We just reached 20,000 articles on this wiki!
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Kunio-kun no Dodge Ball Da yo Zenin Shuugou!

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Kunio-kun no Dodge Ball Da yo Zenin Shuugou!

Developer: Technos Japan
Publisher: Technos Japan
Platform: SNES
Released in JP: August 6, 1993

DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Debug Menu


Use the Pro Action Replay (PAR) code 8095B601 to access a debug menu on boot, allowing you to go directly to various other screens in the game. The Japanese text at the bottom ("おうちに かえりたい・・・・・ばーじょん") translates to "I want to go home..... version". A build date is also displayed.

Option 03 ("OBJちぇっく BY うえだ") goes to an object viewer, and option 0F ("BOB BOB BOB BOB") goes to a sound test. Option 09 is called "MODE7 TEST", but just leads to the main menu instead.

(Source: Original TCRF research)