James Bond 007: Agent Under Fire (GameCube)
|James Bond 007: Agent Under Fire|
This game has unused sounds.
This game has a prototype article
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
|This page or section needs more audio. |
There's a whole lotta words here, but not enough audio. Please fix this.
Specifically: Post the audio files themselves rather than YouTube uploads of them.
There is a folder in the game's files labeled training_mission, with multiple audio clips. Aside from indicating that a training mission was scrapped, there's also mention of a stealth system, suggesting that stealth had a larger purpose at some point in development.
These are the voice clips for the on-rail/vehicle missions - Precious Cargo, Dangerous Pursuit, Streets of Bucharest, and Forbidden Depths. Several of the clips mention or describe objectives that aren't used in those levels.
The James Bond series
|Atari 2600||James Bond 007|
|Oric||007: Dangereusement Vôtre|
|NES||James Bond Jr. (John Smith: Special Agent Prototype)|
|Sega Master System||James Bond 007: The Duel|
|SNES||James Bond Jr.|
|Genesis||James Bond 007: The Duel|
|Game Boy||James Bond 007|
|PlayStation||Tomorrow Never Dies • The World Is Not Enough • 007 Racing|
|Nintendo 64||GoldenEye 007 • The World Is Not Enough|
|PlayStation 2||Agent Under Fire • Everything or Nothing (Demo) • From Russia with Love|
|GameCube||Agent Under Fire • NightFire • Everything or Nothing • From Russia with Love|
|Xbox||Everything or Nothing • From Russia with Love|
|Xbox 360||GoldenEye 007 (Prototype)|
|PlayStation Portable||From Russia with Love|
|Nintendo DS||Quantum of Solace • GoldenEye 007 • Blood Stone • GoldenEye: Rogue Agent|