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The Legend of the Mystical Ninja

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Title Screen

The Legend of the Mystical Ninja

Also known as: Ganbare Goemon: Yukihime Kyuushutsu Emaki (JP)
Developer: Konami
Publisher: Konami
Platform: SNES
Released in JP: July 17, 1991
Released in US: June 30, 1992
Released in EU: 1994


ItemsIcon.png This game has unused items.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.


BugsIcon.png This game has a bugs page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Lots. This is just a start. Prototype from the gigaleak.

The Legend of the Mystical Ninja is a weird, comical action/adventure game featuring both overhead and side scrolling segments. This series lasted a fair while... and this was one of the only games in it released in the west.

Location Menu

The Legend of the Mystical Ninja location menu.png

When entering your house (location value $0000 in $7E0092), memory address $7E008E is checked for $8000. If true, the menu opens.

Use this Pro Action Replay code: 7E008F80

Instructions

  • A: change page (4 total)
  • B: move cursor down list
  • X: exit your house
  • Y: warp to location selected

While the warp works, leaving the location warped to gets you stuck on another map. It seems some initialization code is missing?

Unused Items

Shop

Meow! Magic for sale. Cheap. Buy one, get two free?

Three unused items loaded into memory inside shops. Scrolls and weapon-upgrading "Lucky Cats" are only dropped by enemies or found in pots, but apparently at some point you were supposed to be able to buy them. The full single scroll graphic only appears in the Japanese version; the American version oddly moved it (leaving only a blank space where it once was), then deleted the top half.

Inventory

Japanese North America
GG-MysteryBag.png LotMN-MysteryBag.png

A bag with a question mark on it, located with the other inventory items. No idea what this could've been intended for, but it was modified in the American version for some reason.

Regional Differences

Items

Japanese (Shop) North American (Shop)
GG-Rice1Shop.png LotMN-Pizza1Shop.png
Japanese (Inventory) North America (Inventory)
GG-Rice1Inv.png LotMN-Pizza1Inv.png

Despite the myriad of untouched Japanese food seen in restaurants, Konami saw it fit to "Americanize" only the two that could be stored in your inventory. The typical Japanese rice ball became a slice of pizza in the west.

Japanese (Shop) North American (Shop)
GG-Rice2Shop.png LotMN-Pizza2Shop.png
Japanese (Inventory) North America (Inventory)
GG-Rice2Inv.png LotMN-Pizza2Inv.png

Another type of rice ball was changed to a whole pizza.

Japanese North American
GG-RiceBall.png LotMN-Pizza.png

The little field sprite used if the food is stolen by the weird robots in area 6 was also modified accordingly.

Japanese North America
GG-1up.png LotMN-1up.png

The 1ups found in the Secret Maze minigame had its Japanese characters changed to a question mark.

Japanese North America
GG-1upIcon.png LotMN-1upIcon.png

The inventory icon was modified likewise.

Removed Theatre Scenes

The Japanese version of Ganbare Goemon (Legend of the Mystical Ninja) contained extra "Theatre" attractions in Warlock Zones III (Amusement Park) and VI (Tengu Mountain) which were removed from the U.S. and European versions of Legend of the Mystical Ninja. Interestingly, the first theatre scene was actually pictured in the instruction manual as "Sammy Rye's Circus Side Show". The sideshow was also referenced in volume 33 of Nintendo Power as "Sideshow". Also, it was referenced in Prima's Secrets of the Games: Super NES Games Secrets, volume 2 (ISBN 1-55958-193-X). This suggests that a decision was made to remove the Zone III Circus Side Show between the time the game was submitted to Nintendo and game publications for review, and the final release of the game. It is unknown if the removal of the scene was a result of a decision by Konami of America, or Nintendo of America's censorship policy of the early 1990s. It is possible, however, to access the U.S. side show using the Pro Action Replay code for the location menu mentioned above.

Legend of the Mystical Ninja manual sideshow.JPG Ganbare Goemon SNES JP Theatre0.png Ganbare Goemon SNES JP Theatre1.png Ganbare Goemon SNES JP Theatre2.png

The scene in Zone III could be taken as crude humor, with Ebisumaru (Dr. Yang) dropping pants and passing gas at the end. The dropping of Dr. Yang's pants is most likely the primary reason for the removal of the scene, as Dr. Yang passes gas in the bath house in the U.S. version. This seems to suggest that "Fart Humor" is okay.

Hmmm...
To do:
Find if a rom dump exists of the version of the U.S. rom that was sent to publications for product review

The second removed theatre scene was removed from Warlock Zone VI - Tengu Mountains. The theatre second act is named "Sexy Strip Show!" and depicts a Japanese Geisha girl performing a strip tease. Even though no explicit nudity was depicted, it was still removed from the U.S. version for obvious reasons. It is unknown if the resources for strip show scene are still present on the U.S. or European version of the rom. It appears that this scene is not accessible from the location menu Pro Action Replay code in the U.S. version.

Ganbare Goemon SNES JP Strip0.png Ganbare Goemon SNES JP Strip1.png Ganbare Goemon SNES JP Strip2.png Ganbare Goemon SNES JP Strip3.png Ganbare Goemon SNES JP Strip4.png

Goemon (Kid Ying) can be seen in the foreground, pumping his right arm in the air and cheering, during the strip tease.

Maze Mini-game

In the Japanese version, there is only one maze to play in the maze mini-game. The US version has two mazes to play, with the second one being playable later in the game.

Final Boss glitch

Hmmm...
To do:
Screenshots of the glitch in action.

The sprites of the beast cat that the final boss rides during its first phase are glitched in the Japanese 1.0 version, making it seem like the final boss is floating in midair a majority of the time, although at certain points glitched sprites of its legs will flicker on screen. Despite this, its only a visual glitch for you can still get damaged and redirect the final boss's arrows in the spots where it should be appearing, making it possible to complete the first phase without actually seeing it.

The sprites were fixed in the Japanese 1.2 and international versions so they appear correctly.