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Tales of Berseria

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Title Screen

Tales of Berseria

Developer: Bandai Namco Studios
Publisher: Bandai Namco
Platforms: PlayStation 3, PlayStation 4, Windows
Released in JP: August 18, 2016 (PS3/PS4), January 27, 2017 (Windows)
Released in US: January 24, 2017 (PS4), January 27, 2017 (Windows)
Released in EU: January 27, 2017 (PS4/Windows)


AreasIcon.png This game has unused areas.
RegionIcon.png This game has regional differences.


Unused Maps

Battle Arena Maps

One unused battle arena map can be seen here. There is nothing you can interact with on this map. It also does not have a map display. It only contains a mini map at the top left. There is also no internal map name.

Tales of Berseria MAP ARN D10.png

Heavenly Steppes Maps

A total of ten unused maps appear in this section. You cannot interact with any warp point. These maps are mostly copies of the final versions. The only notable difference is that there is no mirrors or enemies here, instead you see blue dotted lines where the mirrors would appear in their respective final maps. Internal map names for this section are MAP_EX1_D00 - MAP_EX1_D10. The used versions are labeled as MAP_EX2_D00 - MAP_EX2_D95 internally.

Tales of Berseria MAP EX1 D00.png Tales of Berseria MAP EX1 D01.png Tales of Berseria MAP EX1 D02.png Tales of Berseria MAP EX1 D03.png Tales of Berseria MAP EX1 D04.png Tales of Berseria MAP EX1 D05.png Tales of Berseria MAP EX1 D06.png Tales of Berseria MAP EX1 D07.png Tales of Berseria MAP EX1 D08.png Tales of Berseria MAP EX1 D09.png

Mini Game Maps

MAP_BRD_M00 & MAP_BRD_M01

Two unused board game maps. They both appear to be identical. You cannot interact with anything in this map. No timers are displayed either.

Tales of Berseria MAP BRD M00.png Tales of Berseria MAP BRD M00 1.png

MAP_CAD_M00

An unused mini game titled: TEIKOI Game. It is unclear what this would have been. It is a blank map when loaded.

Tales of Berseria MAP CAD M00.png

MAP_NOR_M00

An unused battle arena map. However, this map is labeled as a mini game map. You cannot return to the Van Eltia in this map, nor can you interact with anything.

Tales of Berseria MAP NOR M00.png Tales of Berseria MAP NOR M00 2.png

Test Maps

Hmmm...
To do:
Maps, MAP_ZZZ_002, MAP_ZZZ_008 appear to have some type of data in them. Figure out what they are?

There is a total of 18 blank test maps. These maps are all blank and you can no longer move in these maps. Some of these maps have map icon data in them. All of these maps also contain Velvet's prologue Prickelboar dialog when entering.

Tales of Berseria MAP ZZZ 001.png Tales of Berseria MAP ZZZ 001 2.png Tales of Berseria MAP ZZZ 001 3.png Tales of Berseria MAP ZZZ 001 4.png

MAP_ZZZ_001

This map appears to contain icons for warp points and a mini game.

Tales of Berseria MAP ZZZ 001 5.png

MAP_ZZZ_007

This map appears to contain a icon for a mini game.

Tales of Berseria MAP ZZZ 007.png

MAP_ZZZ_777

This map has the Van Eltia icon, a weapon shop icon, and a inn icon.

Tales of Berseria MAP ZZZ 777.png Tales of Berseria MAP ZZZ 777 2.png

MAP_MVC_S00

A blank test map that the player can stand on. This map is defaulted when you exit a area that has no map link. Its internal file name is below. It has no mini map data.

Tales of Berseria MAP MVC S00.png

MAP_CLE_S00

A blank map. Presumably, somewhere there is a small tile the player might be able to stand on. It's unclear what this could be as there is no data in this map, nor internal file name.

MAP_CRD_S00

A blank map. Presumably, somewhere there is a small tile the player might be able to stand on. It's unclear what this could be as there is no data in this map, nor internal file name.

Unused Earthpulse Maps

MAP_CMK_D01

An unused Earthpulse map. You cannot use any of the warp points here.

Tales of Berseria MAP CMK D01.png Tales of Berseria MAP CMK D01 2.png Tales of Berseria MAP CMK D01 3.png

(Source: Original TCRF research)

Regional Differences

The scene where Artorius kills Velvet's brother Laphicet was altered; In the Japanese PS3 and PS4 versions, Artorius causes Laphicet to trip when he tries to approach Velvet, then stabs him through the chest and drops him into the shrine. The other versions show Artorius depicting him using an arte to sacrifice him. This change was done to in order to get a lower PEGI rating in the European release, because the violence depicted in the original scene would result in a PEGI 18 rating which won't allow the developers to share the game. As a result, the opening cutscene has been reanimated to reflect the changed scene.


(Credit: Censored Gaming)