category changed from Tools to Fish, and it can be stored in the Fridge.
  • All Wines can not be drunk.
  • Softshell Turtle had its storage area changed; it goes in the Storage instead of the Fridge.
  • Turtle Stew was removed in Cooking Recipe Set 9.
  • An NPC was renamed from Jack to Johnny. There are two NPCs named Jack in the US version, amusingly.
  • The Variety Channel was removed.