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Proto:James Bond 007: Agent Under Fire (GameCube)

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This page details one or more prototype versions of James Bond 007: Agent Under Fire (GameCube).

A demo build of James Bond 007: Agent Under Fire was included as part of the US Interactive Multi-Game Demo Disc from March 2002. It ultimately resembles the final game, but has some noticeable differences.

Differences

  • Multiplayer was known as Player VS. Player or Player VS. Bots at 2:24.
  • There is no gold medal reward text or score when on the mission select screen at 2:28.
  • Thumbstick options for strafe/move and rotate/move on the control screen are different at 3:20.
  • The camera is in a different position after you talk to R at 7:51.
  • Next objective text doesn't appear for infiltrate embassy.
(Source: Jake "Ziggity" Steven)