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Digimon World 2

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Title Screen

Digimon World 2

Developer: Bandai
Publisher: Bandai
Platform: PlayStation
Released in JP: July 27, 2000
Released in US: May 19, 2001


GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


Digimon World 2 abandons the monster-raising simulation of its predecessor to become a rather slow dungeon crawling game. But at least you can now hear the Digimon state their attack like in the TV series... Provided you understand Japanese.

Unused Graphics

DigimonWorld2-FileCity.pngDigimonWorld2-FileCityItems.png

An image of a completed File City (and the overlays for it) from the first game are also present. Whilst File City is in the game, it looks nothing like this.

DigimonWorld2-Building.png

This image can be found only on the US version. It's unknown where it is, but it more closely resembles something from the sequel.

DigimonWorld2-256.png

A rainbow image with 256 written on it. Amazingly contains 256 colors and happens to be 256 pixels tall! Who would have guessed.

Unused Program Data

Present in P.DRV. These programs seems to used in Digimon Digital Card Battle.

Regional Differences

  • The Japanese version is compatible with Pocket Digimon World. This is the only legit way of obtaining a Kimeramon. It is also compatible with Wonderswan. All mentions were removed and the graphics deleted in the US version.
  • The team known as Silver Cross (シルバークロス) was renamed Gold Hawks in the US version.
US Japan
DigimonWorld-GoldHawks.png DigimonWorld-SilverCross.png
  • Likewise, their logo was changed. Despite changing the logo on the floor, the original logo remains on the character headshots.

  • In the Japanese version, watching the introductory scene a second time will show BlackWarGreymon in place of WarGreymon. Contrary to popular belief, not only is this not possible in the US version, but BlackWarGreymon is still not obtainable in-game.