Goemon's Great Adventure
|Goemon's Great Adventure|
Also known as: Ganbare Goemon Derodero Douchuu Obake Tenko Mori (JP), Mystical Ninja 2 Starring Goemon (EU)
The second game in the Goemon series released for the N64 and the last Goemon game to get an international release.
Label each option and describe where they take you.
A debug menu that allows you to view various story-related cutscenes can be enabled in this game. You can also fight Impact boss battles using this menu.
With the above code on, enter any town map and pause the game. The menu doesn't draw correctly if there is geometry in the background so it is advised to use the levitate code below, get far into the sky then pause the game. To move in this menu press Up / Down on the analog stick then press A button over your selection.
Hold R to levitate:
Several unused areas remain in this game. A majority of them take place in a test area of Lost'n Road. Apply the GameShark code below then press and hold R+A buttons while on the overworld to enter a map of your choice. The values for each unused area will be in their respective section.
Lost'n Road Maps
Internal Name: EDO 1-2
This version has no enemies or exits anywhere. There is an odd glitched torch of some sort here. If you attack it it will play a SFX as well as display a glitched fire texture.
Internal Name: 1 EDO
This map contains nothing of interest. It is missing all of its textures for water and objects. There is no enemies here. You will also need the levitate code in the Debug Menu section in order to explore this map.
Internal Name: 1-1 SHI (2)
Upon entering this map you will be rewarded with an unused gate pass. The Japanese version of the game has a different level, it contains a teleporter and 2 enemies.
Internal Name: 1-3 EDO
This map has nothing of interest in it. It's missing water textures and a proper sky. There is no enemies.
Internal Name: CASTLE 1-1
The map is an unused version of the first castle you visit. There isn't too much different here other than there being no enemies and is missing its regular background sky.
Internal Name: GON TEST3
A map where you simply fall to your death. It has the background like Lost'n Road.
The North American and European title logos are very different from each other, though use the same font. Europe's design is closer to the original Japanese, as seen below.
- The opening theme and Impact song are removed in international releases of the game.
- The Japanese version allows saving to the on cart SRAM battery or the controller pak. Konami removed the cartridge save feature with several other N64 games when they were exported overseas. Castlevania 64 (and it's sequel) saved by using 4k EEPROM.
- Ebisumaru's Z-button charge attack was completely changed for International releases. In Japanese versions he would perform the "Onarabomu" (Fart bomb). Internationally, he uses "Poison Mist". This involves different animations, see a comparison below:
The Ganbare Goemon series
|NES||Ganbare Goemon! • Ganbare Goemon Gaiden • Ganbare Goemon Gaiden 2|
|Game Boy (Color)||Ganbare Goemon: Sarawareta Ebisumaru • Mystical Ninja Starring Goemon • Ganbare Goemon: Mononoke Douchuu Tobidase Nabebugyou • Ganbare Goemon: Hoshizorashi Dynamites Arawaru!!|
|SNES||The Legend of the Mystical Ninja (Prototype) • Ganbare Goemon 2 • Ganbare Goemon 3 (Prototype)|
|PlayStation||Ganbare Goemon: Uchuu Kaizoku Akogingu|
|PlayStation 2||Bouken Jidai Katsugeki Goemon|
|Nintendo 64||Mystical Ninja Starring Goemon • Goemon's Great Adventure • Goemon: Mononoke Sugoroku|
|Game Boy Advance||Goemon: New Age Shutsudou!|
|Nintendo DS||Ganbare Goemon: Toukai Douchuu Ooedo Tengurigaeshi no Maki|