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Freddy Fazbear's Pizzeria Simulator
Freddy Fazbear's Pizzeria Simulator |
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Developer: Scott Cawthon This game has unused animations. |
Freddy Fazbear's Pizzeria Simulator is another freeware spin-off released in which you design your very own pizzeria with Freddy! Design your pizza, feed your customers, and grow your pizza empire!
..wait is that Circus Baby..?
In a surprise turn of events and through a very well-played prank, this game is the anticipated Five Nights at Freddy's 6, the "true" end to the Clickteam / Scott Cawthon era of FNAF games.
Contents
Unused Graphics
There is a blueprint of Molten Freddy only found in the game files. It belongs supposedly to the rest of the blueprints found in the Insanity Ending. Despite being unused, the description for this blueprint is considered canon to the lore.
Various buttons, likely intended for use with Cassette Man's tape recorder. Due to the tape recorder having actual buttons to interact with, all four buttons went completely unused.
An earlier version of the Performance Bonus seen in the Tycoon mode.
Unused sprites for a $30,000 achievement bonus, the largest in the game. Certainly meant for the "Posh Pizzeria" achievement, the only one which lacks a monetary reward and instead making the Pickles to be buyable.
Unused Animations
Uncut Jumpscares
To do: Upload the rest of the 'scares. |
Due to a screen black-out bug, a good number of the updated jumpscare animation frames had to be cut. They can still be viewed in the game's files.
Full Animation | In-Game Animation |
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Old Jumpscares
Prior to v1.017, the Office animatronic jumpscares had different lighting and animations. After the update, the animations were replaced by better, more fitting ones.
Unused Mechanics
Multiple Tycoon Rooms
To do: -
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In the Tycoon mode of the game, only one room can be edited by the player. However, judging by some unused code, it seems there were plans to have the player unlock more rooms. This can be partially implemented back into the game, as the video above shows.
Revisional Differences
The following changes are sourced from ItzTaken's FNaF changelogs document.
v1.016
The initial release, released on December 4th, 2017.
v1.017
Released on December 5th, 2017.
[New Features]
- The ability to delete the game's save by holding the Dash key was added to the Salvage minigame's "death screen".
[Gameplay Updates]
- When finished, the bad ending transitions to the player's final Faz-Rating instead of the disclaimer screen.
[Bug Fixes]
- Some broken "stuck in wall" collision detection in the Fruity Maze minigame was fixed.
v1.018 and v1.019
Both of these updates were released on December 6th, 2017.
[Gameplay Updates]
- (v1.019) The ability to exit the game during the day totals were removed.
- (v1.019) The green guy encountered in the secret Midnight Motorist minigame was moved down, making him easier to talk to.
[Bug Fixes]
- (v1.018) Fixed instances where the player could get the Salvage minigame's rewards even if it was lost.
- (v1.018) The in-game achievement checks now reset every half-second, instead of the full second from previous versions. This was done to ensure that players had to place down every animatronic required for an achievement.
v1.020 and v1.021
Both of these updates were released on December 7th, 2017.
[Gameplay Updates]
- (v1.020) The Balloon Cart minigame's score was increased from 500 to randomly selecting 1,000, 2,000, 3,000, 4,000, or 5,000. The score itself also appears a second earlier.
- (v1.020) The requirements for continuing to the next prompt in the Salvage minigame were lessened. Now, it only requires the player to have flipped the page down in the last ten seconds, instead of requiring the page to be down.
- (v1.021) The "monotony meter" used to punish players for not moving doesn't increase on Nights 1 and 2.
- (v1.021) The frequency of the animatronics' movement changes were decreased for the first two nights. Night 1's were lowered from 4 seconds to 8 seconds, while Night 2's were lowered from 4 seconds to 6 seconds.
[Bug Fixes]
- (v1.020) The ability to shock the animatronics during the Salvage minigame's fade-out was removed.
v1.022
Three patches released between v1.021 and v1.023 are internally labeled as v1.022. They were released on December 7th, 11th, and 12th, 2017.
[Gameplay Updates]
- Night 2's movement chance frequency was increased from 6 seconds to 5 seconds.
[Bug Fixes]
- The thickness of Midnight Motorist's next lap area was increased.
v1.023
Released on December 12th, 2017.
[Graphical Updates]
- The Office's jumpscares have been updated with additional frames and improved lighting.
- A silent patch would end up cutting the additional frames (and cropping the remaining ones) as they could cause the screen to black-out.
- In addition, the Office now shakes when getting jumpscared.
[Bug Fixes]
- Advertisements can no longer pop-up while being jumpscared.
The Five Nights at Freddy's series
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Windows | Five Nights at Freddy's • Five Nights at Freddy's 2 • Five Nights at Freddy's 3 • Five Nights at Freddy's 4 • Sister Location • Pizzeria Simulator • Ultimate Custom Night • Help Wanted (Prototype) • Security Breach • Help Wanted 2 • Into The Pit |
iOS, Android | Five Nights at Freddy's • Five Nights at Freddy's 3 • Five Nights at Freddy's 4 • Special Delivery • Ultimate Custom Night • Help Wanted |
PlayStation, Xbox, Nintendo Switch | Help Wanted (Prototypes) • Ultimate Custom Night • Security Breach (Prototype) • Into The Pit (Prototype) |
Meta Quest 2 | Help Wanted • Help Wanted 2 |
PlayStation 5 | Help Wanted 2 |
Spin-Offs | |
Windows | Five Nights at Freddy's 3 (Troll Game) • FNAF World • Ultimate Custom Night Demo • Freddy in Space 2 • Security Breach: Fury's Rage • Five Laps at Freddy's (Demo) |
Fazbear Fanverse Initiative | |
Popgoes | POPGOES Arcade |
The Joy of Creation | THE JOY OF CREATION (Office Demo) |
- Pages missing developer references
- Games developed by Scott Cawthon
- Pages missing publisher references
- Games published by Scott Cawthon
- Windows games
- Pages missing date references
- Games released in 2017
- Games released in December
- Games released on December 4
- Games with unused animations
- Games with unused code
- Games with unused graphics
- Games with revisional differences
- To do
- Five Nights at Freddy's series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Scott Cawthon
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Scott Cawthon
Games > Games by release date > Games released in 2017
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 4
Games > Games by series > Five Nights at Freddy's series