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Tales of Destiny (PlayStation)

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Title Screen

Tales of Destiny

Developer: Namco
Publisher: Namco
Platform: PlayStation
Released in JP: December 23, 1997
Released in US: September 30, 1998

AreasIcon.png This game has unused areas.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Tales of Destiny was the first Tales A-RPG to be released outside Japan, and later got remade for the PlayStation 2. The PS2 sequel never got localized, as Namco opted to release Eternia as Destiny II in the US.

Debug Mode

To do:

There are debug rooms in-game which, oddly, got their menus completely translated. It can be accessed with the cheat code 801B3B28 0004.

Enabling the code will make the cursor at the title screen select an invisible option. Selecting it will take you to the debug room. Some key combinations will have debugging options:

  • R1: Choose a battle to fight.
  • R2: Map warp.
  • X + R1: Choose a minigame to play.
  • X + R2: Choose an Event to see.
  • X + Select: Choose a movie to see.
  • X + Start: Switch between screen warping modes.

During battle, a new invisible option all the way to the right is now available, which offers various battle debugging options.

Voice Clips

To do:
Upload voice clips.

Playable characters that do not have Swordians have unused voice clips for their spells. This includes:

  • Chelsea
  • Johnny
  • Mary
  • Kongman

Turns out some of these voices are actually used by various enemies in the game, at least in the Japanese version. Not all of the voices are used, but they are all recorded probably for just in-case scenarios based on their needs for the enemy.